Albin Jansson's Avatar

Albin Jansson

@cpaste.bsky.social

Technical Sound Designer @ SweejTech and Sweet Justice Sound

50 Followers  |  41 Following  |  6 Posts  |  Joined: 12.12.2024  |  1.6961

Latest posts by cpaste.bsky.social on Bluesky

Soon Stockholm to Los Angeles, super excited! See you there?

23.10.2025 18:03 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Amplifying the Unreal Audio Engine With Extensions and Plugins | Unreal Fest Orlando 2025
YouTube video by Unreal Engine Amplifying the Unreal Audio Engine With Extensions and Plugins | Unreal Fest Orlando 2025

@jaysteen.bsky.social's talk at Unreal Fest 2025 on building audio technologies within the Unreal Engine is now available on YouTube, enjoy! www.youtube.com/watch?v=3jIE...

07.10.2025 20:34 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Using SweejTech Ambience for Blending Ambiences
YouTube video by Weaver Audio Using SweejTech Ambience for Blending Ambiences

Check out Weaver talking about two key aspects of our ambience plugin: distance-based crossfades between ambience zones AND testing it all in the viewportโ€”no game launch needed!

www.youtube.com/watch?v=fIuR...

#GameAudio #UnrealEngine5 #ue5

15.10.2025 13:19 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Putting the final touches on before release. Want to give it a spin? Let us know! #GameAudio #UnrealEngine5 #ue5

30.09.2025 08:50 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Tune in tomorrow! ๐Ÿ”Š๐Ÿ”Š

23.09.2025 15:11 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

See you there?

03.09.2025 10:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Feels like I'm last on the ball here, but Frank Ocean is pretty great ey?

27.08.2025 19:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Pretty sure you had coffee anyway!

27.08.2025 19:10 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Some great additions!

27.08.2025 13:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Weโ€™re looking for a Junior Sound Editor to join our Linear Cinematics and Marketing team. This is a unique early-career role built around growth, mentorship, and hands-on training, purely creative.

20.08.2025 13:34 โ€” ๐Ÿ‘ 22    ๐Ÿ” 12    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 3
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We also heard you like curve editors

18.07.2025 13:06 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3
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plugins/pitchflattener at main ยท samueljustice/plugins General experimentation with Plugins. Contribute to samueljustice/plugins development by creating an account on GitHub.

I made a pitch flattener VST3/AU, great for turning dopplered sirens, screams, or animal cries into pitch-locked, high-energy sci-fi source. Weird, glitchy, artefacty fun. Free AU/VST3 (Mac/Win). Uses Rubber Band + FFT.
๐Ÿ‘‰ github.com/samueljustic...

15.07.2025 18:57 โ€” ๐Ÿ‘ 57    ๐Ÿ” 12    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 0
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We heard you like faders

04.07.2025 10:27 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Introducing Propagation
YouTube video by SweejTech Introducing Propagation

What's next?... www.youtube.com/watch?v=OMi_...

25.04.2025 06:45 โ€” ๐Ÿ‘ 5    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 4

We are so excited to be the audio team behind Neon Giants next title, it's going to be something truly special. (Filled with state of the art SweejTech magic as well).

17.04.2025 17:39 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Holy SWEEJTECH it does AMBIENCE?!
YouTube video by Weaver Audio Holy SWEEJTECH it does AMBIENCE?!

Weaver Audio takes our latest tool for a spinโ€”deep dive, unique use cases, and all. Check it out: youtu.be/_0DI8rXXD_8?...

20.03.2025 06:22 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Not a fan of drawing volumes? Check this out

12.03.2025 15:58 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Weโ€™re excited to announce that SweejTech Ambience is now in beta (0.6.0)! If you're at GDC 2025, come say hello and grab a SweejTech Ambience pin badge! For more info on how to access our software, please reach out to hello@sweej.tech or join our Discord discord.com/invite/6K8Tw...

