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Borderless Studios

@bt-games-mac.bsky.social

๐Ÿง™โ€โ™‚๏ธโš™๏ธ๐ŸŽฎ | Creators of the thrilling 'Clock Out at 2' game โฐโœจ | Behind the scenes + exclusive goodies on our Kofi! https://ko-fi.com/clockoutat2 Wishlist on Steam: https://store.steampowered.com/app/3235690/Clock_Out_at_2/ CEO, Mac Kendema

782 Followers  |  373 Following  |  122 Posts  |  Joined: 02.10.2023  |  1.6643

Latest posts by bt-games-mac.bsky.social on Bluesky

Preview
Clock Out At 2 - Playtest Recruitment Interest Form Hello and thank you for expressing interest in playtesting Clock out at 2! Clock out at 2 is a Visual Novel set in a workplace. You'll follow Celia, an emoloye at Bira Corperation, as she navigatesโ€ฆ

Hey everyone! Hope you've been enjoying our dev logs! We've been working on some new stuff and we would like to invite you to help us playtest our game. If you are interested in volunteering your time we would love to have you. Please fill out the form below:
Week of Aug 25th start
buff.ly/izPmfah

04.08.2025 11:57 โ€” ๐Ÿ‘ 9    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2
Mini Game Gameplay screenshot: Celia, an Afro-Latina woman takes her hands off her head in relief, standing in front of a dimmed cafeteria-like background. Below her are two circles: a red circle, and a smaller purple one within the red. Black scribbles surround the image.

Mini Game Gameplay screenshot: Celia, an Afro-Latina woman takes her hands off her head in relief, standing in front of a dimmed cafeteria-like background. Below her are two circles: a red circle, and a smaller purple one within the red. Black scribbles surround the image.

Mini Game Gameplay screenshot: Celia, an Afro-Latina woman grabs her head and hair in stress. Below her are two circles: a red circle, and a smaller purple one within the red. Black scribbles surround the image.

Mini Game Gameplay screenshot: Celia, an Afro-Latina woman grabs her head and hair in stress. Below her are two circles: a red circle, and a smaller purple one within the red. Black scribbles surround the image.

Mini Game Gameplay screenshot: A close up shot of Celia, an Afro-Latina woman grabbing her head and hair with a distressed and panicked expression. Black scribbles surround the image.

Mini Game Gameplay screenshot: A close up shot of Celia, an Afro-Latina woman grabbing her head and hair with a distressed and panicked expression. Black scribbles surround the image.

Mini Game Gameplay screenshot: close up of a dark figure with white circular scribbles for eyes, and white outlines on face.  Below her are two circles: a red circle, and a smaller purple one within the red. On the red circle are a couple of small monster faces. Black scribbles surround the image.

Mini Game Gameplay screenshot: close up of a dark figure with white circular scribbles for eyes, and white outlines on face. Below her are two circles: a red circle, and a smaller purple one within the red. On the red circle are a couple of small monster faces. Black scribbles surround the image.

Art Interns here!
During our absence, we worked on matching our sprites to the art style & created variations of things like the end screen. We couldn't have finalized the assets for the mini game without the team's feedback! Also, we finished our stress bar! Look!

#ADV #visualnovel #ใƒŽใƒ™ใƒซใ‚ฒใƒผใƒ  #renpy

08.08.2025 16:59 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Thank you for all your help, @ambrowskii.bsky.social ๐Ÿ˜Ž

09.08.2025 22:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Mini Game Gameplay screenshot: Celia, an Afro-Latina woman takes her hands off her head in relief, standing in front of a dimmed cafeteria-like background. Below her are two circles: a red circle, and a smaller purple one within the red. Black scribbles surround the image.

Mini Game Gameplay screenshot: Celia, an Afro-Latina woman takes her hands off her head in relief, standing in front of a dimmed cafeteria-like background. Below her are two circles: a red circle, and a smaller purple one within the red. Black scribbles surround the image.

Mini Game Gameplay screenshot: Celia, an Afro-Latina woman grabs her head and hair in stress. Below her are two circles: a red circle, and a smaller purple one within the red. Black scribbles surround the image.

Mini Game Gameplay screenshot: Celia, an Afro-Latina woman grabs her head and hair in stress. Below her are two circles: a red circle, and a smaller purple one within the red. Black scribbles surround the image.

Mini Game Gameplay screenshot: A close up shot of Celia, an Afro-Latina woman grabbing her head and hair with a distressed and panicked expression. Black scribbles surround the image.

Mini Game Gameplay screenshot: A close up shot of Celia, an Afro-Latina woman grabbing her head and hair with a distressed and panicked expression. Black scribbles surround the image.

