It's Frakes o'clock, time for the blues. (Riker Mount position accurate twice a day at 4:32) #StarTrek
08.02.2025 18:05 β π 657 π 202 π¬ 16 π 11
I'm keeping updated this super comprehensive collection of <Light Transport> papers (by tech and by year), from the Kajiya eq to latest differential and neural approaches, passing by RRT and MC theories | As before, repost if you think it may be useful to others.
drive.google.com/drive/folder...
21.11.2024 21:38 β π 87 π 25 π¬ 2 π 0
Following over 1.5 years of hard work (w/@njroussel.bsky.social &@rtabbara.bsky.social), we just released a brand-new version of Dr.Jit (v1.0), my lab's differentiable rendering compiler along with an updated Mitsuba (v3.6). The list of changes is insanely longβhere is what we're most excited aboutπ§΅
26.11.2024 15:08 β π 112 π 38 π¬ 4 π 2
For lossless image compression, I ran a benchmark between Quite OK Image Format and LZ4 (default), and I can say that QOI easily beats LZ4 in almost all categories. Impressive!
(Used test images here qoiformat.org/benchmark/qo...)
21.11.2024 01:50 β π 5 π 0 π¬ 0 π 0
xctrace β€οΈ speedscope
20.11.2024 17:16 β π 2 π 0 π¬ 0 π 0
Celebration of indie games. Awards for independent developers.
indiepearlsawards.com
Lara
Canadian Clacksmith
Ask me about bugs or furbies π
she/they π³οΈβπ
ttrpg maker and zine defiler (Lay On Hands, Thousand Empty Light, Cycles of the Eye) - alfredvalley.itch.io
Master tinkerer, retired.
Loves: old Macs, cats, humour, SF&F, Star Trek
Loathes: politics, sport, Facebook, Google, anything POSIX
This might be he/it/oi-you.
Co-founder of @coldbloodinc.studio
Artist of Celeste, TowerFall and +70 free pixel art tutorials
WISHLIST NEVERWAY β http://steam.neverway.co/
Research Scientist at Google DeepMind, interested in multiagent reinforcement learning, game theory, games, and search/planning.
Lover of Linux π§, coffee β, and retro gaming. Big fan of open-source. #gohabsgo π¨π¦
For more info: https://linktr.ee/sharky6000
Double dumb-ass on you. (And so fourth)
#AltText enthusiast. Same account as mastodon, currently dark on twitter. Any other similar accounts are not me. #StarTrek
Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Notch (www.notch.one) is the graphics creation tool for interactive performance, real-time rendering and high-quality video β all in one. For all screens and stages.
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
R&D Graphics Programmer at CDRIN
Poetic Program, Typographic System
https://www.rmfrt.com/
Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
WebGPU/WebXR/WebGL Dev @ Google. He/Him
"The downfall of modern civilization." - Joystiq
Personal site: https://toji.dev
It's all about WΓ·mΒ² and WΓ·Kg ππ΄ββοΈ
www.rombo.tools
Graphics & Engine programmer. Tracing wild rays! ex-gen 6,7,8,9 Games @ Xbox, EA, Activision, Krafton, Ubisoft β€#animals.
Opinions r from an alien operating inside my headπ½
mamoniem.com
Mathematician, data privacy consultant
See also @johndcook.mathstodon.xyz.ap.brid.gy
Weβre two old school Norwegian gamedevs with a passion for creating new games for retro and modern platforms.
Platforms: #Commodore64, #Amiga, #evercade, PC and more! πΉοΈ
www.badgerpunch.com
#retrogame #gamedev #indiegamedev #demoscene #c64