Playful computer things by Finn and Eran
iorama.studio
UX Engineer. Creative Technologist. Real-Time 3D Graphics. TypeScript, JavaScript, WebGL, Shaders. Awwwards Independent of The Year 2021.
Concept artist/Illustrator | @ Clockwork Labs | 📨
Joshcarsonsemail@gmail.com
Artstation.com/joshuacarson
Joshuacarsonart.com
Art director and concept artist in games. Previously did stuff for Riven, Half-Life: Alyx, Westworld VR, Mondo. Draws a lot of rocks and historical fashion. | ClaireHummel.com | linktr.ee/shoomlah
VFX Artist previously at Onibi, Ubisoft and Evil Empire.
Looking for work (contract or freelance).
http://instagram.com/lucie_travaux/
https://www.artstation.com/lixsh
21 | RTVFX Artist working with #UE5 | Particle Enjoyer ✨
linktr.ee/stormhound
Main VFX Artist in Windblown, Go Mecha Ball and Shotone Fighters. Working on many secrets. Formerly League of Legends, Ubisoft, Arcanium, Storybook Brawl. Cats, animation and food. Opinions are my own. He/him
https://www.rubfish.com/home
Realtime Game FX Artist
I'm studying FX for games,developing some stuff
https://linktr.ee/HoldimProvae
Artist & developer making a cool thing with cool people. Prev: Riot, Blizzard, Epic, Heart Machine, Phoenix Labs, Wildlife, FRD.
Game dev. Made Bad North and Townscaper.
Creative Director | Motion & 3D Designer
Creativity with Simplicity.
✉️ lankaibusiness@gmail.com
http://be.net/Lankai
Code artist. Graphics programmer (ex Jumpship Studio). Web developer (ex Last.fm). he/him
mastodon.gamedev.place/@tdhooper · x.com/tdhooper · stainlessvision.com
Human art only
Game dev, artist, programmer | he/him
Senior Artist at Ustwo Games. Alba, Assemble With Care, Desta, Monument Valley 3
Instagram: https://www.instagram.com/ian_zell/
Views expressed are my own
✏️Creative Director & Co-Founder @mothanimation
www.moth.studio
www.daveprosser.co.uk