still exploring options! this was made via a cleaned up kinect/single camera video method but I'm exploring how I can possibly use my Quest 2 for better capture
08.08.2025 18:17 β π 2 π 0 π¬ 0 π 0@fearmongrel.bsky.social
Retro 3D artist fella, horror enthusiast | Message me for comms or other inquiry! | https://linktr.ee/fearmongrel
still exploring options! this was made via a cleaned up kinect/single camera video method but I'm exploring how I can possibly use my Quest 2 for better capture
08.08.2025 18:17 β π 2 π 0 π¬ 0 π 0trying to get a motion capture workflow going. i made these movements IRL wowe
08.08.2025 17:56 β π 9 π 2 π¬ 1 π 0Fake Rats
07.08.2025 03:39 β π 112 π 10 π¬ 0 π 0it's pizza time
15.07.2025 15:19 β π 20 π 4 π¬ 1 π 0hello blu guy it has been a minute. here is what I'm working on currently. also listening to nine inch nails
01.07.2025 14:55 β π 29 π 5 π¬ 0 π 0some enemy? design experimentation. standing on the shoulders of giants
also considering launching a discord server or maybe a patreon for feedback and updates
'stop them with kindness' wrong. rechargeable stun prod β‘οΈβ‘οΈβ‘οΈ
07.03.2025 20:47 β π 17 π 2 π¬ 0 π 0much to show with the rabbit game!
pistol mechanics, healing and ammo items, breakable crates. and temporary UI?? much to test. much to fix
youtu.be/Ik8vD8mPP5g
Character interactions are going well. meet the first of your room-mates, Riley!
youtu.be/kAxCmGyh2zQ
working on it right now!
28.02.2025 10:20 β π 1 π 0 π¬ 0 π 0many of you would fold in this situation
27.02.2025 03:43 β π 24 π 4 π¬ 2 π 0probably the first time you collect them! the melee weapons break pretty quickly, but they're scattered all over the levels. the better ones will be harder to find but last longer
it's a condemned scavenge style system, not sure if this'll make it to final but it feels pretty good so far
survival horror essentials
25.02.2025 21:55 β π 24 π 6 π¬ 3 π 0a silent hill style enemy design, trying to keep a cute baseline aesthetic while adding horrific stuff on top of it
24.02.2025 16:38 β π 13 π 3 π¬ 3 π 0spending valuable dev time on the most mismatched joke in the universe
24.02.2025 12:04 β π 12 π 2 π¬ 0 π 0if a rabbit had an inventory screen this is what it'd look like
22.02.2025 18:48 β π 7 π 2 π¬ 0 π 0youtu.be/pa9iDlbC5wc
basic ass combat added
also weapons can break, resulting in a less than stellar shove attack if you have nothing
now imagine the shove pushes the zombies back a little, and the kick sends them flying onto their backs
and imagine there's stamina
and that it looks good
lockers upon lockers
21.02.2025 04:29 β π 14 π 0 π¬ 0 π 0Moped Escape
featuring a snippet of an awesome track made by Tw3Lv3
linktr.ee/Tw3Lv3
youtu.be/Q3JQItjYg4Q
SIMULATED RABBIT VIOLENCE
new hallway!
combat foundation!
camera trigger system broke!!!
door anims broke!!!!!!!!!!!!
quick turn added...
a rabbit sandwich... ?
16.02.2025 03:50 β π 24 π 3 π¬ 0 π 0behehe. the beret will be an unlockable, possibly rank related, separate from the jill costume!
16.02.2025 05:27 β π 25 π 2 π¬ 0 π 0a rabbit sandwich... ?
16.02.2025 03:50 β π 24 π 3 π¬ 0 π 0so incredibly true, look out world, danger bunny is coming
15.02.2025 21:23 β π 1 π 0 π¬ 0 π 0if a rabbit wore a helmet would they wear it like
this
or like
this
Splash screen sketch for the bunny game
nothing here is final !!!
the real question is should i make the ?zombies? in my game cutesy animals as well or like absolute abominations
12.02.2025 12:50 β π 9 π 0 π¬ 4 π 0doors and dialogue
12.02.2025 12:36 β π 10 π 2 π¬ 0 π 0just a placeholder haha. might do a scare later on where its the same bun though, classic
12.02.2025 06:23 β π 1 π 0 π¬ 1 π 0