TOMORROW!
Come hang out with us :)
@questmarkers.bsky.social
A monthly-ish podcast about video games and the people behind them. ๐ค https://www.youtube.com/@questmarkers ๐๏ธ Hosted by @marinahascoffee.bsky.social
TOMORROW!
Come hang out with us :)
I'm on a #podcast, a good one, and I'm really excited about it :D
We'll be covering indie dev in general, working with collaborators and the upcoming #HighwayNoir
10am Pacific Time is 6pm GMT for my fellow Brits. And I'll be taking audience questions #JustSaying :)
Playing with #MagicaVoxel again! This is what happens when I'm enthusiastic about something and have a little free time on a Saturday
07.02.2026 14:42 โ ๐ 3 ๐ 2 ๐ฌ 1 ๐ 0YouTube thumbnail for the game dev podcast Quest Markers. It features a screenshot from the upcoming video game Highway Noir, showing a green car under the spotlight of a helicopter, driving through a black-and-white city. The title "How indie game are made" is featured in bright yellow. Quest Markers' podcast logo is featured on the top-left.
Come be a part of our live audience Q&A :)
NEXT TUESDAY, @archangelsoftworks.co.uk will be joining us to chat about the development of their upcoming game, Highway Noir!
๐ฐ Tuesday, Feb. 10th at 10am Pacific Time
๐ twitch.tv/marinahascoffee
i was interviewed by @marinahascoffee.bsky.social and it was a great chat
hope you can give it a listen
www.youtube.com/watch?v=1NId...
EPISODE 39 IS LIVE!
@merlinogames.bsky.social joins @marinahascoffee.bsky.social to talk about the journey that led him to developing his upcoming game, As Time Surrenders.
They delve in topics like ambient storytelling, using art to engage in conversation, & more.
youtube.com/watch?v=1NId9pvBvHI
I can now reveal that I'm going to be on @questmarkers.bsky.social, my first ever podcast appearance!
There will be #HighwayNoir stuff as well other more general #IndieDev stuff
I can personally attest that the live session on Twitch is worth watching. Time/date to follow, come along!
EPISODE 38 IS LIVE!
@codymatthewjohnson.bsky.social is back! He joins @marinahascoffee.bsky.social to talk life, creativity, becoming a video game composer, and what it feels like to be nominated for a Grammy!
Grab a coffee & enjoy! โ
youtu.be/O-8h3xcrD0g
So, so glad you enjoyed! Kate's the best!!
27.01.2026 20:02 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I've had this interview with Kate Gray on @questmarkers.bsky.social on my to-watch list for forever and finally got around to watching it. It's got a lot of good advice for writers and Kate is such a joy to listen to. Now to watch the rest of the interviews.
m.youtube.com/watch?v=mBS8...
Thumbnail for the game development podcast Quest Markers. It features game art from the video game No Sun To Worship. On the top-left is the Quest Markers logo, and in bold yellow writing it says: "Video game are art."
Come be a part of our live audience Q&A :)
IN 1 HOUR, @merlinogames.bsky.social will be joining us live to talk about his game development journey, design philosophies, and engaging with games as an artistic medium.
๐ฐThursday, Jan. 15th at 9am Pacific Time
๐ twitch.tv/marinahascoffee
Tomorrow's the day!
Come be a part of our live audience as @merlinogames.bsky.social joins us to talk about his game development journey.
๐ฐThursday, Jan. 15th at 9am Pacific Time
๐ twitch.tv/marinahascoffee
Havent been on a podcast in a while, very excited
13.01.2026 20:23 โ ๐ 11 ๐ 1 ๐ฌ 1 ๐ 0Thumbnail for the game development podcast Quest Markers. It features game art from the video game It Comes in Waves. On the top-left is the Quest Markers logo, and in bold yellow writing it says: "Video game are art."
Come be a part of our live audience Q&A :)
THIS THURSDAY, @merlinogames.bsky.social will be joining us live to talk about his game development journey, design philosophies, and engaging with games as an artistic medium.
๐ฐThursday, Jan. 15th at 9am Pacific Time
๐ twitch.tv/marinahascoffee
Happy new year! @codymatthewjohnson.bsky.social will be back on the show this month, but until then, here's Cody talking about video game music briefs and Resident Evil 2's music, from last month's episode (link below!) โก
13.01.2026 02:56 โ ๐ 4 ๐ 1 ๐ฌ 1 ๐ 1EPISODE 37 IS LIVE!
