's Avatar

@ltjr77.bsky.social

9 Followers  |  15 Following  |  18 Posts  |  Joined: 01.09.2025  |  2.031

Latest posts by ltjr77.bsky.social on Bluesky

Video thumbnail

Dev Log Week 9: Project is finished but spending this last week polishing camera work based on feedback. I can see the finish line!

09.11.2025 03:15 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thank you!πŸ™πŸ»

01.11.2025 23:09 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Dev Log Week 8: Added another door event, the spinning pentagram, after feedback. Working on getting the blood to stop flowing during sequence event, then rough camera shots.

01.11.2025 18:43 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
Post image 25.10.2025 20:17 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image Post image Post image Post image

Dev log week 7: I feel very behind. Spent a good chunk on the door model. I wish I had more time for the textures, but it will have to do. Now to get it into UE and figure out how it opens haha.

25.10.2025 20:15 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image 19.10.2025 13:06 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image

Dev Log Week 6: I really have no good ideas about what to do for my "epic door" assignment. SO I am going with predictable hell scape, Doom inspired door. Haven't quite figured out the opening mechanic yet, but I started work on the door using ZBrush.

19.10.2025 13:06 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Dev Log Week 5: for last week, but posting anyways. My finished animation. The toaster was a prop I made previously.

13.10.2025 17:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Dev Log Week 4: Found a really cool stylized kitchen for my next project: Interactive Asset. Brought the assets into our mouse control setup. I need to work with the lighting as the original used baked.

06.10.2025 02:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail
29.09.2025 16:45 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image 29.09.2025 03:41 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image 29.09.2025 03:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image 29.09.2025 03:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image

Dev log Week 3: Finished. Added all the final assets, sound fx, post process, particles, a different starting character.

29.09.2025 03:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Dev log Week 2: Added some assets and trying out some different terrain textures. Added cave block out starting point.

20.09.2025 15:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
Post image 14.09.2025 03:10 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Ref mood board and a walkthrough

14.09.2025 03:10 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image Post image Post image Post image

Week 1 - blocking out my world building concept for an Assassin's Creed style Middle Eastern bazaar. Starting in a cave and walking towards an outside the city bazaar. Terrain textures are not right for the region yet. Hopefully I can find all the assets I need.

14.09.2025 03:07 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

@ltjr77 is following 15 prominent accounts