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ian walker

@iantothemax.bsky.social

bristling and ugly | idiot doom spiral | luddite | tellthemidied.blog | formerly kotaku, polygon (rip), shoryuken (rip) | also seen on aftermath, game developer, waypoint (rip)

1,619 Followers  |  479 Following  |  4,038 Posts  |  Joined: 29.06.2023  |  2.3536

Latest posts by iantothemax.bsky.social on Bluesky

Well, I worked hard all day. maybe unwind with a little Bluesky. Yessir, good old Bluesky. some jokes, a dunk here and there --

[infinite postings of GPT-5 results. an ocean]

...well! tomorrow is another day, perhaps we'll just cmd-w outta the old Bluesky for now. yes, good old cmd-w, so reliable

08.08.2025 04:30 β€” πŸ‘ 515    πŸ” 26    πŸ’¬ 11    πŸ“Œ 0

Reminder: the only number that matters to them is users. Blueberry has seventeen Bs if that makes the metrics go up

08.08.2025 03:53 β€” πŸ‘ 166    πŸ” 58    πŸ’¬ 1    πŸ“Œ 1

dogs can't even eat raisins lol

08.08.2025 01:58 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

good for the "final fantasy 7 rebirth is so ugly it isn't worth playing" guys going independent, i'm sure that means we're in store for even more priceless gems

08.08.2025 00:51 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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a purple cartoon character with a skull and crossbones on its chest ALT: a purple cartoon character with a skull and crossbones on its chest

it's that time again: i need work.

i'm available for blogging, copywriting, editing, interviews, criticism, just about anything in media. self-taught with over 15 years of experience and a handful of referrals from industry figureheads. let's hit the ground running.

iangwalker.com

09.05.2025 19:02 β€” πŸ‘ 103    πŸ” 65    πŸ’¬ 0    πŸ“Œ 10

The Xbox publishing team was cut quite a bit in July, though some projects remain.

A source familiar with the matter cited projects with Asobo (presumably Flight Simulator), Platinum and Koei Tecmo (Ninja Gaiden 4) and Kojima Productions (OD) as still ongoing

07.08.2025 17:07 β€” πŸ‘ 31    πŸ” 6    πŸ’¬ 2    πŸ“Œ 0

aren’t we all

07.08.2025 07:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

good job on death note

07.08.2025 04:55 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

giant machete inning

07.08.2025 04:41 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

wow, that’s really pretty

07.08.2025 03:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

sorry to everyone who quoted me in good faith but i’m deleting my posts about polygon’s bad sf6 scab blog.

i stand by everything i said but the responses were getting kinda gamergate-y. i don’t want to be a vector for a bunch of lame grievances (except my own, of course).

07.08.2025 02:50 β€” πŸ‘ 25    πŸ” 3    πŸ’¬ 4    πŸ“Œ 0

hey folks my mentions aren't the place to work out your weird, misplaced anger toward games media in general just because i drew attention to one bad blog. you sound like a dork and i am not your friend.

07.08.2025 01:26 β€” πŸ‘ 16    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1

nu metal gundam

07.08.2025 01:15 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
screenshot of a red heavy in team fortress 2 named "Ratatouille 18+ Roleplay"

screenshot of a red heavy in team fortress 2 named "Ratatouille 18+ Roleplay"

07.08.2025 01:11 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

People struggled to afford groceries prior to November 2024.

The Democratic denial of that is a big reason why Trump is in office now.

07.08.2025 00:29 β€” πŸ‘ 132    πŸ” 14    πŸ’¬ 8    πŸ“Œ 3
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We've acquired the historic game magazine Computer Entertainer.

As in, we got the rights. We own the magazine. And we're putting it into the Creative Commons for anyone to use for free.

Learn more: gamehistory.org/computerente...

06.08.2025 14:00 β€” πŸ‘ 3710    πŸ” 1120    πŸ’¬ 43    πŸ“Œ 88
SECOND QUARTER 2025 RESULTS

Q2 2025 quarterly revenues increased 9.8% to $352.2 million compared to $320.8 million for Q2 2024.

Income from operations increased 17.2% to $33.5 million compared to $28.6 million for Q2 2024.

Net income (1) decreased to $26.3 million compared to $36.9 million for Q2 2024.

Net income per diluted share (1) decreased to $0.62 in Q2 2025 compared to $0.77 for Q2 2024.

Adjusted EBITDA (2) for the quarter increased 11.8% to $107.7 million compared to $96.3 million for Q2 2024.

Adjusted net income (2) decreased to $51.6 million compared to $53.7 million for Q2 2024.

Adjusted net income per diluted share (1)(2) (or β€œAdjusted diluted EPS”) for the quarter increased 5.1% to $1.24 compared to $1.18 for Q2 2024.

