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Tom Jaine

@tomjaine.bsky.social

supervising sound editor, musician, vaporwaver, MPSE, BAFTA #starwarsjedisurvivor #spiderman2 #dragonagetheveilguard @sweetjustice #gameaudio

415 Followers  |  64 Following  |  19 Posts  |  Joined: 25.07.2023  |  1.9702

Latest posts by tomjaine.bsky.social on Bluesky

Hugely rare opportunity! Looking for the most absorbent, passionate, self starter type person!

20.08.2025 14:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Absolute fire

09.06.2025 09:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Letโ€™s play some tekken!

09.06.2025 09:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Finally, trust in yourself. If you donโ€™t think something sounds good, or isnโ€™t finished. It isnโ€™t. If you think you can make it better, you can. Listen to your inner critic and make something you can be happy with. Then thatโ€™s the best you can do.
Then tomorrow it sucks, thatโ€™s tomorrowโ€™s problem.

22.05.2025 08:25 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I found that some sweeteners that I had created and manipulated, like animals and synths. Actually sometimes sounded exactly like the engine and was way less on the nose than being just a growl, or feeling separated

22.05.2025 08:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I know we all love a plugin. Although besides a bit of limiting, I didnโ€™t really overprocess. I spent way more time finding sounds that worked in soundminer than in trying to make a sound work with pluggys

22.05.2025 08:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The music was in stems, but it was extremely repetitive and clicky. I found that just re arranging and muting many elements, help drastically. Then trying to find the drama and work around that with building up and dropping out the energy

22.05.2025 08:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

So much detail gets lost with this kind of full range music. Picking the areas to design a cool little flourish is time well spent

22.05.2025 08:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Using matchbox was the worst mistake I made when conforming. Manually, although feels more time consuming. Is much more accurate in this scenario

22.05.2025 08:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Vroom vroom. Sonic go fast. Subaru go fast. I worked on the sound/music edit and mix on this rally cool piece. Iโ€™ll drop some things I learnt on this in the reply

22.05.2025 08:15 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0
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@sega.jp and @redbull.com launch Sonics year of Racing Around the World! Thanks to Nate, Dan, Red Bull and SEGA for having us work on this fun whacky piece. Alongside sound design and mix, it features a chefs kiss music edit by @tomjaine.bsky.social 60 sec preview on bsky to watch the whole (cont.)

21.05.2025 18:02 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Prepare your ears; coming soon.

#ProjectH2 (www.kawasaki.com/project-h2/)

02.05.2025 17:20 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Bluesky

A shout out to our crew on this @csabawagner.bsky.social ner.bsky.social, @samueljustice.bsky.social ustice.bsky.social, and @tomjaine.bsky.social

19.03.2025 16:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Not a fan of drawing volumes? Check this out

12.03.2025 15:58 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
SweejTech 005: Ambience Scatter Spots
A closer look at Scatter SpotsSweejTech Ambience: A comprehensive ambient audio system for UE5 that makes it effortless to create living, dynamic game worlds... SweejTech 005: Ambience Scatter Spots

This week, we're looking closer at our ambience system for scattering spot sounds around the listener! https://youtu.be/3vffHDpNhN0 #gameaudio

21.02.2025 11:20 โ€” ๐Ÿ‘ 16    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
The Substance (Original Motion Picture Score)
YouTube video by Raffertie - Topic The Substance (Original Motion Picture Score)

Soundtrack to the substance is fire!

youtu.be/tKxKuYsx2R0

24.11.2024 09:49 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

So humbled to have been able to mix and sound design many of the large set piece cinematics! Thanks to all the excellent fellow talent at SJ! BioWare audio are super talented, thanks for having us! #gameaudio

15.11.2024 21:12 โ€” ๐Ÿ‘ 18    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Does anyone not use pro-q3 and if so why?
#gameaudio #audiopost

04.11.2024 22:07 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

Thats how my bathroom sounds

28.10.2024 13:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Astrobot is nearly an amazing game. If it wasnโ€™t for all of the controversy about the politically charged story. What if an alien creature stole your ps5 and its components. How would you feel? Who would you feel swayed to vote for now?

23.10.2024 11:59 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

New platform, new me, no more memes #gameaudio

21.10.2024 11:17 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hello Bluesky!
First post so might as well introduce myself here. I'm an LA based 3D Environment Artist for games! I've been really working to grow as an artist recently and excited to be sharing that journey here too! ๐Ÿ˜Žโœจ๐ŸŽฎ

18.09.2023 07:48 โ€” ๐Ÿ‘ 44    ๐Ÿ” 10    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You look sick with a sword

14.08.2023 06:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hiya

26.07.2023 16:47 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Iโ€™ve been waiting for this โ€ฆ FOR 200 YEARS

25.07.2023 20:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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