Occasionally reminded that Georgia added a โpost tenure reviewโ process bc they were so certain that professors became deadweight once they had job security, and all the outcomes have proven JUST THE OPPOSITE! People work harder and in more complex ways when they feel secure in their employment.
19.02.2026 13:34 โ ๐ 702 ๐ 143 ๐ฌ 16 ๐ 26
I was starting to do some work, but now I am watching a man climb a skyscraper -- impressive feat for humans! #skyscraper
25.01.2026 01:39 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Someone might know better than me though ๐
20.01.2026 05:02 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Can have different index buffers depending on the task (one for streamed data, one for static, and dynamic). But your right, need to effectively map to buffer and update chunks as needed if doing lots of dynamic geometry stuff (i.e. malloc with handles into different preallocated chunks).
20.01.2026 05:02 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
LinkedIn
This link will take you to a page thatโs not on LinkedIn
The first iteration of the D Language Symposium of 2026 will be hosted at Yale University. This is going to be a 2-day event: day 1 is talking, day 2 is about action!
Full information here: dlangsymposium.com
#dlang #programming #conferences
14.01.2026 17:31 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Back to Basics: Ranges - Mike Shah - CppCon 2025
We have published a new CppCon 2025 video
Back to Basics: Ranges โ Mike Shah โ CppCon 2025
#coding #cplusplus #cpp #programming
14.01.2026 09:00 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
YouTube video by Mike Shah
Custom 3D Game Engine with D Language - The Art of Reflection - Lewis Nicolle -- Conversation #10
youtu.be/dHkUs2c9GFI
I sat down with Lewis to talk about his game engine in #dlang and #gamedevelopment. Enjoy! #artofreflection
12.01.2026 13:31 โ ๐ 2 ๐ 1 ๐ฌ 0 ๐ 0
To add context, it is a prompt about whether or not to trust and run some script ๐
10.01.2026 02:43 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
@kevlin.bsky.social found a wild terminal screen at the airport! ๐
09.01.2026 19:19 โ ๐ 5 ๐ 1 ๐ฌ 1 ๐ 0
CALL FOR VOLUNTEERS NOW OPEN
We're looking for volunteers for our online only C++ event running from 11th-13th March 2026.
Find out more and apply at cpponline.uk/call-for-vol...
#Coding, #Cplusplus, #Cpp, #Programming
19.12.2025 10:16 โ ๐ 0 ๐ 1 ๐ฌ 0 ๐ 0
I also am a C++ programmer (amongst other languages as well) who started with BASIC ๐
09.12.2025 14:01 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Bronze plaque saying "A Letter to the Future. Ok is the first Icelandic glacier to lose its status as a glacier. In the next 200 years all our glaciers are expected to follow the same path. This monument is to acknowledge that we know what is happening and what needs to be done. Only you know if we did it. August 2019. 415ppm CO2"
TIL about a memorial ceremony in Iceland in 2019 to mark the end of a glacier, changing the place name from Okjรถkull to Ok (jรถkull = glacier). Uncompromising wording on the bronze plaque:
"This is to acknowledge that we know what is happening and what needs to be done. Only you know if we did it".
07.12.2025 17:17 โ ๐ 12798 ๐ 5245 ๐ฌ 114 ๐ 188
YouTube video by Mike Shah
Steam Machine coming in 2026 - DXVK and view of Steam Machine Specs
Cool stuff! youtu.be/HbtEdy_Ggv8 #steammachine #valve
15.11.2025 04:09 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
YouTube video by CppNorth
Mike Shah - Graphics Programming with SDL 3
Our next talk from CppNorth 2025 is now on YouTube! ๐จ
Watch Mike Shah (@mikeshah.bsky.social): "Graphics Programming with SDL 3."
Get started with the new SDL3 for cross-platform graphics, including its 3D GPU library & compiling for the web.
๐ youtu.be/XHWZyZyj7vA
#CppNorth #cpp #gamedev #SDL3
23.10.2025 03:11 โ ๐ 10 ๐ 4 ๐ฌ 1 ๐ 0
Can you think of a single movie in which there is a video from the government denouncing its political opponents playing on a loop in public spaces in which that government was the good guy?
11.10.2025 00:54 โ ๐ 6607 ๐ 1841 ๐ฌ 314 ๐ 51
My ALS Journey (31/31): The End โ MC++ BLOG
My ALS Journey (31/31): The End
www.modernescpp.com/index.php/my...
#cpp
#cplusplus
09.10.2025 10:51 โ ๐ 4 ๐ 3 ๐ฌ 0 ๐ 0
One of my favorite things about bluesky is that when I refresh the tab 'following' it keeps the same content and in chronological order. I can just be done and move on after a quick scrollif nothing changed๐ Efficient for me, and more considerate of my time
28.09.2025 19:11 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
๐ค The C++ Online 2026 Call for Speakers is now open!
We welcome submissions from all backgrounds & experience levels.
Runs until 21 Nov 2025
Find out more including how to apply at cpponline.uk/call-for-spe...
