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@clarknes.bsky.social

Mostly talk about mtg. Sometimes other things.

41 Followers  |  248 Following  |  511 Posts  |  Joined: 28.09.2023  |  1.9581

Latest posts by clarknes.bsky.social on Bluesky

Give me a second avatar jumpstart set thatโ€™s all avatar extended universe stuff. Make it happen.

06.12.2025 16:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Personally:
Edge of Eternities
Avatar the Last Airbender
Tarkir Dragonstorm
Aetherdrift
Final Fantasy
Spider-Man

01.12.2025 14:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

One last thing though worth pointing out. They kind of pulled a fast one by saying there was only 6 sets this year. Avatar really was 2 full sets. The standard set, and the jumpstart set. If you count just the new avatar eternal cards, itโ€™s 138 cards still.

23.11.2025 00:36 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Another interesting trend though is we are seeing a pattern starting to form with bigger and then smaller years. Next year looks to hold the pattern true with the TMNT set. A set size that fits exactly in line with the size fluctuations weโ€™ve been seeing.

23.11.2025 00:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The big jump coincides with a number of changes. Innovation products pivoted to mostly new cards with Modern Horizons (and now are standard legal), commander sets with every set, and the removal of the core set. So far the pivot to 6 all standard sets hasnโ€™t made a huge jump in the # of cards.

23.11.2025 00:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Here this might actually:
2025: 2,019
2024: 2,186
2023: 2,018
2022: 2,433
2021: 1,988
2020: 1,247 (the last year with a core set. Turns out core sets did a lot to lower new card count)
So the number of cards overall doesnโ€™t seem to actually be increasing, so much as it jumped once and is fluctuating

23.11.2025 00:28 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Reality Fracture is mine rn, followed by Strixhaven.

21.11.2025 03:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

There is no way he isnโ€™t in it right? Thatโ€™s gotta be what that means.

18.11.2025 22:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

โ€ฆwhatโ€™s the grammar error? How bad is it? I canโ€™t even tell

17.11.2025 16:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Just sent you a friend request

15.11.2025 15:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You know, fair enough.

13.11.2025 17:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Genuine question, why boo? This sounds solid.

13.11.2025 17:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Oh Iโ€™m sure, but that doesnโ€™t stop players from seeing him repeat that over and over and using it as a cudgel to disagree with basically every change in every format ever.

10.11.2025 20:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Okay, I gotta ask. Far-right boot licking? What are you referring to? I havenโ€™t heard anything about that? I see the examples for AI art and advertisements, but not that one.

10.11.2025 19:13 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

That wasnโ€™t the right restriction. Sure it forced people to get clever with their shard decks, but it didnโ€™t create a broadly interesting format. Not all restrictions are good. Not all creative output makes good gameplay. Creativity isnโ€™t always equal and it isnโ€™t always good.

10.11.2025 17:47 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Doesnโ€™t magically make all creative output better in every way. Itโ€™s the job of the game designer to craft the correct restrictions and provide the correct tools to create a good gameplay experience. Thatโ€™s why commander doesnโ€™t just use the original 5 elder dragons still.

10.11.2025 17:47 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Okay I kind of have an issue with MaRo just repeating this phrase all the time without context, for exactly this reason. Restrictions breed creativity but they do so in a very specific way. The type of creative output is directly based off the type of restriction. Putting arbitrary restrictions

10.11.2025 17:47 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Player demand. WotC has said it repeatedly. They had been talking about trying it for years but kept not and then every time they experimented with it, it went off phenomenally well.

10.11.2025 17:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Called my senators and told them not to cave. No reopening without the ACA subsidies. No "promise for a promise" either.

09.11.2025 21:20 โ€” ๐Ÿ‘ 27    ๐Ÿ” 10    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I am waaaaay more in favor of ZA. I donโ€™t think Pokemon should be pushing towards realism. Iโ€™d much prefer they go for a more stylized look (personally I think Letโ€™s Go was actually the best looking 3D Pokรฉmon. Push harder in that direction.

09.11.2025 21:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Or slippery slope arguments. Things donโ€™t need to be actively harmful to the format to be worth improving. Just because it has been one way doesnโ€™t inherently mean it wouldnโ€™t be better another way.

06.11.2025 21:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

There are good arguments. For example, commander is one of the few formats where aesthetics are a major focus, and there is an aesthetic element to this change that is in disagreement to that. But I am strongly opposed to arguement that boil down to donโ€™t change it because itโ€™s not an active problem

06.11.2025 21:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Yeah Iโ€™m mostly pointing out faulty arguments. I do ultimately think itโ€™s a good change, but itโ€™s also one I have very little stake in. I think itโ€™s a change that would change very very little. I just grow very tired of hearing the same faulty arguments online for why they shouldnโ€™t change it.

06.11.2025 21:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

They were not designed to do that just for 60 card, they were designed to do that for magic. Obviously commander up till now has decided to restrict them differently, obviously thatโ€™s an option. But just because commander players CAN decide to restrict them doesnโ€™t mean itโ€™s better to.

06.11.2025 21:37 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

An inherently bad change. There are reasonable reasons to dislike this change, but just because he has been saying it for years doesnโ€™t mean itโ€™s bad.

06.11.2025 21:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

See, this is a stronger argument (and kind of where I fall into). Do I think this change would technically make things better, probably, but in a really really minor way. Itโ€™s not the magic sauce commander is missing. But my point is that just because he has been saying it for years doesnโ€™t make it

06.11.2025 21:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Okay but you see how thatโ€™s a slippery slope fallacy right? Nobody is saying you can put any card in your deck. They are talking about one very specific change to a small subset of cards that can go into decks because thatโ€™s what those cards were designed to do.

06.11.2025 21:05 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Why canโ€™t the inverse be true? Maro and other designers have been saying this for decades. At what point do we say maybe the rules committee got it wrong?

06.11.2025 21:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Well yeah, but I think hybrid mana being ruled out by color identity is a pretty extreme line to draw as what makes commander commander. Iโ€™d argue the commander in the command zone is a much larger part of it. Or the color identity rule as a whole. That doesnโ€™t stop existing with this change.

06.11.2025 20:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I meeean, if his argument is correct, that the format would be more fun with this change, then it kind of is a commander problem? Thatโ€™s a big if obviously, but thatโ€™s the whole point.

06.11.2025 20:47 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

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