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Porschiey

@porschiey.io.bsky.social

Heyo! I'm Porschiey (Brandon). Principal Architect @ #Xbox #Gaming AI - previously startups, #halo dev, and more Xbox. Read more-> https://dev.porschiey.io

53 Followers  |  41 Following  |  28 Posts  |  Joined: 30.09.2025  |  1.6126

Latest posts by porschiey.io on Bluesky

Update: To those reading this, this request is closed - I've narrowed down my choices to a select few folks. Thanks for your interest!

28.10.2025 22:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I have a few videos/screenshots of incredibly early looks that I've posted here

28.10.2025 14:47 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Maybe. Still in the funnel...

28.10.2025 14:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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When I posted that I was looking for an artist to help with some simple icons I had no idea I would have to spend 50% of the time weeding out scammers.

28.10.2025 14:30 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 0

Whoa I check this two hours later and there's a ton of interest. Let me parse thru all these, and get back to you all

27.10.2025 23:18 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Looking for an artist in #gameDev who would be willing to make some commercial game assets for me. Right now, I need icons, like these pictured.

If all goes well, perhaps we can partner on more of the game. DMs are open, hit me up with your pricing, I will pay!

#lookingForArtist #hungryArtists

27.10.2025 21:19 โ€” ๐Ÿ‘ 32    ๐Ÿ” 4    ๐Ÿ’ฌ 23    ๐Ÿ“Œ 0
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Haven't updated in a while - but here's a art touch-up pass I did this weekend for my Parchment game. I still have tons of work to do, and mountains look awful, but hey - progress is progress.

#gamedev #indiedev #solodev #gameart #ineedanartist

27.10.2025 14:51 โ€” ๐Ÿ‘ 20    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Meet Calyx โ„๏ธ The halfling frost mage I'll be playing in my next DnD campaign.

#dnd #characters #fantasy

(Disclaimer: This is AI art - but if any hungry artists want to make him better, hit me up)

14.10.2025 16:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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What if this image doesn't represent multiple servers in different regions, but logically represents what **one** dedicated game server could look like (logically)?

dev.porschiey.io/posts/buildi...

#indieDev #gameDev #soloDev

14.10.2025 15:05 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Here's part 1/X ๐Ÿ˜…
porschiey-alt.github.io/posts/buildi...

11.10.2025 23:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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"Building a world that never sleeps"
My first dev blog! ๐Ÿ˜…
porschiey-alt.github.io/posts/buildi...

#devblog #gamedev #indiedev

11.10.2025 23:08 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

itโ€™s cool how millennials were perfectly primed to see everything get really, really innovative as children and then see it all go down in spectacular flame as adults. weโ€™re so lucky

10.10.2025 13:21 โ€” ๐Ÿ‘ 671    ๐Ÿ” 88    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 1

There's just not enough room to describe what's going on in the server and client comms. I'll have to make a whole different video for it. ๐Ÿ˜†

10.10.2025 22:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I've been excited to build new groundbreaking multiplayer server tech after spending 15+ years at #Xbox & #halo.

Ignoring the crappy temporary dev-UI art, this showcases a city on a *persistent cloud realm* researching tech and producing units.

#indieDev #soloDev #gameDev #unity3d #multiplayer

10.10.2025 22:39 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hahaha! Too many years working on a team has trained me to at least have a few words so that future me can find where I messed up

06.10.2025 17:42 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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git commits be like ๐Ÿ˜†

What source control do you use and why?

#indieDev #gameDev #soloDev

06.10.2025 16:25 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Oh nice! Yeah we have similar stuff for sure.

Yes, I have a "paper material" texture that I blend in, then I use the water mask to create shore ripples, and then animate blotch revealing that on each map slice as the map shader.

The mountains & trees are layered in with a diff shader.

04.10.2025 13:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Netpbm - Wikipedia

PPM (portable pixmap format): an image format, but very bare bones: en.m.wikipedia.org/wiki/Netpbm

The PPM is essentially the biome channel/ctrl layer for me. Elevation comes in as an "alpine" biome & I paint on mountain stamps with it using a gradient.

Very cool you're doing dungeons too!

04.10.2025 04:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Whoa, just read your game site. Very interesting!

03.10.2025 13:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks! I'll check it out. We could potentially collab, yeah! My generator is server side (multiplayer game) and spits out a ppm, and several masks (water, mountain, trees as one payload per slice.

03.10.2025 12:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Procedurally generated fantasy map w/ crappy sprites, v0.001. Making it functional before I make it more beautiful.

Oh... I also need to make it unload of course. ๐Ÿ˜‰

#indieDev #gameDev #dnd #fantasyMap #soloDev

02.10.2025 22:34 โ€” ๐Ÿ‘ 20    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Yeah sure! I subscribed on the site. ๐Ÿ˜Ž

02.10.2025 03:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Very cool. Love the game concept too

02.10.2025 01:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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What settings do you like best?

Here's a super early screen recording of the animation for revealing a fantasy map that was procedurally generated.
#gameDev #indieDev #unity3d

01.10.2025 16:54 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

For sure! I'll be posting some early screenshots / dev diary stuffs in the coming days

30.09.2025 22:21 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Working on a game with no generative AI when my job all day for work is to inject generative AI into my workflow is quite the juxtaposition. I think of it like a detox, or drinking an organic smoothie after having McDonalds. ๐Ÿ˜†

30.09.2025 22:07 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Perfect, thank you!

30.09.2025 22:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey thanks! Love the concept of your site, btw.

30.09.2025 22:03 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hello world! I've rejoined social media after a long hiatus ... any other #indieDev or #gameDev folks out there?

30.09.2025 20:39 โ€” ๐Ÿ‘ 27    ๐Ÿ” 4    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

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