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๐ŸŒทโš“๐ŸŒŠPing๐ŸŒŠโš“๐ŸŒท

@pingpenne.bsky.social

HEYYYYY I'm Ping I paint the pictures and I develop the computer YEAH art only account: @liorijn.bsky.social ๐Ÿ‡ณ๐Ÿ‡ฑ๐Ÿ‡ฎ๐Ÿ‡น

313 Followers  |  49 Following  |  326 Posts  |  Joined: 20.03.2024  |  1.617

Latest posts by pingpenne.bsky.social on Bluesky

did anyone else feel like they were older at 19 than they were at 21 or is that just me. You just feel like you're at the end of an era at 19. At 21 everyone's older than you

03.10.2025 01:57 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Got no alcohol got no candy what's a boy supposed to do on a Thursday evening.

02.10.2025 20:07 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

i still have no clue what the hell makes something a women's watch or a men's watch

out of all gendered things in existence, watches may be the most egregious to me personally... these are delightful timekeepers, how and why are they gendered??

26.09.2025 09:25 โ€” ๐Ÿ‘ 31    ๐Ÿ” 1    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 0

i could work

just kiding

26.09.2025 15:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

i unlocked all the decks in balatro now idrk what to do with my life

26.09.2025 15:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Ai investors really looked at the dot com bubble and said "nah couldn't be me"

25.09.2025 11:26 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

i should rly replay bioshock infinite coz i was kinda stoned when i played it and didnt pay attention to a lot of things lmao. . .

23.09.2025 14:32 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Everyone's a fan of the sowing. It's the reaping that's a bit more divisive

13.09.2025 13:29 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

u ever impulse buy audio software

11.09.2025 18:15 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I see, which part of the video outlines this?

11.09.2025 12:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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TLDW; so many ppl spending hundreds of dollars on gacha and fortnite skins that it isn't worth it making videogames anymore. well played!

09.09.2025 12:24 โ€” ๐Ÿ‘ 88    ๐Ÿ” 14    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

how did you do the smear frames on the sword? They look awesome

08.09.2025 20:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I really wish I could get over this with just post process, but it breaks emissives (they don't write to the light buffer and I can't just stencil them out) and I kinda need emissives soooooo shader time i guess

07.09.2025 11:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I think in Hifi Rush what they did is make a custom pass after the lighting, before transparency, which I coooould do..... but I can probably just get away with a single shader and do transparency some other way.... I'll have to see. Not like I have many transparent objects. itll be an issue tho

07.09.2025 11:38 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've never done engine modifications but I had a very specific type of rendering in mind that I can't do with default lighting models. Specifically I want to keep PBR calculations for light but I want to change how the shadow colors are mapped. End result is gonna be REALLY cool.

07.09.2025 11:37 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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item shops are too easy. replace them with crane game. put the coin in and good luck

05.09.2025 18:11 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

gonna add music triggers that only fire when you are looking in a specific direction/at a specific thing . . . . so when u start looking at the wind turbines u get this choir type tune . ... type thing .. .yeag

05.09.2025 13:35 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

fack it im getting the korg m1 plugin. there are so many good presets on that shit . i rly fuck with that

05.09.2025 13:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

>refactor the ENTIRETY of the combat interface + the character class hierarchy + the health management + add a bunch of hooks for vfx
>works first try

the greatest programmer that's ever lived

05.09.2025 12:53 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Facebook's ridiculous padding on videos that are now reels and aren't vertical format

Facebook's ridiculous padding on videos that are now reels and aren't vertical format

I'm glad we don't do videos anymore, finally we do "reels" that add violent amounts of padding for no good reason in addition to defaulting to vertical video look how beautiful this is the future is truly here "video posts" haha ok boomer we don't "post videos" anymore we just consume endless reels

03.09.2025 23:37 โ€” ๐Ÿ‘ 247    ๐Ÿ” 6    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 3

reminds me of uhhh Wrought Flesh

04.09.2025 18:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

this is cool as fuck

04.09.2025 18:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

im too tired. just spent hours trying to fix root motion problems. im too tired

02.09.2025 00:19 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Also a lot of the attack animations use root motion for weight, dynamism etc. so that's pretty important

31.08.2025 19:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

been playing Nier Automata again to analyze all the littel combat details... When you get close to an enemy you have a 'proximity' lock on which basically determines what your character will face once you attack. So even if you're not aiming at an enemy directly the game finds it for you

31.08.2025 19:56 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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scissor blade redesign

31.08.2025 14:29 โ€” ๐Ÿ‘ 85    ๐Ÿ” 13    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Sigh I like how the spear looks on brun but I don't think it'd make for very fun looking combat in-game.... Maybe I can redesign the sword so it has the same vibe
Hopefully this week I can finish the combat mechanics ... This week or next week

30.08.2025 13:50 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I haven't seen these in 3 years

30.08.2025 01:20 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

all lasagna no abstraction

29.08.2025 16:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I went full spaghetti with this. Got an object interaction component that is triggered via a player interaction component through a key inventory item use method. Absolute pasta engineering for this

29.08.2025 16:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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