The open source AI code editor
TypeScript is JavaScript with types and type-checking.
Compiles down to JavaScript, runs where JavaScript runs.
EM @expo.dev working on EAS product infrastructure
I blog about my hobbies – a mix of graphics programming and gamedev – see tchayen.com
Artist for video games - Wanderstop / Go Mecha Ball / Super Leap Day / Alice: Madness Returns
#indiedev #gamedev #conceptart #BRart
www.fellipemartins.com
GDC returns March 9-13, 2026, in San Francisco!
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room.
mastodon.gamedev.place/web/@TomF
(twitter.com/tom_forsyth if you're nasty)
Award losing non creative junior developer. May or may not have something to do with @threejs.org.
🎮 indie tech artist
🏗️ I made Shader Forge & Shapes
🌐 working on https://half-edge.xyz
🔥 shader sorceress
📏 math dork
🎥 rare YouTuber/streamer
📡 ex-founder of @NeatCorp
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
20+ year game dev, and graphics researcher. Currently at EA SEED.
Tech blog:
https://blog.demofox.org/
Software Engineer @ Nvidia Omniverse.
Formerly games industry vet of Infinity Ward, Kojima Productions, and Insomniac Games.
Amateur Olympic Recurve archer.
Optimist #gamedev since 93. Keynoted two Ludum Dares and a Global Game Jam. Wrote 2 paper books, 80 songs, and 150 game jam games.
http://christerkaitila.com
http://soundcloud.com/mcfunkypants/
mcfunkypants.com
christerkaitila.com
onegameamonth.com
Graphics @ Bungie, former R*. I do rust stuff at home.
3D graphics : web + mobile : threejs
Apple
Posts new releases from demoarts.media
Account run by BrightSide @digitalsoup.eu
Homepage: https://demoarts.media
Odysee: https://odysee.com/@DemoArts:e
Youtube: https://www.youtube.com/@DemoArtsMedia
Civil Engineering | Software Development | Office BIM Manager
🏗 🏙 💻
#BIM #AEC #architecture #gamedev #coding #softwaredevelopment #programming
Personal. https://benhouston3d.com Serial Entrepreneur. Founder: https://MyCoder.ai (agentic coder), https://Threekit.com (3D for eCommerce), http://Clara.io (online 3D editor), Exocortex, and Frantic Films Software.
Engineer @ Figma - prev game and engine dev @ King and Defold
Your friendly neighborhood Guthmann | Computer graphics enthusiast | GPU Dev Tech at AMD. Opinions are my own.
http://frguthmann.github.io
Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene.
https://github.com/memononen