Is setting the vertex position to NaN even more performant than setting it outside of the clipspace? The latter is what I usually did. I never thought setting something to NaN on purpose. Sounds dangerous ๐
. I guess it would discard the whole triangle then if just 1 vertex is NaN, which is nice.
26.11.2025 05:50 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Hehe. There seems to be a high demand for human pinball machines. Who would have thought ^^
20.11.2025 05:27 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Well, you can't be that just, yet (cool idea though!). But, you can be a pool ball in this world ;)
16.11.2025 20:23 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Thad's Balls by Thad Gyther
Have you ever wanted to be a ball and just roll around without a care in the world?
You can now officially play with "Thad's Balls"!
...the world has been published and got a lot prettier, too! It also works on Quest now, but you won't turn into a ball there, you'll just be put inside of one.
Further gamification will likely be a future project.
vrchat.com/home/world/w...
16.11.2025 20:15 โ ๐ 32 ๐ 10 ๐ฌ 2 ๐ 0
It depends on the gogo loco version. But it only ever breaks when private spaces are enabled. That's why I made it optional. But it is an instance wide setting. If the instance owner decides to turn it on, it can not be turned off again (wouldn't want to drag people out of private spaces)
05.11.2025 13:39 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
And we missed you, too! We wanted to see a Crazium ball ๐
03.11.2025 19:12 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Have you ever wanted to be a ball and just roll around without a care in the world?
vrchat.com/home/world/w...
(This world is just a private prototype, but feel free to visit via direct link. Also: Audio on for the video!)
03.11.2025 13:53 โ ๐ 86 ๐ 22 ๐ฌ 3 ๐ 2
I have made something very silly that I want to show during the community meetup today.
More about the community events group:
vrc.group/MEETUP.2546
02.11.2025 14:16 โ ๐ 6 ๐ 0 ๐ฌ 0 ๐ 0
The world mode of the warp mirror in Thad Magic Mirrors now also works on quest!
Other changes:
- warp mirror and portal mirror now render at the expected resolution when taking a photo
- warp mirror and portal mirror are only updated when actually visible
15.10.2025 14:30 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I've send a friend request on discord.
05.10.2025 17:18 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I experience the same problem a lot. But per-group statuses might overcomplicate things for the more casual user (also thinking about the UI here). I wish I had a good solution.
Another thing I sometimes miss is an "invisible" status... because going red somehow feels awkward, too.
05.10.2025 17:17 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I really don't have much capacity to actively work on it, but what I can offer is to brainstorm with you how to tackle certain problems. Maybe we can talk in vrc some time.
05.10.2025 17:10 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
My todo list is actually pretty full ๐ตโ๐ซ. You said your system is almost done. What is it you actually need help with?
05.10.2025 16:57 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
I'll keep it in mind for a future update. Although, the fireplace still feels a little close. I have to think about it. The aquarium I could see even with the other options.
05.10.2025 09:19 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
๐
03.10.2025 12:46 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Thank you for your feedback! I'm glad you like it ๐
03.10.2025 11:29 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Have a soothing AI voice read stories to you in Thad Tiny Library - a highly customizable, cozy cabin with a dynamic bed & blanket that has VRC Light Volumes Support.
#VRChat
03.10.2025 10:37 โ ๐ 8 ๐ 2 ๐ฌ 5 ๐ 0
There is also a way to sort of restrict it to a volume: Put it on a convex mesh, make a copy of that mesh and put a ShadowCaster material on the copy with Cull Front. Here you can get said ShadowCaster shader:
github.com/thad-gyther/...
15.09.2025 03:21 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I made an underwater fog shader that simulates light coming from the surface. Try it yourself ;)
#unity3d
github.com/thad-gyther/...
14.09.2025 05:44 โ ๐ 16 ๐ 2 ๐ฌ 1 ๐ 1
I feel like the more worlds I make, the less efficient I become. It has become kinda hard meeting my own standards... Anyway, here is a little teaser on what I'm currently working on.
05.09.2025 11:09 โ ๐ 6 ๐ 0 ๐ฌ 0 ๐ 0
My favorite thing about baked normal maps is that you can make hard edges appear rounded.
#blender
02.09.2025 20:25 โ ๐ 7 ๐ 2 ๐ฌ 0 ๐ 0
I just combined some of the code from the recursive room with code from my custom mirrors ยฏ\_(ใ)_/ยฏ
24.08.2025 03:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I made a new "Portal Mirror" to mess with your brains.
World: Thad Magic Mirrors
23.08.2025 21:15 โ ๐ 6 ๐ 0 ๐ฌ 1 ๐ 0
Do you like dynamic pillows and blankets? How would you like to have both at the same time?
#VRChat
21.08.2025 20:07 โ ๐ 8 ๐ 1 ๐ฌ 0 ๐ 0
That's the kind of stuff that appears in my dreams when I have a full bladder... ๐
...It's always toilets that would be extremly uncomfortable to use for the weirdest of reasons.
16.08.2025 02:05 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
After 1 million visits, Questies can finally experience this world, too.
#VRChat_world
10.08.2025 02:29 โ ๐ 10 ๐ 1 ๐ฌ 0 ๐ 0
Graphics programmer, indie game developer.
Developed Bakery (a GPU lightmapper) and some other tools.
Ex-PlayCanvas engine dev.
Working on Faded: https://linktr.ee/fadedthegame
Other stuff: https://ndotl.wordpress.com/cv/
Unity Game Dev. I make VRChat Prefabs.
Likes to have fun and get along.
http://patreon.com/bobystar
http://bobystar.itch.io
๐ He/It ๐ INTJ โ ๏ธ I like Game-Dev
http://bluesheep.ca
22
๐๏ธArtist, ๐ฎGamer
Anime/Animation Appreciator
Vtuber Otaku
Competitive FPS
Pixiv https://www.pixiv.net/en/users/62586794
Please don't repost unless u credit me
The art and musings of a disillusioned idealist
โจ http://YuumeiArt.com/shop
โญ http://Patreon.com/Yuumei
๐ http://linktr.ee/YuumeiArt
33 yo dude creating and exploring worlds on VRChat.
I am mostly posting about WIP stuff, Unity and world recommendations.
Welcome to #VRChat! Create, explore, and socialize in virtual reality.
Join us! https://hello.vrchat.com/
official Bluesky account (check username๐)
Bugs, feature requests, feedback: support@bsky.app