Mini Game Gameplay screenshot: close up of a dark figure with white circular scribbles for eyes, and white outlines on face.  Below her are two circles: a red circle, and a smaller purple one within the red. On the red circle are a couple of small monster faces. Black scribbles surround the image.

Mini Game Gameplay screenshot: close up of a dark figure with white circular scribbles for eyes, and white outlines on face. Below her are two circles: a red circle, and a smaller purple one within the red. On the red circle are a couple of small monster faces. Black scribbles surround the image.

Art Interns here!
During our absence, we worked on matching our sprites to the art style & created variations of things like the end screen. We couldn't have finalized the assets for the mini game without the team's feedback! Also, we finished our stress bar! Look!

#ADV #visualnovel #ใƒŽใƒ™ใƒซใ‚ฒใƒผใƒ  #renpy

08.08.2025 16:59 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Looks like a great event!

08.08.2025 10:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Programming Interns Here!

This is the second dev log for our stress relief minigame and added a bad ending option.
See our code in action below~

#ADV #visualnovel #ใƒŽใƒ™ใƒซใ‚ฒใƒผใƒ  #renpy

07.08.2025 01:31 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

And here are some snapshots of our code!

07.08.2025 01:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Programming Interns Here!

This is the second dev log for our stress relief minigame and added a bad ending option.
See our code in action below~

#ADV #visualnovel #ใƒŽใƒ™ใƒซใ‚ฒใƒผใƒ  #renpy

07.08.2025 01:31 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Pictured is a species of Bluu, a Black nonbinary baddie. Bluu is wearing a light blue shirt, silver star earrings, and red heart shaped glasses. Bluu has their hand under their chin/cheek and is looking upwards with a smile. They have long locs ending at their stomach, is a fat being with a round face, and warm brown skin.

Pictured is a species of Bluu, a Black nonbinary baddie. Bluu is wearing a light blue shirt, silver star earrings, and red heart shaped glasses. Bluu has their hand under their chin/cheek and is looking upwards with a smile. They have long locs ending at their stomach, is a fat being with a round face, and warm brown skin.

time for a new pinned!

what's good? ๐Ÿ’™ I'm Bluu [They/Them] - parent, graphic/layout designer, TTRPG player, Chaotic Gayโ„ข๏ธ

co-founder of BaddieBards & lover of storytelling. I'm available for work, so don't be afraid to reach out!โœจ๏ธ

check out my work here:
- kyngvee.carrd.co
- beacons.ai/baddiebards

26.01.2025 15:58 โ€” ๐Ÿ‘ 82    ๐Ÿ” 33    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 2
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We are looking for testers in our first ever community playtest for Winds of Arcana: Ruination!

Help give us valuable feedback as we push towards the gameโ€™s release. Limited slots available.

Shares appreciated ๐Ÿ™

๐Ÿ“ SIGN UP TODAY: forms.gle/4hbbW4KNYeu4...

#indiegames #indiedev #gamedev

04.08.2025 16:30 โ€” ๐Ÿ‘ 24    ๐Ÿ” 14    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 3

Appreciate the boost! ๐Ÿ™Œ๐Ÿพ

05.08.2025 23:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you for the support ๐Ÿ˜Ž

05.08.2025 23:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Clock Out At 2 - Playtest Recruitment Interest Form Hello and thank you for expressing interest in playtesting Clock out at 2! Clock out at 2 is a Visual Novel set in a workplace. You'll follow Celia, an emoloye at Bira Corperation, as she navigatesโ€ฆ

Hey everyone! Hope you've been enjoying our dev logs! We've been working on some new stuff and we would like to invite you to help us playtest our game. If you are interested in volunteering your time we would love to have you. Please fill out the form below:
Week of Aug 25th start
buff.ly/izPmfah

04.08.2025 11:57 โ€” ๐Ÿ‘ 9    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2

่ช•็”Ÿๆ—ฅใŠใ‚ใงใจใ†๐Ÿ˜ƒโคด๏ธโœจ

30.07.2025 22:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Patch 1.2 of our psychological horror VN Aftertaste is out now! โ˜• ๐Ÿฉธ

It includes a huge UI rework and some QoL stuff!

You can download it here:
berinrin.itch.io/aftertaste

And here's a devlog with a summary changes:
berinrin.itch.io/aftertaste/d...

#AftertasteGame #VNDev #GameDev #IndieGameDev

17.11.2024 12:48 โ€” ๐Ÿ‘ 77    ๐Ÿ” 18    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

And here are some snapshots of our code!

28.07.2025 10:27 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Programming Interns Here!

