Submit a proposal for a talk at 3D on the Web!
We are seeking short talks, demos, and presentations that showcase real world use of #WebGL, #WebGPU, #glTF, and #Gaussian Splatting on the web for the 3D on the Web special event during the week of GDC.
To submit a 10 minute talk or demo, please email your description to events@khronosgroup.org
05.02.2026 19:42 โ ๐ 3 ๐ 3 ๐ฌ 0 ๐ 0
Check out Fluid Frenzy's new Hydraulic Erosion Demo! Made with @unity.com and @khronos-webgl.bsky.social
#unity3d #fluidsimulation #gamedev #unityAsset #GPU #RealTime #water #fromdust #madewithunity #watersimulation #water #gaming #shaders #webgl #shaders #fluid #demo #erosion #hydraulicerosion
21.11.2025 21:48 โ ๐ 16 ๐ 4 ๐ฌ 0 ๐ 0
This informative use cases showcases how Google Chrome and Red Games Co. utilized WebGL to develop a web-based version of Crayola's Create and Play application.
www.khronos.org/blog/google-...
#webgl #graphics #webgames #developers #programming
24.10.2025 14:48 โ ๐ 2 ๐ 1 ๐ฌ 0 ๐ 0
Attend the Khronos Networking ReceptionโWed, Aug 13, 6โ9โฏPM! Sponsored by LunarG, Cesium and NVIDIA.
Connect with Khronos members, enjoy demos, and network informally over refreshments.
RSVP for tickets: www.khronos.org/events/siggr...
#networking #SIGGRAPH2025
06.08.2025 14:56 โ ๐ 6 ๐ 4 ๐ฌ 0 ๐ 0
Join WebGL and WebGPU at SIGGRAPH for an exciting session with the latest news straight from the working groups driving the future of high-performance graphics and compute on the web.
Learn more: khr.io/1lc
#webgl #webgpu #siggraph2025
29.07.2025 21:20 โ ๐ 8 ๐ 1 ๐ฌ 0 ๐ 0
You can design your own custom Lululemon water bottle! Check out the cool experience designed by Spectrum Customizer!
www.spectrumcustomizer.com/casestudy/lu...
#BuiltWithBabylon #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
28.07.2025 17:02 โ ๐ 12 ๐ 4 ๐ฌ 0 ๐ 0
Check out this Red Light, Green Light, Squid Games inspired game by ozRocker!
punkoffice.com/squidgame
#BuiltWithBabylon #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
26.07.2025 17:02 โ ๐ 11 ๐ 3 ๐ฌ 0 ๐ 0
Working on an aurora borealis effect in real time ๐
chasing northern lights, pixel by pixel
#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev
26.07.2025 16:08 โ ๐ 29 ๐ 2 ๐ฌ 1 ๐ 0
Let's talk about the idea of support for 3D Tiles in Babylon. Could be a great new feature to allow rendering of massive geospatial datasets. Who's interested? Let us know in the comments!
cesium.com/why-cesium/3...
buff.ly/61f4qaU
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl
21.06.2025 17:03 โ ๐ 14 ๐ 2 ๐ฌ 1 ๐ 0
Have you ever wanted to know how to build a swimming pool? Check out this cool video and interactive assembly manual! Courtesy of a.dzhakhangirov on the forum!
www.youtube.com/watch?v=upHv...
#BuiltWithBabylon #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
22.06.2025 17:02 โ ๐ 13 ๐ 3 ๐ฌ 0 ๐ 0
Sneak peek....Babylon.js 8.0 is bringing an entirely new node-based tool, designed to help you create stunning, powerful, and performant video filters and treatments. We call it Smart Filters!
#BabylonJS8
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
21.03.2025 17:01 โ ๐ 8 ๐ 2 ๐ฌ 0 ๐ 0
Quantum mechanical wave functions in gradually varying colors: Each curve is a solution of the Schrรถdinger equation for the quantum harmonic oscillator. The densely packed region of overlapping curves looks like a glowing braid. Created by elkement with WebGL.
(Testing my weird black image bug again - posting from a different device)
"Quantum Harmonic Oscillator"
I needed an example to do my first little project with #WebGL!
This is an overlap of quantum mechanical wave functions for the first 50 bound states. #SciArt #MathArt
21.03.2025 17:48 โ ๐ 29 ๐ 2 ๐ฌ 2 ๐ 0
3D on the Web
Deploying and developing royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Neural Networks, and Vision Processing
Next week in San Francisco, come join us for 3D on the Web, a special event gathering the brightest minds in #glTF, #WebGL, #WebGPU and #Slang!
See agenda and register: www.khronos.org/events/3d-on...
12.03.2025 16:27 โ ๐ 10 ๐ 3 ๐ฌ 1 ๐ 2
โจ Kaleidoscope built with WebGL
05.01.2025 22:26 โ ๐ 22 ๐ 4 ๐ฌ 2 ๐ 0
Jumping back into WebGL and three.js with some low-poly, vertex-painted banana action and instanced mesh animations ๐๐๐
12.01.2025 18:32 โ ๐ 6 ๐ 1 ๐ฌ 0 ๐ 0
It looks like it's #PortfolioDay !
