Why the greatest artists share their amazing work / thought-process, it's the World's biggest mystery, but thankfully they do
Watch - do - learn
Another awesome work from @cmzw.bsky.social
All my respect
@nestorkrs.bsky.social
2D / 3D animator | Motion Designer @ONCE
Why the greatest artists share their amazing work / thought-process, it's the World's biggest mystery, but thankfully they do
Watch - do - learn
Another awesome work from @cmzw.bsky.social
All my respect
I believe there is a story dating back cca 3976 yrs about the watermelon, who turned yellow in his jealousity for others redness.. worth to look up in the Library of Alexandria
29.07.2025 01:47 β π 1 π 0 π¬ 0 π 0If you want to stuck deep inda mudd.. Another great demonstration from @goodgood3d.bsky.social
#blender #blender3d #blendernation #geonodes #everyoneshouldstucksometimes.com
Done β(-βΏ-)β
bsky.app/profile/croa...
Fantastic info as always, Sensei, thank you! The other day I came across this free addon, and I was wondering, would that make this process different/simpler - I would be very curious on your thoughts...
Here is the link, if you have time to check it out:
github.com/Likkkez/Root...
Clever workaround - thanks for the demonstration
11.03.2025 06:21 β π 0 π 0 π¬ 0 π 0Fantastic Maestro, may I ask, what is the trick to use Float Curves outside of nodes to make it more accessible? It might be basic, but I thoughts about that many times... π€
10.03.2025 19:02 β π 0 π 0 π¬ 1 π 0Lets prepare everyone, this will be something to worth remembering, buckle up
#blenderartists #blendernation #blender #b3d #blender3d #watchthatfunkyblender
May the Goddess of Youth keep you close on her journey! HB
08.03.2025 00:37 β π 1 π 0 π¬ 0 π 0Who would have thought, AI can accommodate already nicely any game-design concept?
Another fantastic art by @madlandart.bsky.social
#artistsonbluesky #gamedesign #gamedev #conceptart #conceptdesign
Supernice maestro! Thanks for that
I remember Simon Fuchs had way back than an extralong and supercomplex setup for this m.youtube.com/watch?v=2dy9... i believe now its completely obsolete - good to get improved by time hahaha
I cant believe you actually made it, thanks a bunch, very useful for sure, gonna watch it right away..
Godspeed with your future plans Mr. K!
This is mindblowing, thanks for sharing, super inspirational.. by there any chance to get a sneak peak into the geo-node setup in the near future? I think many ppl could have a push of thoughts afterwards...
Keep up the great work
Power of a smart workflow
Wish the World would be this efficient sometimes
Huge shout out for @kevandram.bsky.social
#blender #blendernation #blenderartist #blendereverything #artistsonbluesky
I see, perfect explanation again, thanks - now I believe with GP3 the method would be slightly different hahaha
Keep up the great work, K
Really exeptional this way of approach, reminds me of the 90's coke and 7up ad styles for some reason
I see, U guys used some geometry extrusion, thats also part of the geo nodes or its done purely in grease pencil, wondering..
This is how new style rises, and remarkable begin..
Another great experiment from @kinemus.bsky.social guys
#blendernation #greasepencil #blenderartist
#watchoutwithesebadboys
Just having the same sensation... Save me - and I save you
Crazy simple, but brilliant
Thrilled to have placed 4th with Silent Fury!
Big thanks to the organizers for putting together such an amazing competition, and to those who generously donated their points.
The theme was bloody genius and so much fun to dive into!
www.deviantart.com/sofiathespac...
Matter of fact, I do. Creating machine rigs, combining geonodes + rigs with fluid sim would be stg very interesting to see - machines, which are for example connected into a "pump" structure, where the liquid could come out - probably could be "faked" with particle sim.. I know its complex idea
09.02.2025 00:45 β π 1 π 0 π¬ 0 π 0That is soo useful, Mr. J - thanks!
I've been thinking recently how to get rid of After Effects boring 2D write-on FX, and here you come, just about time
Keep up the great work
P.s. Do you have more mechanical Rigging tut ideas in the near future? They are great in depth..
Genius! You really have a good sense for character design, maestro
Keep up the good work
Great job again, Mr. J! I always wanted to ask, how are the scales of these simulations? Are they a resemblance to a real world measure? Sorry if the question sounds dumb / obvious..
04.02.2025 18:50 β π 0 π 0 π¬ 0 π 0I see, it makes more sense actually
Thanks
So its offsetting the img sequences in Z space with some kind of seamless blending, using stg like voronoi, perhaps?
03.02.2025 15:17 β π 1 π 0 π¬ 1 π 0I could say the same haha
Very great content, would be curious to watch the "less dirty way" of compositing multiple layers together - mostly for productions - in case you are looking for content ideas for the future, maestro ;)
Another mind twisting beauty Great contrast - very cinematic
If you like AI art, you must check it out
#artistonbluesky #conceptart
What a great example of simplicity in composting
Stunning job, hope more to come
Check the contrast
#b3d #blender #blender3d #blenderartist #blendernation
#compositing #blendercommunity
Hyper
Digital Art
Created with Blender 3D and Photoshop
#artist #art #scifi #red #render
Brutal simplicity, love it
But the stunning comp wich hit me in the eyes immediately
Definitely save it as a ref,
I have a couple of animation ideas related to this style
Inspiring π
Hope more is coming where this came from ;)