one last push for this!
08.08.2025 20:55 โ ๐ 76 ๐ 81 ๐ฌ 0 ๐ 0@ompu.co.bsky.social
Sam Blye | he/they | 30 | pan | freelance game developer & tech artist | illustrator | shader ram/sergal/alien/demon | ฮฮ | trapped in hell | my work usually moves so i don't post much here yet | ๐โ @gij.ink find.ompu.co
one last push for this!
08.08.2025 20:55 โ ๐ 76 ๐ 81 ๐ฌ 0 ๐ 0totally not thinking about vore-induced tf scenarios for alt account thatโd be ridiculous and weird haha
08.08.2025 17:30 โ ๐ 21 ๐ 1 ๐ฌ 0 ๐ 0happy vore day from main everyone
08.08.2025 17:30 โ ๐ 32 ๐ 2 ๐ฌ 1 ๐ 0distracted myself for a bit with figuring out blender geometry nodes
08.08.2025 00:47 โ ๐ 72 ๐ 4 ๐ฌ 1 ๐ 0what if navi could interrupt you more: twitch chat messages via forced navi conversations
05.08.2025 04:02 โ ๐ 1640 ๐ 650 ๐ฌ 34 ๐ 23just ordinary horse behavior
07.08.2025 14:53 โ ๐ 42 ๐ 12 ๐ฌ 1 ๐ 0A t-shirt with a picture of Billy Bat, a cartoon bat. Underneath him are the words "MAY 19 2031"
Dreamt I was having a conversation with a beautiful freak woman who was wearing a t-shirt that looked like this
17.07.2025 16:52 โ ๐ 163 ๐ 43 ๐ฌ 2 ๐ 1maybe football
07.08.2025 10:48 โ ๐ 11 ๐ 0 ๐ฌ 0 ๐ 0checkers
07.08.2025 10:44 โ ๐ 35 ๐ 4 ๐ฌ 5 ๐ 0Things are insanely tight right now while Iโm between paychecks so Iโm afraid Iโve gotta link this here again. Been dealing with a few unexpected costs the last couple days putting me a bit further behind than initially expected.
kofi.ompu.co
ten dollars billion reasons
dollar ten billion reasons
ten billion dollars reasons
trying so hard to parse how the fuck they want people to read this
06.08.2025 18:59 โ ๐ 51 ๐ 1 ๐ฌ 5 ๐ 0Ended up doing this with Waveform to feed FFT data to a source texture, & then did my own processing with some obs-shaderfilter shaders, which unfortunately limits the texture buffer to 8 bits per channel which I worked around by packing and unpacking the float over the RGB channels (24bit float)
06.08.2025 18:22 โ ๐ 16 ๐ 0 ๐ฌ 0 ๐ 0Been working on an FFT-influenced clock buffer in OBS for music visuals and it's been super fun! Added a spinning cube to test those clock values with rotation since it's a good & fun indicator of smoothness & responsiveness for the buffer.
Everything here is rendered/composited in realtime in OBS.
wait how much is safe to drink how do i know if it worked
06.08.2025 00:11 โ ๐ 5 ๐ 0 ๐ฌ 1 ๐ 0finally, the sauce
06.08.2025 00:09 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0i can just apply portamento to anything, you cannot stop me
05.08.2025 21:25 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0yeah this is great. i'll be using this every day for a while
05.08.2025 21:15 โ ๐ 712 ๐ 217 ๐ฌ 7 ๐ 2๐ถ doing stuff in *just* the Roland SOUND Canvas (VST version since I don't own any of the physical units) and totally forgot how robust this module on its own is with all the per-part options & effects.
Really fun to just work within it alone for some stuff.
final render for now d:
(this isn't for anything, just thought it'd be fun to do an animated render with this shader)
an old realtime rendering test from my noisy 2023 pathtracer in Unity
11.03.2025 13:03 โ ๐ 154 ๐ 27 ๐ฌ 2 ๐ 0shadow volumes + planar reflections
11.05.2025 04:01 โ ๐ 85 ๐ 5 ๐ฌ 3 ๐ 0'i am not what remains' hershey vector font renderer effect tests
made in unity, 2020
fractal raymarcher/pathtracer w/ ntsc interference
made in unity, 2020
๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ
05.08.2025 08:51 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0Advertisment on Windows home screen: "Naruto quiz: Who is the main character in the anime Naruto?"
is this a philosophical question
04.08.2025 22:45 โ ๐ 141 ๐ 14 ๐ฌ 6 ๐ 1lmfao holy shit
04.08.2025 18:14 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0