Exactly!
26.07.2025 16:56 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Decaying underground hallway leading to darkness in ps1 graphics
Been working on a new area in Otherness...
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26.07.2025 13:52 โ ๐ 17 ๐ 4 ๐ฌ 0 ๐ 0
Thank you for the examples! I did some research (I know, I haven't played any of those games) and I see what you mean. It's also common in horror games, especially from the ps1 era. I'm gonna roll with this cause it's gonna be very helpful storywise and for gameplay reasons.
25.07.2025 23:10 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Thinking of having that inner-monologue when you inspect stuff. Feels super useful for storytelling and to know what the item is for... but maybe too Silent Hill?
I'm kinda torn. I love it, but I feel like it's too similar. Any ideas?
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23.07.2025 14:09 โ ๐ 24 ๐ 4 ๐ฌ 1 ๐ 0
Working on the cabin interior, starting to feel the atmosphere take shape. Trying to make it feel as cosy as possible.
I miss the winter already ๐ข
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19.07.2025 14:13 โ ๐ 17 ๐ 5 ๐ฌ 0 ๐ 0
While I don't have any major update to show you (I'm trying my best I swear ๐ฃ), here's a little something. Some props I made for a convenience store in the game.
#indiedev #indiegame #gamedev #horrorgame #godotengine #ps1 #screenshotsaturday
12.07.2025 14:27 โ ๐ 23 ๐ 5 ๐ฌ 0 ๐ 0
Now showcasing combat!
This is a snippet of the combat tutorial part of the game. Don't mind the placeholder characters, especially the among us looking one ๐ณ
It wasn't the point, but it's funny it drops its weapon when running away.
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09.07.2025 18:50 โ ๐ 20 ๐ 4 ๐ฌ 0 ๐ 0
Okay, maybe not all games cause I don't remember it happening in Silent Hill xD
But it happened for example in Medal of Honor and LSD Dream Emulator.
Here's an example
09.07.2025 16:41 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
It's supposed to! This used to happen in ps1 games because I suppose the culling that was happening behind the camera, would happen too close to the camera, so you could see some of the vertices disappear sometimes.
09.07.2025 16:23 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Added vertex culling to the shaders and a simulated texture pop-in like you'd see on ps1 games. I might be going a bit too far tho...
Please, someone make me stop messing around with the shaders, I beg you ๐ฃ
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08.07.2025 14:22 โ ๐ 33 ๐ 8 ๐ฌ 2 ๐ 0
Thank you thank you!
06.07.2025 12:21 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Yeah, I wanted some noise ambience in the background that'd make the player feel a bit unsettled or not quite in the "normal world" and it came out well mixed with the wind and some other sounds you'll be able to hear (tho bsky did make the sound blown out with compression)
05.07.2025 21:37 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Gameplay of where Otherness really begins. Showcasing the environment and ambience. Gonna show some combat gameplay later this week.
What do you think? ๐ค
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05.07.2025 13:58 โ ๐ 44 ๐ 8 ๐ฌ 4 ๐ 0
#indiedev #indiegame #gamedev #horrorgame #godotengine #ps1 #ScreenshotSaturday
28.06.2025 17:10 โ ๐ 11 ๐ 7 ๐ฌ 0 ๐ 0
Out of gas. You look for help, alone, on an empty road at night.
๐ Sound on
(Song is Wandering Star by Portishead)
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18.01.2025 15:11 โ ๐ 20 ๐ 6 ๐ฌ 0 ๐ 0
Every dark corner, every flicker of light, every chilling sound... it's all them...
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04.01.2025 15:05 โ ๐ 18 ๐ 5 ๐ฌ 0 ๐ 0
Maybe you should check if someone's inside that car...
#indiedev #indiegame #gamedev #godotengine #psx #ScreenshotSaturday
28.12.2024 17:08 โ ๐ 16 ๐ 3 ๐ฌ 0 ๐ 1
Silent Corruption is a survival horror game that blends oppressive psychological dread with harsh, realistic survival mechanics, to create a truly immersive experience.
Learn more ๐ violetbeam.dev
Game developer from Kansas!
Currently working on the crunchy retro shooter CULTIC and the competitive skeletal sabotage game Bonerooms!
https://store.steampowered.com/app/1684930/CULTIC/
https://store.steampowered.com/app/2719940/The_Bonerooms/
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Hello,
I'm a music compositor and 2D game developper from France.
I'm developing my first independent video game, a horrific RPG inspired by the Lovecraft universe.
#indiegame #horror #Cthulhu #RPG
We make games and we share great projects.
You can wishlist Neo Habits on steam now ๐๐
Demo available now.
https://store.steampowered.com/app/3053520/Neo_HaBits/
๐ฎ Solo dev building "Watertight", a psychological horror game set in a deep-sea submarine. Follow for devlogs, behind-the-scenes content, and progress updates.
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โ Allergen Warning: May contain shellfish, depending on when/what I last ate.
A darkness creeps into the life of a grieving man, twisting his reality. Explore surreal worlds with mind-bending traversal to survive in this psychological survival horror thriller... https://linktr.ee/forcerestartgame
break stuff the unbelievably true story of the best worst genre in music history available now at https://www.patreon.com/numetal_agenda
Hobbyist game dev. Making a fps Metroidvania on the Godot engine.
Ai shills are blocked on sight.
Socials: https://linktr.ee/neonrainofficial
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Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.
Some passionate devs making awesome games! ๐จ๐ฆ EN/FR
Made #CaputMortum | #Helltown | #BornOfBread
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Website โ https://www.wildartsgames.com/
Aspiring text-based game dev โฅ 31 โฅ They/Them/It โฅ Writer โฅ Canadian
Inbox for questions about #Inform7 or what I do only, no soliciting.
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First time indie dev duo, working on a cozy adventure game! ๐จโ๐ป๐ฉโ๐ป๐ฅ๐ณ
Steam page:
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An amateur streamer, blogger, and voice actor. If you enjoy indie games you came to the right place!
https://linktr.ee/TheIndieManiac