We've begun working with the audio manager to add some responsive heartbeat sounds. We've also declared the amount of chances the player has in the mini-game, and added feedback for successful & failed attempts.
See our code in action below~

#ADV #visualnovel #ใƒŽใƒ™ใƒซใ‚ฒใƒผใƒ 

28.07.2025 10:27 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

And here are some snapshots of our code!

28.07.2025 10:27 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Programming Interns Here!

We've begun working with the audio manager to add some responsive heartbeat sounds. We've also declared the amount of chances the player has in the mini-game, and added feedback for successful & failed attempts.
See our code in action below~

#ADV #visualnovel #ใƒŽใƒ™ใƒซใ‚ฒใƒผใƒ 

28.07.2025 10:27 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

๐Ÿ“ข ISO of Devs Affected by Itch ๐Ÿ“ข

If your game got:
โ€ข Deindexed
โ€ข Removed
โ€ข Payouts turned off

Especially if you make Adult &/or LGBTQ+ #IndieGame or #VisualNovel, I want to talk to you.

๐Ÿ—ฃ๏ธ Please reply below with how you were affected. This is for a #Journalism piece.

๐Ÿ” RTs Appreciated ๐Ÿ”

24.07.2025 07:02 โ€” ๐Ÿ‘ 1885    ๐Ÿ” 1813    ๐Ÿ’ฌ 78    ๐Ÿ“Œ 6
Post image Post image

Showing Clock out at 2 in Kyoto's #IVS event! It was nice meeting up new people are introducing them to our game. Check out our character intro in the next thread.

#ADV #visualnovel #ใƒŽใƒ™ใƒซใ‚ฒใƒผใƒ 

18.07.2025 01:23 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

ไปŠๅบฆใฏ็™ปๅ ดไบบ็‰ฉใฎ็ดนไป‹ใงใ™ใ€‚

#ADV #visualnovel #ใƒŽใƒ™ใƒซใ‚ฒใƒผใƒ 

18.07.2025 01:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ไปŠๅบฆใฏ็™ปๅ ดไบบ็‰ฉใฎ็ดนไป‹ใงใ™ใ€‚

#ADV #visualnovel #ใƒŽใƒ™ใƒซใ‚ฒใƒผใƒ 

18.07.2025 01:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

Showing Clock out at 2 in Kyoto's #IVS event! It was nice meeting up new people are introducing them to our game. Check out our character intro in the next thread.

#ADV #visualnovel #ใƒŽใƒ™ใƒซใ‚ฒใƒผใƒ 

18.07.2025 01:23 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Exciting things are happening. Thank @igdafoundation.org for the shout out

17.07.2025 07:03 โ€” ๐Ÿ‘ 3    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Exciting things are happening. Thank @igdafoundation.org for the shout out

17.07.2025 07:03 โ€” ๐Ÿ‘ 3    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Weโ€™re coming to #BitSummit this weekend to meet friends AND let people know about our funding goal for releasing Terranova in three languages. ๐Ÿ‡ท๐Ÿ‡บ๐Ÿ‡ง๐Ÿ‡ท๐Ÿ‡ฏ๐Ÿ‡ต

Weโ€™re at 6% right now - spread the word and help us release!

16.07.2025 07:18 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
An Afro Latina woman in a white top looks worried in front of a stepped white-grey-black background. Testing the background animation of the mini game intro sequence.

An Afro Latina woman in a white top looks worried in front of a stepped white-grey-black background. Testing the background animation of the mini game intro sequence.

A black textured bar covers the screen horizontally with the word 'Breathe' on top, and a figure behind it is glitched in chroma and saturated colors, red, cyan, yellow, magenta, green, and blue. A variation mock up of the mini game intro sequence.

A black textured bar covers the screen horizontally with the word 'Breathe' on top, and a figure behind it is glitched in chroma and saturated colors, red, cyan, yellow, magenta, green, and blue. A variation mock up of the mini game intro sequence.

Three screenshots lined vertically of a figure with text in front of her face. "FAILED" in red in front of a shadowed stressed figure; "PERFECT" in white font, with a warm yellow  rear light in front of a smiling figure; and "SUCCESS" with a white rear light and a gray shadow in front a pleased figure. 

Editing and testing different mini-game result screens based on feed back.

Three screenshots lined vertically of a figure with text in front of her face. "FAILED" in red in front of a shadowed stressed figure; "PERFECT" in white font, with a warm yellow rear light in front of a smiling figure; and "SUCCESS" with a white rear light and a gray shadow in front a pleased figure. Editing and testing different mini-game result screens based on feed back.

3 Different concepts for stress meters. The leftmost meter concept depicts a calm cyan figure, a worried yellow figure, and a stressed red figure below three vertical bars, each with progressively increasing rainbow gradients from cool to red. As stress increases, the figure will change expressions and the bar will fill.

