did anyone else feel like they were older at 19 than they were at 21 or is that just me. You just feel like you're at the end of an era at 19. At 21 everyone's older than you
03.10.2025 01:57 โ ๐ 2 ๐ 0 ๐ฌ 2 ๐ 0@pingpenne.bsky.social
HEYYYYY I'm Ping I paint the pictures and I develop the computer YEAH art only account: @liorijn.bsky.social ๐ณ๐ฑ๐ฎ๐น
did anyone else feel like they were older at 19 than they were at 21 or is that just me. You just feel like you're at the end of an era at 19. At 21 everyone's older than you
03.10.2025 01:57 โ ๐ 2 ๐ 0 ๐ฌ 2 ๐ 0Got no alcohol got no candy what's a boy supposed to do on a Thursday evening.
02.10.2025 20:07 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0i still have no clue what the hell makes something a women's watch or a men's watch
out of all gendered things in existence, watches may be the most egregious to me personally... these are delightful timekeepers, how and why are they gendered??
i could work
just kiding
i unlocked all the decks in balatro now idrk what to do with my life
26.09.2025 15:50 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Ai investors really looked at the dot com bubble and said "nah couldn't be me"
25.09.2025 11:26 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0i should rly replay bioshock infinite coz i was kinda stoned when i played it and didnt pay attention to a lot of things lmao. . .
23.09.2025 14:32 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Everyone's a fan of the sowing. It's the reaping that's a bit more divisive
13.09.2025 13:29 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0u ever impulse buy audio software
11.09.2025 18:15 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0I see, which part of the video outlines this?
11.09.2025 12:02 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0TLDW; so many ppl spending hundreds of dollars on gacha and fortnite skins that it isn't worth it making videogames anymore. well played!
09.09.2025 12:24 โ ๐ 88 ๐ 14 ๐ฌ 4 ๐ 0how did you do the smear frames on the sword? They look awesome
08.09.2025 20:22 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I really wish I could get over this with just post process, but it breaks emissives (they don't write to the light buffer and I can't just stencil them out) and I kinda need emissives soooooo shader time i guess
07.09.2025 11:44 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I think in Hifi Rush what they did is make a custom pass after the lighting, before transparency, which I coooould do..... but I can probably just get away with a single shader and do transparency some other way.... I'll have to see. Not like I have many transparent objects. itll be an issue tho
07.09.2025 11:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I've never done engine modifications but I had a very specific type of rendering in mind that I can't do with default lighting models. Specifically I want to keep PBR calculations for light but I want to change how the shadow colors are mapped. End result is gonna be REALLY cool.
07.09.2025 11:37 โ ๐ 4 ๐ 0 ๐ฌ 2 ๐ 0item shops are too easy. replace them with crane game. put the coin in and good luck
05.09.2025 18:11 โ ๐ 8 ๐ 2 ๐ฌ 1 ๐ 0gonna add music triggers that only fire when you are looking in a specific direction/at a specific thing . . . . so when u start looking at the wind turbines u get this choir type tune . ... type thing .. .yeag
05.09.2025 13:35 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0fack it im getting the korg m1 plugin. there are so many good presets on that shit . i rly fuck with that
05.09.2025 13:32 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0>refactor the ENTIRETY of the combat interface + the character class hierarchy + the health management + add a bunch of hooks for vfx
>works first try
the greatest programmer that's ever lived
Facebook's ridiculous padding on videos that are now reels and aren't vertical format
I'm glad we don't do videos anymore, finally we do "reels" that add violent amounts of padding for no good reason in addition to defaulting to vertical video look how beautiful this is the future is truly here "video posts" haha ok boomer we don't "post videos" anymore we just consume endless reels
03.09.2025 23:37 โ ๐ 247 ๐ 6 ๐ฌ 4 ๐ 3reminds me of uhhh Wrought Flesh
04.09.2025 18:19 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0this is cool as fuck
04.09.2025 18:18 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0im too tired. just spent hours trying to fix root motion problems. im too tired
02.09.2025 00:19 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Also a lot of the attack animations use root motion for weight, dynamism etc. so that's pretty important
31.08.2025 19:56 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0been playing Nier Automata again to analyze all the littel combat details... When you get close to an enemy you have a 'proximity' lock on which basically determines what your character will face once you attack. So even if you're not aiming at an enemy directly the game finds it for you
31.08.2025 19:56 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0scissor blade redesign
31.08.2025 14:29 โ ๐ 85 ๐ 13 ๐ฌ 0 ๐ 0Sigh I like how the spear looks on brun but I don't think it'd make for very fun looking combat in-game.... Maybe I can redesign the sword so it has the same vibe
Hopefully this week I can finish the combat mechanics ... This week or next week
I haven't seen these in 3 years
30.08.2025 01:20 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0all lasagna no abstraction
29.08.2025 16:05 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I went full spaghetti with this. Got an object interaction component that is triggered via a player interaction component through a key inventory item use method. Absolute pasta engineering for this
29.08.2025 16:03 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0