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Mr. Vicarius

@mr-vicarius.bsky.social

Full time software dev during the day, building things from scratch, to learn and enjoy, during the night.

23 Followers  |  15 Following  |  10 Posts  |  Joined: 25.11.2024  |  1.5171

Latest posts by mr-vicarius.bsky.social on Bluesky


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Say hello to the evoker, a new character of my new 2D game. ๐ŸŽฎ

The visuals come from purchased assets, but the entire game is written from the ground up in Zig powered by raylib.

Follow along if youโ€™d like to watch the project grow!

#indiedev #gamedev #ziglang #devlog #wip

21.02.2026 13:01 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Say hello to the barbarian, a new character of my new 2D game. ๐ŸŽฎ

The visuals come from purchased assets, but the entire game is written from the ground up in Zig powered by raylib.

Follow along if youโ€™d like to watch the project grow!

#indiedev #gamedev #ziglang #devlog #wip

20.02.2026 17:05 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Say hello to the ninja, a new character of my new 2D game. ๐ŸŽฎ

The visuals come from purchased assets, but the entire game is written from the ground up in Zig powered by raylib.

Follow along if youโ€™d like to watch the project grow!

#indiedev #gamedev #ziglang #devlog #wip

19.02.2026 16:05 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Say hello to the mage, a new character of my new 2D game. ๐ŸŽฎ

The visuals come from purchased assets, but the entire game is written from the ground up in Zig powered by raylib.

Follow along if youโ€™d like to watch the project grow!

#indiedev #gamedev #ziglang #devlog #wip

18.02.2026 15:03 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Say hello to the paladin, a new character of my new 2D game. ๐ŸŽฎ

The visuals come from purchased assets, but the entire game is written from the ground up in Zig powered by raylib.

Follow along if youโ€™d like to watch the project grow!

#indiedev #gamedev #ziglang #devlog #wip

17.02.2026 14:03 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Say hello to the rogue, a new character of my new 2D game. ๐ŸŽฎ

The visuals come from purchased assets, but the entire game is written from the ground up in Zig powered by raylib.

Follow along if youโ€™d like to watch the project grow!

#indiedev #gamedev #ziglang #devlog #wip

16.02.2026 13:01 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Say hello to the witch, a new character of my new 2D game. ๐ŸŽฎ

The visuals come from purchased assets, but the entire game is written from the ground up in Zig powered by raylib.

Follow along if youโ€™d like to watch the project grow!

#indiedev #gamedev #ziglang #devlog #wip

15.02.2026 15:11 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Say hello to the knight, a new character of my new 2D game. ๐ŸŽฎ

The visuals come from purchased assets, but the entire game is written from the ground up in Zig powered by raylib.

Follow along if youโ€™d like to watch the project grow!

#indiedev #gamedev #ziglang #devlog #wip

13.02.2026 17:05 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Say hello to the assassin, a new character of my new 2D game. ๐ŸŽฎ

The visuals come from purchased assets, but the entire game is written from the ground up in Zig powered by raylib.

Follow along if youโ€™d like to watch the project grow!

#indiedev #gamedev #ziglang #devlog #wip

12.02.2026 17:01 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
feat(build): build.zig MVP: build and run functionaltests on linux by bfredl ยท Pull Request #28344 ยท neovim/neovim currently, this works to run a simple lua environment in the host system: zig build nlua0 -- hello.lua To generate source files zig build gen_sources to build a fixed configuration for x86-64 lin...

#neovim Development News

The 0.12 version will start to use Zig language to build Neovim itself.

This should improve overall Neovim development and should not have visible effect on users.

Thanks, @bfredl.bsky.social!

PRs (so far):
- github.com/neovim/neovi...
- github.com/neovim/neovi...

16.06.2025 14:07 โ€” ๐Ÿ‘ 83    ๐Ÿ” 14    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 2

I love the lights of this scene!

27.11.2024 17:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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