Miguel Ángel García's Avatar

Miguel Ángel García

@tribadelics.bsky.social

Trails are optional. https://www.neveroccurs.com/portfolio/

62 Followers  |  118 Following  |  1 Posts  |  Joined: 13.11.2024  |  1.6791

Latest posts by tribadelics.bsky.social on Bluesky

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Three.js r176 released 🎂
threejs.org/changelog/?r...

23.04.2025 16:22 — 👍 73    🔁 7    💬 3    📌 0
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Three.js r175 released 🗿
threejs.org/changelog/?r...

28.03.2025 16:01 — 👍 61    🔁 13    💬 1    📌 1
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Three.js r174 released 🦆
threejs.org/changelog/?r...

27.02.2025 10:59 — 👍 71    🔁 14    💬 0    📌 0
Severance — Music To Refine To feat. ODESZA | Apple TV+
YouTube video by Apple TV Severance — Music To Refine To feat. ODESZA | Apple TV+

YO, for anyone into Severance, and ambient music, Apple had ODESZA do a fucking 8 hour long themed "Music To Refine To" set, and its freakin great.

www.youtube.com/watch?v=JRnD...

23.02.2025 21:30 — 👍 201    🔁 44    💬 12    📌 7
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GTR: WebGPU Javi Agenjo (@tamat) 2024

Over the last year I've been learning #WebGPU. I took lots of notes to help me clear my mind. These notes are now a nice slides presentation to guide people migrating from #WebGL.
I hope you find it useful:
docs.google.com/presentation...

12.02.2025 10:10 — 👍 12    🔁 5    💬 3    📌 0
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🌌 Today, we have something truly special for you.

What if reality can be expressed through code?

Yohei Nishitsuji takes us on a mind-expanding journey through GLSL, simulation theory, and the nature of existence—where art meets physics, and perception dissolves.

tympanus.net/codrops/2025...

18.02.2025 14:36 — 👍 19    🔁 4    💬 0    📌 1
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Volumetric lighting
github.com/mrdoob/three...

15.02.2025 20:34 — 👍 42    🔁 2    💬 0    📌 0
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Shake room
WIP, but try it out at www.joshuabolitho.com/demos/shake-...
#THREEjs #Rapierjs #physics

10.02.2025 20:16 — 👍 25    🔁 7    💬 0    📌 0
Post-Processing as a Creative Medium by Maxime Heckel

Post-Processing as a Creative Medium by Maxime Heckel

📝 New Blog Post 📝

I recently went on a "shader creative-spree" where Post-Processing became my main tool for transforming 3D scenes into stylized art

In it, I share the techniques behind the many effects I built and how I combined them in unique ways

blog.maximeheckel.com/posts/post-p...

04.02.2025 16:14 — 👍 139    🔁 31    💬 7    📌 4
Weather - New portfolio - Devlog 5
YouTube video by Bruno Simon Weather - New portfolio - Devlog 5

The Devlog 5 is LIVE and it's all about weather 🌦️
👉 www.youtube.com/watch?v=C2gD...

- Small updates
- Leaves
- Wind lines
- Lightnings
- Raindrops & Snowflakes
- Water surface
- Snow
- Weather management
- Ending

03.02.2025 11:50 — 👍 66    🔁 10    💬 0    📌 2
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Three.js r173 released 🐍
threejs.org/examples/
threejs.org/editor/
threejs.org/docs/
threejs.org/playground/
threejs.org/changelog/?r...

31.01.2025 06:44 — 👍 73    🔁 16    💬 0    📌 0
I Tried Putting my Fluid Simulation on a Planet
YouTube video by Sebastian Lague I Tried Putting my Fluid Simulation on a Planet

I've been doing some more fluid sim experiments lately, and just uploaded a video about it!
youtu.be/8nIB7e_eds4

29.01.2025 13:25 — 👍 329    🔁 48    💬 15    📌 3

No idea but for everthing else bulkrename app

26.01.2025 09:59 — 👍 1    🔁 0    💬 1    📌 0
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Three.js Games Threejs and game development

💾 Memory management is tricky, but important! Spotting, tracking, and resolving memory leaks takes skill, and practice.

This section will step through real examples, from beginner-friendly examples to tricky edge cases. #threejs

Sign up👉
simondev.teachable.com/p/games-thre...

08.12.2024 15:56 — 👍 37    🔁 5    💬 2    📌 0
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Stress-testing the upcoming refactored API for Timestamp Queries in the WebGPURenderer alongside my upcoming article on Spatial Hashing.

The new TimestampQueriesPool creates isolated query pools per type (render/compute), each batched, and it's holding up so well. 🥹

#threejs

17.01.2025 14:14 — 👍 16    🔁 2    💬 3    📌 0
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Three.js r172 released 🐓
threejs.org/examples/
threejs.org/editor/
threejs.org/docs/
threejs.org/playground/
threejs.org/changelog/?r...

31.12.2024 10:19 — 👍 69    🔁 18    💬 2    📌 0
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GitHub - lisyarus/webgpu-raytracer: A software raytracing engine written in WebGPU A software raytracing engine written in WebGPU. Contribute to lisyarus/webgpu-raytracer development by creating an account on GitHub.

Btw the project is completely open-source and fairly readable: github.com/lisyarus/web...

25.12.2024 14:59 — 👍 45    🔁 13    💬 4    📌 0

👀

20.11.2024 06:46 — 👍 97    🔁 10    💬 20    📌 4

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