Cody Matthew Johnson joins @marinahascoffee.bsky.social to talk about his creative process in making video game music. Cody has worked on everything from Resident Evil to Bayonetta, to Star Wars: Outlaws, which landed him a Grammy nomination!
Enjoy! โ
youtu.be/xqPUGIMLLTs
Thumbnail featuring video game composer Cody Matthew Johnson. The background is key art from the game Star Wars: Outlaws. On the top-left is the Quest Markers podcast logo. Written in bold yellow font is: "The creative process behind video game soundtracks"
Last episode of the year!
Grammy-nominated video game composer Cody Matthew Johnson has worked on everything from Resident Evil to Bayonetta to Star Wars, and he shared his experiences and process so generously in this one.
Coming soon :)
This one was pre-recorded, in case anyone's wondering about missing a live stream
08.12.2025 21:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0This one was pre-recorded, in case anyone's wondering about missing a live stream
08.12.2025 21:21 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0EPISODE 36 IS LIVE!
Ben from @teamlazerbeam.bsky.social joins @marinahascoffee.bsky.social to talk about the design, art, implementation, playtesting, and marketing of their upcoming game, Shroom and Gloom!
Grab a coffee and enjoy โ
www.youtube.com/watch?v=-cLE...
See you in 1 hour!!
04.11.2025 17:30 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0Screenshot from the upcoming video game Shroom & Gloom. It shows a first-person view of an underground tunnel, filled with thorns with a skeleton on the right-hand side. Overlayed on top are: (1) the logo for Quest Markers, a game dev podcast; (2) Shroom & Gloom's logo; (3) the title: The Making of a Roguelike Deckbuilder
TOMORROW, Ben from the lovely folks at @teamlazerbeam.bsky.social will be joining us live to talk about the making of upcoming roguelike double-deckbuiler Shroom & Gloom!
๐ฐ๏ธTuesday, Nov. 4th at 10:30am Pacific Time (with Q&A!)
๐ twitch.tv/marinahascoffee
EPISODE 35 IS LIVE!
@adinolfi.bsky.social sat down with @marinahascoffee.bsky.social to talk about the development of his psychological survival-horror game Heartworm.
They delve into the game's visual identity, music, production, publishing, accessibility, & more.
Enjoy ๐ฉธ
youtu.be/dnR3Gw3O38g
IN 1 HOUR! :)
14.10.2025 16:57 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 03 screenshots from the video game Heartworm. From left to right: it shows (1) a shadow engulfed in TV static standing in front of a house; (2) a woman standing in front of another house, looking into a window on the second floor that's engulfed in a pink light; (3) a large grandfather clock with various gears floating around it. Text shown is (from left to right, top to bottom): (1) QM Quest Markers; (2) Heartworm; (3) The making of survival horror.
TOMORROW, @adinolfi.bsky.social will be joining us live to talk about the making of survival-horror game Heartworm ๐ฉธ
๐ฐ๏ธTuesday, Oct. 14th at 11am Pacific Time (with Q&A!)
๐ twitch.tv/marinahascoffee
Thank you for listening! And great question, definitely best suited to @hlywa.bsky.social. She did say at the end of the episode that folks are welcome to reach out to her directly :)
29.09.2025 23:43 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0EPISODE 34 IS LIVE!
@hlywa.bsky.social sat down with @marinahascoffee.bsky.social to talk about how game publishers work, what it means to be a game scout, & Rachel gave tons of advice for studios seeking their next publishing deal.
Hope you enjoy! โ
www.youtube.com/watch?v=5xIe...
the recorded version of the podcast I did with Marina is here! Listen and learn about topics like
- game writing
- how to get writing job
- putting a bit of your soul into your work
- off-topic anecdotes
- lots of anecdotes actually
EPISODE 33 IS LIVE!
@hownottodraw.bsky.social sat down with @marinahascoffee.bsky.social to chat about video game writing, narrative design, the challenges of writing item descriptions and dialogue, relatability, and sharing ourselves in the art we create.
Hope you enjoy! โ
youtu.be/mBS8y4Bj080