I'm a front-end engineer currently focusing on making polished UIs and animations with #WebGL.
I'm building a lightweight, reactive WebGL library for working with shaders : usegl.vercel.app (WIP, #buildInPublic)
See you ๐
15.01.2025 12:17 โ ๐ 31 ๐ 4 ๐ฌ 1 ๐ 1
YouTube video by The Khronos Group
Immersive Web Birds of a Feather at SIGGRAPH Asia 2024
At SIGGRAPH Asia, Khronos came together with W3C, Academy Software Foundation and Three.js for a birds of a feather on the immersive web. The video from the session is available on YouTube. www.youtube.com/watch?v=85Ix...
#webgl #webgpu #openpbr
10.01.2025 18:04 โ ๐ 6 ๐ 2 ๐ฌ 1 ๐ 0
At SIGGRAPH Asia, Khronos hosted the BOF: Forging the Immersive Web Through Real-Time Graphics featuring WebGL, WebGPU, WebXR, Three.js and OpenPBR. The video and slides from this session are available on the event page: www.khronos.org/events/siggr...
20.12.2024 15:10 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Today at #SIGGRAPH Asia we will be conducting a BOF with @w3.org.web.brid.gy, @threejs.org and OpenPBR. Come and learn more about the immersive web!
www.khronos.org/events/siggr...
#webgl #webgpu #openpbr #threejs
03.12.2024 21:36 โ ๐ 18 ๐ 6 ๐ฌ 0 ๐ 0
Art Director / Asset Super Visor / Senior Environment Artist
mostly post about my personal-work.
Creative developer
Check my creative lab: https://lab.jaimetorrealba.com/
@tresjs core team
Front-end developer at @pushsecurity
Vue.js threejs.lover
๐ซ๐ท Freelance creative developer โข Former @active_theory, @MerciMichel & @gobelins_paris โข Co-creator of Ponpon Mania โข WebGL & UI animations โ
Portfolio: https://patrickheng.com
Ponpon Mania: https://ponpon-mania.com
x: https://x.com/Pat_Hg
making characters that dream
@axiomdynamics.bsky.social
Software Engineer, Video Computer Vision at Apple โ Frontend Engineer with interest in Computer Graphics & Computer Vision. ML Tools for Apple Vision Pro.
Interaction Designer
https://github.com/parsaa74
A portfolio and social platform for designers and developers.
Sign up โ okaydev.co/sign-up
โก x.com/okaydevs
โก instagram.com/okaydevs
โก linkedin.com/company/okay-dev
โก github.com/okaydevco
Creative front-end dev.
Where code meets design, motion & interactivity.
Freelance - Paris ยท Nantes ยท Remote
Software dev, security manager, and omitter of the Oxford comma
Game developer
Linkedin https://www.linkedin.com/in/mariuz/
Blog : https://mapopa.blogspot.com
Threads : https://www.threads.net/@popa_adrian_marius
Mastodon : https://mastodon.social/@mariuz
Expand with joy!: #MeshFonts #adventpro #syff #symbolfont #TimeInterval #bip39ui #mutsuno #emphase
โ Inquiries: support@vivarado.com
Creative Developer and Tech Lead / Senior Interactive Engineer at Monogram / FWA Judge / @okaydev.co
https://space.js.org/
https://alien.js.org/
https://ufo.ai/
๐ธ๐ฝ๐ค
Art grounded in physics and math - generated with pencils, code, or digital pen (No AI). #SciArt.
Physics PhD, worked on: Heat pumps, superconductors, cyber security.
Website and blog: https://elkement.art
Art shop: https://store.elkement.art
Spatial Media & Immersive Experience | ์ ๋
์ ์ด๋จธ์๋ธ ์ ์ | Find WiiLii | Missing Pictures | Nine VR | Ce& WannaOne VR | Space X Girl | ex-Giiรii | now ์ด๋ฅ(engineering 6) | ๊ทธ ์ธ ์ก๋คํ ๊ด์ฌ์ฌ
Emagineur depuis 1967. Dรฉveloppeur XR / WebXR, stรฉrรฉoscopiste, panoramiste, consultant.
http://urlz.fr/f6Li
Creative engineer. My jam is graphics, EdTech, nature and people! Humanist. b/human
Specialist in Graphics Programming, talk to me about WebGL, WebGPU and Unity!
DMs open but slow replies because I check manually!
Computational designer, data artist, generative art coder, founder of @variable.io and co-creator of https://nodes.io.
http://marcinignac.com
3D Software engineer @ Catenda, ex Funcom/Dimension10/Retrogene/Kongsberg.
I'll be posting about Chinese language learning, Japanese, game development, books, food, and travel!
My open source projects:
https://github.com/mlavik1/UnityVolumeRendering