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Aune

@aune-gd.bsky.social

Making game: https://furaune.itch.io/ Game jam posts: https://ldjam.com/users/aune/feed

16 Followers  |  64 Following  |  5 Posts  |  Joined: 20.01.2025  |  1.5027

Latest posts by aune-gd.bsky.social on Bluesky

That's superb๐Ÿ˜€! Are these just affine transformations of 'planes'?
I feel like there's a kind of 'displacement map' effect, but maybe it's just an illusion from my eye being too used to 3D engines.

31.07.2025 11:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

If you're referring to the pink hair tail, it's a simple trick using 'look_at(my_last_position)' in cascade with an offset pivot. I think I'll make a post about itโ€”it's super simple and provides instant feedback.

14.04.2025 17:15 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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My #ldjam entry: BAGATELLE ancient word for pinball.
A small game about bouncing and crawling.

Web build, playable on phone too (thanks #Godot). Available here: furaune.itch.io/flipper-craw... (~5 min)

#gamedev #indiedev #gamejam

14.04.2025 07:55 โ€” ๐Ÿ‘ 19    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Little 2D animation tip for #GameJam : give the hero a cape => two animations for the price of one.

The game here: itch.io/jam/brackeys...
We need 3 more rating ๐Ÿ˜ญ

#Godot #gamedev #indiedev #BrackeysGameJam

06.03.2025 07:58 โ€” ๐Ÿ‘ 17    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ› The mother worm boss for #BrackeysGameJam entry.

After having a bit of trouble with Godot's skinning system. I finally animated the worm using its shader.

Play the game here: furaune.itch.io/notorious-bug
๐Ÿค Mackelvin : www.artstation.com/mackelvin

#Godot #GameJam #gamedev #indiedev

03.03.2025 08:24 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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