Mitchell F. Wolfe's Avatar

Mitchell F. Wolfe

@wolfefm.bsky.social

Game Designer. Previously: Respawn on Star Wars Jedi: Survivor, host of Telling the Tale podcast.

207 Followers  |  102 Following  |  316 Posts  |  Joined: 29.07.2023  |  1.8399

Latest posts by wolfefm.bsky.social on Bluesky

Unsure if this counts, but Linda3. Its PSX remake may or may not count as "surviving."

06.12.2025 06:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Young Cranky had big goals for himself

04.12.2025 23:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It's pretty fantastic. When I was at Respawn there was a studio-wide reverence for TF2 that went far beyond what you'd normally see for a studio's own games. It's special.

02.12.2025 15:55 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This skeet may be too specific for my demographic

29.11.2025 02:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Tier list of different radio edits of that one line in "Please Please Please" by Sabrina Carpenter:

S: "like the others"
A: "mother fucker"
B: *just hum that part*
C: "little sucker"
D: *silence*
F: *bleeps*

29.11.2025 02:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I was in 2nd grade too. It is me.

24.11.2025 06:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

25 years since we released Banjo-Tooie! Have a boss-montage. Bosses are always the most fun to make. See how big and strong Mr Patch is!

20.11.2025 21:28 โ€” ๐Ÿ‘ 713    ๐Ÿ” 283    ๐Ÿ’ฌ 22    ๐Ÿ“Œ 4
The US Nintendo 64 box art of Banjo-Tooie

The US Nintendo 64 box art of Banjo-Tooie

Happy 25th anniversary to Banjo-Tooie, the game that made me want to be a game developer! That's a quarter century of Jamjars the Mole.

20.11.2025 16:57 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm in this giving a few quotes about K. Rool. Check it out!

17.11.2025 22:24 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Not to be too much of a Nintendo babe... But Mario Kart World and Donkey Kong Bananza both got snubbed for Best Score and Music? No matter how the rest of the awards go, those are very strange omissions imo.

17.11.2025 22:23 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I've also hated "Metroidbrainia" with a passion. Such a cool genre and such a terrible name. I've called these "world solvers" myself, but I love the break down of the different categories here.

13.11.2025 01:15 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

A couple times!

12.11.2025 23:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This hasn't been a problem on bluesky so far, but just in case it gets as bad as when I was on Twitter:

I'm Mitchell Wolfe, the videogame developer. I am not Michael Wolff the Trump guy, nor Michelle Wolf the comedian. Please don't tag me angrily thinking you got the Trump guy!

12.11.2025 21:21 โ€” ๐Ÿ‘ 62    ๐Ÿ” 4    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 1

Heroes gave us Outer Wilds, so we appreciate Heroes in this house.

07.11.2025 05:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I can't name myself Mitchell in Dragon Quest 11 because it has "hell" in it. That's too much.

04.11.2025 19:35 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Not seeing restaurants try as hard anymore now that the chicken sandwich wars are over. You never appreciate what you have until it's gone.

03.11.2025 03:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's not something I ever need to think about, usually, but suddenly I'm very scared that I live on the coast.

30.10.2025 02:28 โ€” ๐Ÿ‘ 2    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I built my first self-built PC this week and I understand this product now in a way I probably could not before.

25.10.2025 04:56 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The Kongversation is a ridiculous show

19.10.2025 21:25 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Mayles is one of the best in the biz. I hope that one day my career looks even a small fraction as illustrious.

14.10.2025 22:29 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
The Kongversation 1208 - DKU Architects: Gregg Mayles
YouTube video by DK Vine The Kongversation 1208 - DKU Architects: Gregg Mayles

Last year, @wolfefm.bsky.social and I tried to break down the essence of what makes Gregg's games unique. While there will always be certain intangibles that you can't articulate, I think we did a pretty good job of getting to the heart of what makes him such a standout creative talent.

14.10.2025 16:40 โ€” ๐Ÿ‘ 18    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Nav mesh isn't building

12.10.2025 14:57 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image 10.10.2025 05:19 โ€” ๐Ÿ‘ 776    ๐Ÿ” 272    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I can immediately tell this is going to be one of those posts I think about for a long time

06.10.2025 19:30 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Ludeme - Wikipedia

Thanks! And I think "ludography" would be the most fitting, probably. From "ludemes" en.m.wikipedia.org/wiki/Ludeme

30.09.2025 03:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Mitchell F. Wolfe | Mitchell F. Wolfe | Portfolio Mitchell F. Wolfe's game design portfolio. Includes work on Star Wars, Knot Me!, and Tony Hawk.

Just dusted off my portfolio website! Come check it out at mfwolfe.com

Still looking for work in encounter, quest, mission, or narrative design if you know of any openings!

30.09.2025 02:01 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Quote tweeting this mainly for future reference. A lot of good newsletter recs in here.

28.09.2025 20:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

There is one on the eastern edge of the map that made me question if I even like video games anymore. And then I 100%ed the game.

26.09.2025 15:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That's exactly the one I expected you meant.

26.09.2025 15:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Heather Flowers does it again

26.09.2025 04:16 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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