Aaron Edwards (FMOD), Damian Kastbauer (Wwise), and Aaron McLeran (Unreal Audio) in a discussion about "How audio tools and workflows shape creative collaboration"
"FMOD, Unreal Audio, and Wwise each provide the essential tools and workflows required to deliver outstanding interactive audio. This panel unites some of the people helping to shape these platforms as they discuss workflows define the nature of creative collaboration. Drawing on years of experience supporting the interactive audio community, the speakers will share diverse perspectives on how to build better cross-discipline synergy."
THU Sound & Music February 10-12
"How audio tools and workflows shape creative collaboration"
I'll be joined by Aaron Edwards @fmodstudio.bsky.social & Aaron McLeran @minuskelvin.bsky.social in discussion.
This is gonna be a fun one! Hope to catch you online!
Tickets: bit.ly/thusoundmusi...
09.02.2026 21:30 — 👍 14 🔁 4 💬 2 📌 2
YouTube video by FMODTV
FMOD Building Blocks: Shortcuts
We have released two more 'Building Blocks' tutorials to get you started with FMOD Studio.
Shortcuts - youtube.com/watch?v=NJ4z...
Navigating the interface - youtube.com/watch?v=Mlyg...
More coming! #gameaudio #unity3d #unrealengine5 #ue5
10.02.2026 05:49 — 👍 8 🔁 1 💬 0 📌 0
YouTube video by Airwiggles
So You Want to Release a Sound Library... | AirCon25
My AirCon25 lecture is now available on YouTube. A casual chat intended for anyone thinking about making a sound effects library. Viewer Q&A at the end.
youtu.be/tOkGuGWlXAs?...
05.02.2026 15:45 — 👍 22 🔁 4 💬 0 📌 0
We have released more tutorials to get you started with FMOD Studio.
Integrated source control:
www.youtube.com/watch?v=DLU7...
Self Managed Source Control:
www.youtube.com/watch?v=WRB5...
Trigger Behaviors:
www.youtube.com/watch?v=2Rgv...
Quantization:
www.youtube.com/watch?v=ex2b...
05.02.2026 02:46 — 👍 2 🔁 1 💬 0 📌 0
meme picture stateing i am once again asking for you to submit a talk for our sonic landscape
Come be a speaker at Our Sonic Landscape. Our game audio conference in May.
www.oursoniclandscape.com
#gameaudio
04.02.2026 01:08 — 👍 27 🔁 20 💬 1 📌 1
Newsletter — Hi! I'm Neha
Wondering how to get gigs as a freelancer in indie games? 💸
Do you have specific questions?? 🔥
Comment down below and I'll try my best to answer them on my next newsletter!!
In the meantime, don't forget to sign up!
www.nehapatelaudio.com/https/the-fr...
02.02.2026 19:23 — 👍 6 🔁 1 💬 0 📌 0
Newsletter — Hi! I'm Neha
The next post on my newsletter is going to be a spicy one🔥
HOW TO GET GIGS⁉️🫠
Do you have a specific question? Comment below!!
And if you havent already, sign up to get the latest news! First post is already up!
www.nehapatelaudio.com/https/the-fr...
29.01.2026 20:42 — 👍 19 🔁 7 💬 1 📌 0
YouTube video by Guido Fazzito
Wwise - Godot Tutorial #1 - How to integrate Godot 4 and Wwise 2025
Hey #GameAudio, are you participating in the GGJ?
Do you want to try #Godot and #Wwise for a new project?
Then this #Tutorial is for you 🔥
And reach out for any questions!
#GameDev #SoundDesign #Technical
29.01.2026 18:39 — 👍 16 🔁 3 💬 1 📌 0
Welcome to another FMOD Building Blocks video!
Today we'll be going through self managed Source Control options, in case you don’t want to use our integrated options.
FMOD Building Blocks: Self Managed Source Control
New FMOD Studio videos on using source control: www.youtube.com/watch?v=WRB5... & www.youtube.com/watch?v=DLU7...
29.01.2026 16:47 — 👍 6 🔁 2 💬 0 📌 0
YouTube video by FMODTV
FMOD Building Blocks: Parameters
We have released two more 'Building Blocks' tutorials to get you started with FMOD Studio. One for Parameters - www.youtube.com/watch?v=pp8k... and one for the Search Bar - www.youtube.com/watch?v=goXn... more coming! #gameaudio #unity3d #unrealengine #ue5
28.01.2026 22:35 — 👍 11 🔁 3 💬 0 📌 0
Mentors' Advice
"Never stop learning. Be incessant and hungry for more."