Net cash provided by operating activities was $57.1 million in Q2 2025 compared to $50.6 million in Q2 2024. Free cash flow (2) was $26.9 million in Q2 2025 compared to $25.1 million in Q2 2024.

Ziff Davis deployed approximately $11.4 million for current and prior year acquisitions during the quarter and $33.9 million related to share repurchases in Q2 2025.

SECOND QUARTER 2025 RESULTS Q2 2025 quarterly revenues increased 9.8% to $352.2 million compared to $320.8 million for Q2 2024. Income from operations increased 17.2% to $33.5 million compared to $28.6 million for Q2 2024. Net income (1) decreased to $26.3 million compared to $36.9 million for Q2 2024. Net income per diluted share (1) decreased to $0.62 in Q2 2025 compared to $0.77 for Q2 2024. Adjusted EBITDA (2) for the quarter increased 11.8% to $107.7 million compared to $96.3 million for Q2 2024. Adjusted net income (2) decreased to $51.6 million compared to $53.7 million for Q2 2024. Adjusted net income per diluted share (1)(2) (or β€œAdjusted diluted EPS”) for the quarter increased 5.1% to $1.24 compared to $1.18 for Q2 2024. Net cash provided by operating activities was $57.1 million in Q2 2025 compared to $50.6 million in Q2 2024. Free cash flow (2) was $26.9 million in Q2 2025 compared to $25.1 million in Q2 2024. Ziff Davis deployed approximately $11.4 million for current and prior year acquisitions during the quarter and $33.9 million related to share repurchases in Q2 2025.

Ziff Davis just reported their "strongest quarterly revenue growth since 2021," up 9.8% to $352.2M, with gaming and entertainment up 7.5% YOY.

So why were 8 of our members and 23 members of @zdcreatorsguild.bsky.social just laid off? bit.ly/3H0Osvb

07.08.2025 00:08 β€” πŸ‘ 581    πŸ” 191    πŸ’¬ 9    πŸ“Œ 26

i only trust bisexuals

07.08.2025 00:02 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

word

06.08.2025 23:56 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

yeah she used steamcharts

06.08.2025 22:35 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

nevermind my previous reply, i misunderstood what you were asking

06.08.2025 22:12 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I think it’s also worth thinking about how small games are to Microsoft’s bottom line. Not as an excuse to not boycott, but rather to understand that Microsoft’s considerably more invested in being a death merchant than it is in gaming; the box is covered in blood

06.08.2025 21:40 β€” πŸ‘ 126    πŸ” 50    πŸ’¬ 0    πŸ“Œ 0

I know a lot of you have already heard or read about BDS Movement's call against Microsoft, and felt weird and bad about it all, but decided to move forward as normal because of some degree of ambiguity.

"What service is Microsoft providing?"

Here it is, clear as day. A direct line to death.

06.08.2025 21:01 β€” πŸ‘ 4785    πŸ” 3913    πŸ’¬ 21    πŸ“Œ 72
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The Game Devs of Color Expo full schedule is out NOW! πŸ™ŒπŸΎ

We've got some fabulous speakers for our 10th year, so check them out!

gdoc.events/2025schedule

In addition to the virtual program, in‑person watch parties are returning this year in New York City and Pittsburgh!

#gdocexpo

06.08.2025 14:02 β€” πŸ‘ 76    πŸ” 52    πŸ’¬ 2    πŸ“Œ 10
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here's @lotusloveslotus.bsky.social off the top rope with this take about KFC

06.08.2025 19:56 β€” πŸ‘ 68    πŸ” 19    πŸ’¬ 4    πŸ“Œ 1

knowing "how the computer works" is quickly going from "advantageous skillset in office job" to "godlike degree of metacognition when navigating reality"

06.08.2025 16:56 β€” πŸ‘ 1759    πŸ” 236    πŸ’¬ 16    πŸ“Œ 12

the funny thing about that bad polygon blog is steamdb includes footnotes about when major DLC dropped on a game's player count timeline too. literally no work has to be done on your own to notice patterns.

06.08.2025 19:45 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

lol no apologies necessary, just acknowledging my own pettiness

06.08.2025 19:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

when you literally just want to talk shit about an abusive former boss and end up sparking games media discourse instead

06.08.2025 18:54 β€” πŸ‘ 23    πŸ” 1    πŸ’¬ 3    πŸ“Œ 0
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A bit more of the first stage in progress! Most of the game is going to just be adding in new interactions and trying to fix the whole "good picture bad picture" thing!

#gamedev #pixelart

06.08.2025 18:34 β€” πŸ‘ 59    πŸ” 14    πŸ’¬ 1    πŸ“Œ 0

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