#cpp #cplusplus #coding #programming
20.09.2025 15:11 โ ๐ 1 ๐ 3 ๐ฌ 0 ๐ 0
This was fun, and credits to the dhwem3 team for making the port much easier on linux
10.08.2025 19:27 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0
This has been an excellent conference to listen in on -- I've made it through about 5 or 6 talks on YouTube, and they have all been enlightening. The speakers care, and have the real world experience to back up their topics bettersoftwareconference.com #GameDev #IndieGameDev #BetterSoftwareC
30.07.2025 18:37 โ ๐ 7 ๐ 3 ๐ฌ 0 ๐ 0
@scott.hanselman.com showing off some art at #cppnorth! Exciting news also coming for commodore fans!
23.07.2025 13:03 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
And we're off! Excited for #cppnorth #changetheworld @cppnorth.bsky.social
21.07.2025 13:05 โ ๐ 3 ๐ 3 ๐ฌ 0 ๐ 0
CppNorth, The Canadian C++ Conference 2025: Should I Check for Null Here?
View more about this event at CppNorth, The Canadian C++ Conference 2025
CppNorth 2025: Null checks or Contracts? ๐ค
@tvaneerd.bsky.social tackles "Should I Check for Null Here?". This talk reveals C++26 Contracts for error handling & bugs! Learn what they are (and AREN'T!), plus how & WHY to use them.
๐ sched.co/21xRf
Tickets: CppNorth.ca
๐ Toronto, July 20-23! #CppNorth
06.06.2025 16:18 โ ๐ 3 ๐ 2 ๐ฌ 0 ๐ 2
CppNorth, The Canadian C++ Conference 2025: Graphics Programming with SDL 3
View more about this event at CppNorth, The Canadian C++ Conference 2025
CppNorth 2025: C++ Graphics with SDL 3! ๐ฎ
Join Mike Shah (@mikeshah.bsky.social) : "Graphics Programming with SDL 3." Get ready to build cross-platform games & multimedia apps with the newly released SDL3 library!
๐ sched.co/21xR8
Tickets: CppNorth.ca
๐ Join us in Toronto, July 20-23! #cpp #SDL
21.06.2025 02:40 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
I think Blender3D 's video editing might actually work well here as you could have shapes follow a path with a bit of work. So if it's something you'll do more than once, you could create some infrastructure there
07.06.2025 11:03 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I use kdenlive for my video editing as of now. So you could basically use keyframes for shapes to represent the current. There may also be 'path' tools or plugins.
07.06.2025 11:03 โ ๐ 3 ๐ 0 ๐ฌ 2 ๐ 0
โญ Game Designer at The Sheep's Meow ๐ Director at Game Devs of Color Expo ๐ซ Previously: Bramble, Fantage, Sony Online Entertainment ๐
Professor of Computer Science, American Studies, and
Ethnicity, Race & Migration @ Yale
(Also two Oscars)
https://www.tkim.graphics
learning | neuroethology | basal ganglia | birdsong | decision-making | natural history | Current K99 Postdoc Rich Mooney @Duke | PhD Christina Gremel @UC San Diego
๐ฎ CTO at Aestro AI Col.
Founder of Simuliz Interactive
๐ Actually an Ms IA Student
โจ๏ธ AI Software Engineer
๐น Game Developer
๐ BSAM member
๐ฎ Co-Founder @ Team KwaKwa
๐ง๐ปโ๐ซ Head of Games Programming at SAE Institute Geneva
๐จ Working on Beach Slap with @hoot.bsky.social
๐ฏ Specializing in Rollback multiplayer, Computer Graphics and Game Jam
๐ eliasfarhan.ch
Low level optimization = high level gains
C++ Developer, Trainer, Speaker, YouTuber
https://www.youtube.com/@cppweekly
Research Scientist NVIDIA โข YouTube Content Creator โข Host of ADSP, ArrayCast, Tacit Talk, The R4 Running Podcast โข https://conorshakory.com
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Postdoc at MIT (he/him) ahdhn.github.io
CS Prof at U of Utah. D line handler. D language evangelist
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
20+ year game dev, and graphics researcher. Currently at EA SEED.
Tech blog:
https://blog.demofox.org/
R&D Scientist @ Industrial Light & Magic, Lucasfilm
The ultimate celebration of gaming's past, present and future - on.games
Game Developer | Software Engineer | Mathematician
Game Programmer @Korotchenko Games
https://about.me/dimitrisevgenidis
C++ Consultant and Trainer. Game developer and lead.
Ex Paris C++ User Group organizer. Avid roleplayer, amateur photographer and occasional winetaster.
I advise, develop, mentor, write, and speak. C++ mostly. One of the Carbon leads. Limited availability; you can ask. Want me to speak? http://gregcons.com/SpeakerKit.aspx She/her.
๐ The C Standard Cannot Be Replaced And Will Never Be Destroyed. ๐
โ Writing: http://thephd.dev
๐ท Avatar KIINGKISMET (https://kiingkiismet.com/)
๐ผ Banner WusdisWusdat (https://wusdiswusdat.crd.co/)
Postdoc at MIT CSAIL and Harvard Medical School. Working on geometry processing for healthcare and biology
https://people.csail.mit.edu/abulnaga/