Suspicious Vial. #threejs
Live: dasprinzip.com/tinker/day27/
Custom shaders running in ping-pong buffers enabling some nice little fluid sloshing around in its vessel. The look of glass in combination with water added to folded geometry never gets boring.
#creativecoding #shader #glsl #gamedev
18.03.2025 10:28 — 👍 20 🔁 7 💬 0 📌 0
Learning TSL. #threejs
Live: dasprinzip.com/tinker/day26/
"And the river runs" is my 3rd round tinkering with WebGPU.
Code: github.com/prinzipiell/...
...TSL and I are becoming friends more and more day by day. #indiedev #creativecoding #shaders
24.02.2025 12:17 — 👍 13 🔁 1 💬 0 📌 0
Learning TSL. #threejs
Live: dasprinzip.com/tinker/day25/
"Scenic backdrop" is my 2nd round tinkering with WebGPU.
Code: github.com/prinzipiell/...
...TSL makes a lot of things easier once you get warm with it. #indiedev #creativecoding #shaders
06.12.2024 12:36 — 👍 14 🔁 1 💬 0 📌 0
Learning TSL. #threejs
Live: dasprinzip.com/tinker/day24/
The last days I was tinkering with WebGPU, and "Rings of power" is my 1st step in learning TSL.
Code: github.com/prinzipiell/...
...its not hard to learn & took me ~ a day to adopt to it.
#indiedev #creativecoding #shaders
28.11.2024 12:51 — 👍 18 🔁 2 💬 0 📌 0
What else ;)
22.11.2024 10:26 — 👍 0 🔁 0 💬 0 📌 0
Rubber Studs Ball. #threejs #webgl
Live: dasprinzip.com/tinker/day23/
A ball made of lots of cubes achieving the look of rubber studs. Even more visually pleasing if you tint each stud using nice patterns as look-up tables.
#indiedev #gamedev #creativecoding #shaders #glsl
20.11.2024 11:16 — 👍 6 🔁 0 💬 0 📌 0
Hyperjump Gates.
I wanted to create this little sketch for quite a while now: More or less dashed rings forming sort of a hypergate.
Live: shadertoy.com/view/4XsGWf
#indiedev #gamedev #creativecoding #glsl #shader #generative #glsl #shadertoy #webgl
16.02.2024 11:02 — 👍 1 🔁 0 💬 0 📌 0
Still life.
Playing around with metal and glass and added wobbly behaviours to it + I never ever added GPU-sound, so...
Live: shadertoy.com/view/XcjXRD
#indiedev #gamedev #creativecoding #glsl #shader #generative #glsl #shadertoy #webgl
07.02.2024 10:45 — 👍 1 🔁 0 💬 0 📌 0
aka Tom Beddard.
Into 3D graphics and rendering using WebGL/WebGPU.
Director of KPV LAB Edinburgh building info viz. apps.
Ex laser physicist.
http://sub.blue | https://kpv-lab.co.uk
Web Dev, pixel burner - WebGL · WebXR - UX/UI at Google Deepmind
Making 3D easier since 2010.
Hacker at https://29a.ch
Rust, Go, Typescript, Computer Graphics, Audio, Guitars, Gamedev, Paragliding and Bikes.
Was @29a_ch on twitter
Designer & Creative Engineer. Exploring how to build interactive artifacts using web technologies & pretty shady integrations. Blender super nerd. Cloud & local computing enthusiast.
Creative Technologist, JS / WebGL Dev, Founder, Humanoid. Built moshpro.app. airtight.cc.
Artist, Neurographer, AI Prompteur, Purveyor of Systems, Data Dumpster Diver, Information Recycler
Weather / Science / GFX / Shaders
Creative developer from Brazil 🇧🇷 CTO @neotix. XR / AR / VR Three.js evangelist and teacher.
CTO at Sovendus. Game developer at heart. Previously worked at Innogames and Ubisoft.
Mac & iOS App Developer (Tyme, Shortery, Soonie) https://www.numberfive.co
Award losing non creative junior developer. May or may not have something to do with @threejs.org.
Craftsman of the Digital Era, Monarch of APEXvj, Demoscene, Evoflash, Melancholy. https://simppa.fi
Generative geometrist, medical radiation physicist, pronouns: he/him
Sometimes at night, I find myself behind the computer. When I finally blink, a mess of code is drawing random structures on the screen. I spend the rest of the night staring.