Update: To those reading this, this request is closed - I've narrowed down my choices to a select few folks. Thanks for your interest!
28.10.2025 22:32 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0@porschiey.io.bsky.social
Heyo! I'm Porschiey (Brandon). Principal Architect @ #Xbox #Gaming AI - previously startups, #halo dev, and more Xbox. Read more-> https://dev.porschiey.io
Update: To those reading this, this request is closed - I've narrowed down my choices to a select few folks. Thanks for your interest!
28.10.2025 22:32 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I have a few videos/screenshots of incredibly early looks that I've posted here
28.10.2025 14:47 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Maybe. Still in the funnel...
28.10.2025 14:46 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0When I posted that I was looking for an artist to help with some simple icons I had no idea I would have to spend 50% of the time weeding out scammers.
28.10.2025 14:30 โ ๐ 8 ๐ 0 ๐ฌ 7 ๐ 0Whoa I check this two hours later and there's a ton of interest. Let me parse thru all these, and get back to you all
27.10.2025 23:18 โ ๐ 8 ๐ 0 ๐ฌ 3 ๐ 0Looking for an artist in #gameDev who would be willing to make some commercial game assets for me. Right now, I need icons, like these pictured.
If all goes well, perhaps we can partner on more of the game. DMs are open, hit me up with your pricing, I will pay!
#lookingForArtist #hungryArtists
Haven't updated in a while - but here's a art touch-up pass I did this weekend for my Parchment game. I still have tons of work to do, and mountains look awful, but hey - progress is progress.
#gamedev #indiedev #solodev #gameart #ineedanartist
Meet Calyx โ๏ธ The halfling frost mage I'll be playing in my next DnD campaign.
#dnd #characters #fantasy
(Disclaimer: This is AI art - but if any hungry artists want to make him better, hit me up)
What if this image doesn't represent multiple servers in different regions, but logically represents what **one** dedicated game server could look like (logically)?
dev.porschiey.io/posts/buildi...
#indieDev #gameDev #soloDev
Here's part 1/X ๐
porschiey-alt.github.io/posts/buildi...
"Building a world that never sleeps"
My first dev blog! ๐
porschiey-alt.github.io/posts/buildi...
#devblog #gamedev #indiedev
itโs cool how millennials were perfectly primed to see everything get really, really innovative as children and then see it all go down in spectacular flame as adults. weโre so lucky
10.10.2025 13:21 โ ๐ 671 ๐ 88 ๐ฌ 9 ๐ 1There's just not enough room to describe what's going on in the server and client comms. I'll have to make a whole different video for it. ๐
10.10.2025 22:40 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0I've been excited to build new groundbreaking multiplayer server tech after spending 15+ years at #Xbox & #halo.
Ignoring the crappy temporary dev-UI art, this showcases a city on a *persistent cloud realm* researching tech and producing units.
#indieDev #soloDev #gameDev #unity3d #multiplayer
Hahaha! Too many years working on a team has trained me to at least have a few words so that future me can find where I messed up
06.10.2025 17:42 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0git commits be like ๐
What source control do you use and why?
#indieDev #gameDev #soloDev
Oh nice! Yeah we have similar stuff for sure.
Yes, I have a "paper material" texture that I blend in, then I use the water mask to create shore ripples, and then animate blotch revealing that on each map slice as the map shader.
The mountains & trees are layered in with a diff shader.
PPM (portable pixmap format): an image format, but very bare bones: en.m.wikipedia.org/wiki/Netpbm
The PPM is essentially the biome channel/ctrl layer for me. Elevation comes in as an "alpine" biome & I paint on mountain stamps with it using a gradient.
Very cool you're doing dungeons too!
Whoa, just read your game site. Very interesting!
03.10.2025 13:09 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Thanks! I'll check it out. We could potentially collab, yeah! My generator is server side (multiplayer game) and spits out a ppm, and several masks (water, mountain, trees as one payload per slice.
03.10.2025 12:56 โ ๐ 0 ๐ 0 ๐ฌ 2 ๐ 0Procedurally generated fantasy map w/ crappy sprites, v0.001. Making it functional before I make it more beautiful.
Oh... I also need to make it unload of course. ๐
#indieDev #gameDev #dnd #fantasyMap #soloDev
Yeah sure! I subscribed on the site. ๐
02.10.2025 03:54 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Very cool. Love the game concept too
02.10.2025 01:18 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0What settings do you like best?
Here's a super early screen recording of the animation for revealing a fantasy map that was procedurally generated.
#gameDev #indieDev #unity3d
For sure! I'll be posting some early screenshots / dev diary stuffs in the coming days
30.09.2025 22:21 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Working on a game with no generative AI when my job all day for work is to inject generative AI into my workflow is quite the juxtaposition. I think of it like a detox, or drinking an organic smoothie after having McDonalds. ๐
30.09.2025 22:07 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Perfect, thank you!
30.09.2025 22:04 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Hey thanks! Love the concept of your site, btw.
30.09.2025 22:03 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Hello world! I've rejoined social media after a long hiatus ... any other #indieDev or #gameDev folks out there?
30.09.2025 20:39 โ ๐ 27 ๐ 4 ๐ฌ 3 ๐ 0