9 episodes on breaking into game audio, dealing with imposter syndrome, and finding your own unique creator identity.
Check out the full Mentors' Advice playlist here: hubs.ly/Q0409Bhs0
#GameAudio #Wwise
23.01.2026 21:03 — 👍 9 🔁 4 💬 0 📌 0
save the date.
Our Sonic Landscape tickets go on sale on Monday!
oursoniclandscape.com
#gameaudio
23.01.2026 19:43 — 👍 9 🔁 5 💬 2 📌 0
Hey friends we're hosting an AMA on Reddit! Now's your chance to ask us about game audio, game dev, or anything specific to our team. We’ve contributed to over 80 titles in the past 10 years and can provide much insight!
Thursday, January 22 @ 9AM-2PM PST
on www.reddit.com/r/gamedev
21.01.2026 20:20 — 👍 35 🔁 18 💬 0 📌 2
Super excited to announce Our Sonic Landscape, a one day game audio conference taking place on May 2nd here in Vancouver BC.
Rachel, Em and I are organizing this and tickets on sale soon.
So we're looking for speakers. Please fill out the form on the website
oursoniclandscape.com
#gameaudio
19.01.2026 16:50 — 👍 50 🔁 28 💬 7 📌 4
Freelance Dubbing Mixer | Dialogue Supervisor |ADR + SFX Editor | BAFTA TV Committee member |Advocate for diversity in post sound |Mentor |WFTV Award winner | Consultant 4PP (Channel 4 Post Production)
emmabuttsound.com
Nature sound recordist and expedition leader
Website: https://thomasrexbeverly.com
Game audio designer, composer, & developer.
Sound designer: Hauntii https://store.steampowered.com/app/2060790/Hauntii/
benseavello.com
He/him
Generative art, creative coding, modular synths.
https://evgenykochetkov.github.io/link_in_bio/
The Sonic Arts Forum is a UK-based group for those using audio technology creatively. We hold regular free meetings: all are welcome. If you are interested in hosting a meeting our admin/principal organiser is Coryn Smethurst.
Made for games - FMOD is the solution for adaptive audio.
www.fmod.com
Composer at Riot Games - League of Legends, Teamfight Tactics and more. Formerly: Chivalry 2. Opinions are my own.
📍Los Angeles
Game Audio Designer - last game I worked on: ODDSPARKS: An Automation Adventure 🎮
Ambient-kinda music under my own name +
as 'APORIE' 🎶
Program Manager for the MA3D at Cologne Game Lab / ifs
Cologne, Germany
linktr.ee/olivier.haas_aporie
Open for work 🎚️🎛️🔊
Queer Non-Binary 💛🤍💜🖤 They/Them
Technical Sound Designer & Sound Designer
Prev: Paper Golf | House of How | Locke(d)
Website: www.dariusbgourdineaudio.com
YouTube: youtube.com/@oscillatingtortoisesound?si=kIcgKyY
Senior Technical Sound Designer
Supporting Audio Lead @ Hazelight
Stockholm, Sweden
Technical Sound Designer @ SweejTech and Sweet Justice Sound
Lead Audio Designer at EYES OUT
Join us: https://www.ucu.org.uk/
Blog: https://leedsbeckett.web.ucu.org.uk/
Worker in Sound
data. space. climate. moonlight. It's all music
https://linktr.ee/michaelbegg
We Make Crowdfunded Video Game Documentaries. Watch our docs at http://YouTube.com/noclipvideo. We also do underground games coverage at https://www.youtube.com/@Noclip2.
Audio engineer. YouTube content creator. Immersive audio enthusiast. By day I'm working in the experiential design realm. By night I'm recording sound effects and making music.
https://linktr.ee/alterasound
Music | Sound | Voice | Implementation
Boutique Audio for Games & Interactive Media
unlockaudio.com | #gameaudio
https://BlackCatBonifide.com
Vocalist, Voice actor and Audio Designer on a plethora of #GameAudio, #Singing #AudioDrama projects
#VoiceActing #voice #VO #Director #Sound #VGM #Puppeteer #CatMom #Singer #GotBwak #SuperSmashOpera #TheZombieOpera #voiceover
•Sound design and implementation for video games
•Unreal Engine, Unity, Godot, FMOD & Wwise
Feel free to message me!
https://www.ahasounds.com/