The rightmost meter concept features a vertical bar with an arrow tip on each end.  With each mistake, the meter will fill with red, and the top arrow lights up red. When stress goes down, the bottom arrow will light up blue.

The bottom concept features a black silhouette of protagonist Celia and will fill up with red as stress increases. Debating if her eyes and expressions on top interfere with the legibility of the meter or add just enough charm.

3 Different concepts for stress meters. The leftmost meter concept depicts a calm cyan figure, a worried yellow figure, and a stressed red figure below three vertical bars, each with progressively increasing rainbow gradients from cool to red. As stress increases, the figure will change expressions and the bar will fill. The rightmost meter concept features a vertical bar with an arrow tip on each end. With each mistake, the meter will fill with red, and the top arrow lights up red. When stress goes down, the bottom arrow will light up blue. The bottom concept features a black silhouette of protagonist Celia and will fill up with red as stress increases. Debating if her eyes and expressions on top interfere with the legibility of the meter or add just enough charm.

Hello! Itโ€™s us again, the Art Interns!
This week, we tweaked our mock ups based on the feedback we got from the team. We changed the result screens to make each more unique & impactful. As a side quest, we're exploring 3 new concepts for a stress meter!
Enjoy these pics~

#ADV #visualnovel #ใƒŽใƒ™ใƒซใ‚ฒใƒผใƒ 

13.07.2025 16:01 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
An Afro Latina woman in a white top looks worried in front of a stepped white-grey-black background. Testing the background animation of the mini game intro sequence.

An Afro Latina woman in a white top looks worried in front of a stepped white-grey-black background. Testing the background animation of the mini game intro sequence.

A black textured bar covers the screen horizontally with the word 'Breathe' on top, and a figure behind it is glitched in chroma and saturated colors, red, cyan, yellow, magenta, green, and blue. A variation mock up of the mini game intro sequence.

A black textured bar covers the screen horizontally with the word 'Breathe' on top, and a figure behind it is glitched in chroma and saturated colors, red, cyan, yellow, magenta, green, and blue. A variation mock up of the mini game intro sequence.

Three screenshots lined vertically of a figure with text in front of her face. "FAILED" in red in front of a shadowed stressed figure; "PERFECT" in white font, with a warm yellow  rear light in front of a smiling figure; and "SUCCESS" with a white rear light and a gray shadow in front a pleased figure. 

Editing and testing different mini-game result screens based on feed back.

Three screenshots lined vertically of a figure with text in front of her face. "FAILED" in red in front of a shadowed stressed figure; "PERFECT" in white font, with a warm yellow rear light in front of a smiling figure; and "SUCCESS" with a white rear light and a gray shadow in front a pleased figure. Editing and testing different mini-game result screens based on feed back.

3 Different concepts for stress meters. The leftmost meter concept depicts a calm cyan figure, a worried yellow figure, and a stressed red figure below three vertical bars, each with progressively increasing rainbow gradients from cool to red. As stress increases, the figure will change expressions and the bar will fill.

The rightmost meter concept features a vertical bar with an arrow tip on each end.  With each mistake, the meter will fill with red, and the top arrow lights up red. When stress goes down, the bottom arrow will light up blue.

The bottom concept features a black silhouette of protagonist Celia and will fill up with red as stress increases. Debating if her eyes and expressions on top interfere with the legibility of the meter or add just enough charm.

3 Different concepts for stress meters. The leftmost meter concept depicts a calm cyan figure, a worried yellow figure, and a stressed red figure below three vertical bars, each with progressively increasing rainbow gradients from cool to red. As stress increases, the figure will change expressions and the bar will fill. The rightmost meter concept features a vertical bar with an arrow tip on each end. With each mistake, the meter will fill with red, and the top arrow lights up red. When stress goes down, the bottom arrow will light up blue. The bottom concept features a black silhouette of protagonist Celia and will fill up with red as stress increases. Debating if her eyes and expressions on top interfere with the legibility of the meter or add just enough charm.

Hello! Itโ€™s us again, the Art Interns!
This week, we tweaked our mock ups based on the feedback we got from the team. We changed the result screens to make each more unique & impactful. As a side quest, we're exploring 3 new concepts for a stress meter!
Enjoy these pics~

#ADV #visualnovel #ใƒŽใƒ™ใƒซใ‚ฒใƒผใƒ 

13.07.2025 16:01 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yay! Excited to showcase our game! Thank you so much @tokyoindies.com for having us!

#clockoutat2 #adv #visualnovel

17.06.2025 22:30 โ€” ๐Ÿ‘ 14    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

@bt-games-mac is following 20 prominent accounts