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Mischief and Mayhem Studios

@mandmstudios.bsky.social

Official home of Mischief & Mayhem Studios. Currently developing an update to Ark Defender You can check out our other socials, demos, and links to games on LinkTree: https://linktr.ee/mischiefandmayhemstudios

180 Followers  |  44 Following  |  708 Posts  |  Joined: 26.11.2024  |  1.7567

Latest posts by mandmstudios.bsky.social on Bluesky


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While testing we noticed a major issue where text was overflowing the encounter box in the #Godot port. Resizing text at runtime is a checkbox in #Unity, but needed a bit more work for #Godot.
#roguelike #indiedev #spacegame #indiegames #indiegame #IndieGameDev #2dgame

18.02.2026 17:10 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Turns out the control rebinding system was not working. Fortunately, it was not too complicated to fix. Just some metaphorical wires that needed to be reconnected.
#roguelike #indiedev #spacegame #indiegames #indiegame #IndieGameDev #2dgame

17.02.2026 17:11 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This port has given us opportunities to notice bugs we hadnโ€™t before. E.g. improve the visual separation of ongoing events (& have text account for if there is a scrollbar which #Godot oddly doesnโ€™t do).
#roguelike #indiedev #spacegame #indiegames #indiegame #IndieGameDev #2dgame

17.02.2026 17:08 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Ark Defender Boss Spotlight: Laouylik
Ark Defender Boss Spotlight: Laouylik The elder god itself. Praise Laouylik oh puny mortal. Sacrifice to Laouylik and let Laouylik roam your plane once more! Ark Defender Boss Spotlight: Laouylik

This week's Ark Defender short mgepog'drn r'luhhor ephailllln'gha uh'eagl ot shuggothh
youtube.com/shorts/MvrKV...
#roguelike #spacegame #indiedev #gamedesign #indiegames #indiegame #IndieGameDev #2dgame #gamedevelopment

17.02.2026 16:18 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I like the different fire effects! Very nice

14.02.2026 18:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I thinks its a cool concept and forces a little more strategy out of a player for tower placement.

14.02.2026 17:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I like the UI it is colorful and has that blocky computer layout feel that makes you feel hacker-y

14.02.2026 17:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Very fine menu animations. I like the rotation while cycling through the options.

14.02.2026 17:26 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Cool! Stress testing is always important!

14.02.2026 17:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Are the weapons required to be black tie too?

14.02.2026 17:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Maybe when we reach parity we will add other holiday themed skins beyond the Valentines Day one to the #Godot port of #ArkDefender (a #missilecommand #roguelike where you defend from hostile aliens & invasive cults).
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday

14.02.2026 14:54 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I donโ€™t remember why we added valentines skins anymore, but they still work in the #Godot port of #ArkDefender (a #roguelike #missilecommand where you defend from threats external & internal).
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday

14.02.2026 05:52 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Many of the "as-we-go" revisions to in the port of #ArkDefender to #Godot involve the UI. One such was a rework of many of the upgrade icons to be more consistent (& single entities in engine).
#roguelike #indiedev #spacegame #indiegames #indiegame #IndieGameDev #2dgame

12.02.2026 17:32 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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While the flak in the #ArkDefender port worked pretty much out of the gate in #Godot, we have been tinkering with the visuals quite a bit to get a better look.
#roguelike #indiedev #spacegame #indiegames #indiegame #IndieGameDev #2dgame

11.02.2026 17:40 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Ark Defender Boss Spotlight: Rogue Star
Ark Defender Boss Spotlight: Rogue Star The roguestar was one of our last bossess added in our push to add natural flora and fauna dangers. And the design gave us a chance to give it a mechanic thatโ€ฆ Ark Defender Boss Spotlight: Rogue Star

This week's Ark Defender short is dangerous flora? I guess, what do rogue star bosses count as?
youtube.com/shorts/9OCdg...
#roguelike #spacegame #indiedev #gamedesign #indiegames #indiegame #IndieGameDev #2dgame #gamedevelopment

10.02.2026 20:29 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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While the main focus of the #ArkDefender port has been reaching feature parity with the #Unity version, some bits have been revised as we go along. e.g. the Skins menu was moved to be part of the Ark selection flow.
#roguelike #indiedev #spacegame #indiegames #indiegame #IndieGameDev #2dgame

