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BAEKGEUMDAN

@baekgeumdan.bsky.social

A two-person indie team working on Mixxpell. Wishlist Mixxpell on Steam now https://store.steampowered.com/app/3684760/MIXXPELL/

76 Followers  |  44 Following  |  69 Posts  |  Joined: 04.01.2025  |  2.0312

Latest posts by baekgeumdan.bsky.social on Bluesky

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Witch's forest environment for our wizard fighting game, Mixxpell!
#indiegame #gamedev #Mixxpell #art #screenshotsaturday #godot #materialmaker

23.08.2025 14:22 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I added more trees for my scene!
An autumn forest without Ginkgo and Maple just doesn't feel right as a Korean person.
So I added them, but I dunno...maybe it's my skill issue but they look jarring as heck.
#screenshotsaturday #indiedev #gamedev #GodotEngine #Mixxpell #godot

19.07.2025 21:14 โ€” ๐Ÿ‘ 16    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Testing 4 player PVP
#GODOT #indiegames #IndieDevs #gamedev #Mixxpell #Wizards #screenshotsaturday

12.07.2025 16:32 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That happened and it drove me insaneโ˜ ๏ธ I ended up giving up on retargeting and solved it by appending anim track in Blender..

11.07.2025 16:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#GodotEngine folks, one day, you will reimport animations for which you've changed the bone hierarchy. That day you will go crazy or remember that all this non-sense can be solved by clicking on this button:

11.07.2025 16:02 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Made a ground shader using Ghibli style textures
#MaterialMaker #GodotEngine #shader #IndieDev #gamedev #indiegame

11.07.2025 16:12 โ€” ๐Ÿ‘ 17    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Made a new ground material for my wizard fighting game #Mixxpell
Saw this Ghibli inspired grass on ArtStation, and I thought I should try copying.
Might need some more tweaks, but how does it look?
#MaterialMaker #indiedev #gamed
#GodotEngine #godot

09.07.2025 17:43 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm working on a visual overhaul for my wizard fighting game, #Mixxpell
Added some props, made a new water effect, and changed a lighting.
What should I add next?
Feedback is always welcome!
#indiedev #gamedev #GODOT #indiegame

07.07.2025 14:48 โ€” ๐Ÿ‘ 16    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I'm working on a visual overhaul for my wizard fighting game, #Mixxpell
Added some props, made a new water effect, and changed a lighting.
What should I add next?
Feedback is always welcome!
#indiedev #gamedev #GODOT #indiegame

07.07.2025 14:48 โ€” ๐Ÿ‘ 16    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Been working on water effects for my wizard fighting game #Mixxpell
It took way too long to finishโ€ฆ
Was it worth it?
#indiedev #gamedev #godot #vfx #screenshotsaturaday

05.07.2025 17:23 โ€” ๐Ÿ‘ 34    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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5.
- Made an another mask using same textures and functions, but for the different position value.
- And a shade for the top part using Y channel of world normal.
- Combine all the masks together with the mix function.
It still needs more work, but that was the process so far.
I hope it helps!

05.07.2025 05:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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4. I made a mask for the shade part.
- made another triplanar noise
- multiplied it with the UV noise I made earlier, and then with the world normal, and a vector value for the Y position.
- and used smoothstep and step function to make the hard edge.

05.07.2025 05:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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3. Turned it into a mask for the highlight part
- made an another noise texture with UV panning
- multiplied it with the triplanar texture to create a more organic feel
- used the outcome as a mask to mix between two colors

05.07.2025 05:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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2. Then in the fragment shader
- Added a world normals
- + with triplanar texture
- Ran its Y channel through the Dot and Steps to make the hard edges to the side.

05.07.2025 05:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Errr I'm still figuring it out, but I'll write my process briefely
1. I copy pasted the triplanar texture from generated visual shader code.

05.07.2025 04:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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Water shader progress!!
trying to figure out how to use the shader a proper wayโ˜ โ˜ โ˜ 
I still don't understand how to work with the world normal thing..
#Mixxpell #shader #vfx #indiegame #gamedev #IndieDevs #GODOT

03.07.2025 17:28 โ€” ๐Ÿ‘ 34    ๐Ÿ” 6    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

I really feel like I should study the fundamental things ๐Ÿ˜…

03.07.2025 18:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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playing around with the new stencil features in the 4.5 beta

#godot #godotengine #indiedev #gamedev

02.07.2025 13:41 โ€” ๐Ÿ‘ 29    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 2

Thank you so much!! Feel like I'm on the right path๐Ÿ˜

03.07.2025 17:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you so much! I made the highlight part work thanks to @minionsart.bsky.social
I barely understand how to use a visual shader, so working with shader code is a whole new challenge for me ๐Ÿ˜ญ

03.07.2025 17:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Water shader progress!!
trying to figure out how to use the shader a proper wayโ˜ โ˜ โ˜ 
I still don't understand how to work with the world normal thing..
#Mixxpell #shader #vfx #indiegame #gamedev #IndieDevs #GODOT

03.07.2025 17:28 โ€” ๐Ÿ‘ 34    ๐Ÿ” 6    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚ I love a good pun

02.07.2025 03:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#GodotEngine let you generate a mesh from a curve in 13 lines of code and that just feels quite amazing!
It could even be 10 lines if Geometry3D had the triangulate_delaunay() function!

22.04.2025 16:49 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It looks amazing! Wish I could make something like this ๐Ÿ˜ต

01.07.2025 17:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This is awesome!!!

01.07.2025 17:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Made a shader to go with my mesh generation tool script
#godot #godotengine #gamedev #indiedev

26.05.2025 19:31 โ€” ๐Ÿ‘ 58    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Shader is so difficult ๐Ÿ˜ญ๐Ÿ˜ญ
#Mixxpell #godot #gamedev #indiedev #indiegame #shader #VFX

01.07.2025 15:41 โ€” ๐Ÿ‘ 20    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oooo a wizard game ๐Ÿ’š

29.06.2025 20:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh thank you so much for your suggestion!! I'll look right into it!!

29.06.2025 20:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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It looks much much better than before, but it's still missing a lot of things to be a witch's forest...๐Ÿค”
What should I add next?
#indiedev #gamedev #Mixxpell #GODOT #indiegame

29.06.2025 18:28 โ€” ๐Ÿ‘ 34    ๐Ÿ” 6    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

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