14.03.2025 16:43 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
SweejTech 005: Automagical Ambience
A look at ambience selection using SweejTech Ambience's Tracer Component. See how line traces automatically detect environments - from forests to indoor spac... SweejTech 005: Automagical Ambience

See how our Tracer Component automatically detects environments using line traces - creating dynamic audio transitions between forests, indoor spaces, and more.
Watch now: swjs.audio/3Dyvuu2
#gameaudio #UE5 #sounddesign

12.03.2025 14:20 โ€” ๐Ÿ‘ 17    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
SweejTech 005: Ambience AreaTypes and Modular Content Switching
Going deeper as we explore AreaTypes, and how our ambience system helps with sound design features like filtering outdoor sounds when indoors, switching cont... SweejTech 005: Ambience AreaTypes and Modular Content Switching

Check out how we utilise our Ambience setup for modular content switching, and simple yet effective technical sound design.

05.03.2025 12:23 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

2 years ago, @cpaste.bsky.social joined our small creative team, happy 2nd!!

03.03.2025 07:55 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

2 years since I landed a dream gig at @sweetjusticesound.bsky.social and @sweejtech.bsky.social ๐Ÿฅณ

03.03.2025 06:39 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
SweejTech 005: Teaser (Ambience)
Introducing SweejTech Ambience: A comprehensive ambient audio system for UE5 that makes it effortless to create living, dynamic game worlds.We will be announ... SweejTech 005: Teaser (Ambience)

Introducing SweejTech Ambience: A comprehensive ambient audio system for UE5 that makes it effortless to create living, dynamic game worlds.

04.02.2025 13:50 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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SweejTech 005: Ambience Volumes A closer look at our Ambience VolumesSweejTech Ambience: A comprehensive ambient audio system for UE5 that makes it effortless to create living, dynamic game...

A closer look at our ambience workflow, focusing on volumes in SweejTech Ambience

12.02.2025 15:17 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3
SweejTech 005: Ambience Volume Reverbs
How reverbs are handled in our Ambience VolumesSweejTech Ambience: A comprehensive ambient audio system for UE5 that makes it effortless to create living, dy... SweejTech 005: Ambience Volume Reverbs

Just released a breakdown on reverb implementation in our Ambience Volumes. We're really happy about the seamless transitions when exploring different environments! https://youtu.be/Hkca-Fxmcyw #gameaudio

26.02.2025 12:57 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
SweejTech 005: Ambience Scatter Spots
A closer look at Scatter SpotsSweejTech Ambience: A comprehensive ambient audio system for UE5 that makes it effortless to create living, dynamic game worlds... SweejTech 005: Ambience Scatter Spots

This week, we're looking closer at our ambience system for scattering spot sounds around the listener! https://youtu.be/3vffHDpNhN0 #gameaudio

21.02.2025 11:20 โ€” ๐Ÿ‘ 16    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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SweejTech HDR: Come for the Sound, Stay for the Workflow | SweejTech SweejTech HDR pairs powerful audio technology with thoughtful workflow enhancements, making a real difference in daily game audio production. By focusing on both technical excellence and practicalโ€ฆ

Discover how SweejTech HDR is transforming UE5 audio workflows - a user shares their experience with our powerful HDR technology

08.01.2025 17:28 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Another example of implementation based on linear speed! I've simply drag-n-dropped the sound to the door object. The creaking loop's gain is controlled by the speed, and impacts are controlled by acceleration - all done from inside the MetaSound #gameaudio

27.11.2024 13:35 โ€” ๐Ÿ‘ 14    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Building Solid Foundations | SweejTech While weโ€™re hard at work on audio features, weโ€™re also building out a foundational layer that will ensure weโ€™re always making the most of the hardware we use, and using it to enhance the quality andโ€ฆ

While we're hard at work on audio features, we're building out a foundational layer to make the most of modern hardware. Read more here: https://buff.ly/3DcklOY

Come chat with us about it on Discord! https://buff.ly/3DavboC

12.12.2024 15:41 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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