10.02.2026 17:32 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The final big piece of the port of #ArkDefender (a #roguelike #missilecommand where you defend from threat external & internal) is the encounter system. It mostly worked, but required some JSON edits to work in #Godot.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday

07.02.2026 06:49 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This week in our porting of #ArkDefender to #Godot (a #roguelike #missilecommand where you defend from aliens, evil cults, & more) we got the support flotilla ships working! Extra pop space, missile production, & more!
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday

07.02.2026 05:09 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This week in porting #ArkDefender (a #roguelike #missilecommand where you defend from aliens, evil cults, & more) to #Godot we got upgrade screens ported. They were a mess in #Unity & took forever to port & scale!
#roguelike #indiedev #spacegame #indiegames #indiegame #IndieGameDev #2dgame

05.02.2026 17:48 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Next menu to be ported from #Unity to #Godot is the flotilla manufacturing menu. Had to rearrange it to two rows since they werenโ€™t scaling well with one in Godot.
#roguelike #indiedev #spacegame #indiegames #indiegame #IndieGameDev #2dgame

04.02.2026 17:45 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We are focusing on rebuilding the sector end menus in #Godot so first up got the weapon manufacturing up and running along with the policy tab.
#roguelike #indiedev #spacegame #indiegames #indiegame #IndieGameDev #2dgame

03.02.2026 17:44 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Ark Defender Boss Spotlight: Void Drake
Ark Defender Boss Spotlight: Void Drake The void drake was the inspiration for the playable Stellar Drake in Doomed Stars. Ark Defender Boss Spotlight: Void Drake

This week's Ark Defender short is our resident space drake!
youtube.com/shorts/4G2Dr...
#roguelike #spacegame #indiedev #gamedesign #indiegames #indiegame #IndieGameDev #2dgame #gamedevelopment

03.02.2026 16:04 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Our #turnbased Dwarven #roguelike #TheyDugTooDeep, is on #Steamsale!

-Fight goblins, automatons, & demons. Plus what lurks... beneath.

-Use powerful weapons! From crystal scatter guns, to crank action lightning guns, & even, ๐Ÿคข, elf spells.

-Emblazon yourself with powerful runes!

31.01.2026 21:26 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This week in our port of #ArkDefender (a #missilecommand #roguelike where you defend from external & internal) into #Godot we re-implemented the gravity well natural danger! Pulls missiles & asteroids alike off course.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday

31.01.2026 06:14 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This week in porting #ArkDefender (a #roguelike #missilecommand where you defend from aliens, evil cults, & more) we re-implemented the radiation field โ€œweatherโ€ effect that obscure visions & drains shields.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday

31.01.2026 05:17 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Another masking effect we had to recreate was the Audriโ€™ll growth effect. Originally it was done with layered sprite masks & scaling, we remade it with a simpler single sprite & a unique shader.
#roguelike #indiedev #spacegame #indiegames #indiegame #IndieGameDev #2dgame

29.01.2026 17:10 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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When porting from #Unity to #Godot, some masking effects couldn't be reproduced with other methods & required a hacked together system using additional cameras and render layers.
#roguelike #indiedev #spacegame #indiegames #indiegame #IndieGameDev #2dgame

28.01.2026 17:09 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#Unity does its 2D with 3D quads, to maintain the look (& improve code reuse) we use Sprite3Ds in our #Godot port. Godot doesn't have masking for Sprite3Ds. This means things like some fire effects need new solutions.
#roguelike #indiedev #spacegame #indiegames #indiegame #2dgame

27.01.2026 17:07 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Ark Defender Boss Spotlight: Star Wolves
The starwolves were part of a design push that focused on hostile space flora/fauna for the Ark to deal with. And hostile energy pack preadtors seemed to fit the bill. Them, along with next week's short's focus were the two big hostile Fauna. Ark Defender Boss Spotlight: Star Wolves

This week's Ark Defender short is on the Starwolves! An energy based pack predator!
youtube.com/shorts/GeJC7...
#roguelike #spacegame #indiedev #gamedesign #indiegames #indiegame #IndieGameDev #2dgame #gamedevelopment

27.01.2026 16:03 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This week in our porting of #ArkDefender (a #missilecommand #roguelike where you protect the remnants of humanity) from #Unity to #Godot we got the rest of the weapons working (flak, gravity bombs, & more)!
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday

24.01.2026 16:54 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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