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Myth Machine

@devmythmachine.bsky.social

Indie developer making games in my spare time! UE5, Steam/PC

169 Followers  |  1,173 Following  |  70 Posts  |  Joined: 02.02.2025  |  2.2067

Latest posts by devmythmachine.bsky.social on Bluesky

I was going to be angry if this wasn't menu related

21.12.2025 21:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
About Fishing on Steam Cast your line into calm waters and feel the quiet pull beneath the surface. Each cast brings rewards, but some things you reel in were never meant to be found.

This looks absolutely incredible!

07.12.2025 17:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ahhh I need to add this too

29.11.2025 16:47 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Congratulations!

28.11.2025 17:48 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Full game loop in regardless how rudimentary it is, is a massive achievement well done!

22.11.2025 20:20 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Looks incredible!!

15.11.2025 12:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This looks unbelievably smooth - did you do the art and anim yourself?

14.11.2025 22:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

making your own tools is one of the best things you can do in your game development process

14.11.2025 01:38 โ€” ๐Ÿ‘ 143    ๐Ÿ” 30    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1

I love this idea! Seems like a beneficial move for both parties.

13.11.2025 21:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

A journey of a thousand miles begins with a single step!

12.11.2025 17:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I enjoyed this article a lot! AI feels inevitable, although with the amount of money people are pouring into it I think a crash is on the horizon. We'll consolidate down to a few different key players and continue to bury it's way into OS's and key DCC's. Like a tick.

12.11.2025 09:06 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Fun fact. The mechanic of this infinite wedding dine room is inspired by retro game. The world scrolling can technically be done with GameObject and object pooling, but I think instanced rendering will be better for the performance. ๐Ÿงต

#gamedev #devlog #madewithunity #IndieGame

12.11.2025 06:17 โ€” ๐Ÿ‘ 32    ๐Ÿ” 7    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I love this art, it's a nice blend styles! Is it all post processing? What's your engine?

10.11.2025 19:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm developing a first-person puzzle escape game, Back Alley.

Implemented an early event scene! Syncing animation, sound, and UI was toughโ€”but seeing it all come together is incredibly fun.

Still a long way to go, but I'll keep going!

#screenshotsaturday #gamedev #indiegame

08.11.2025 14:25 โ€” ๐Ÿ‘ 35    ๐Ÿ” 7    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Hello World Builder Gameplay Teaser
YouTube video by Agency Hello World Builder Gameplay Teaser

Showing some of our Builder gameplay for "Hello World" a post-AI apocalypse builder game with robot friends.

#gamedev #indiegames

www.youtube.com/watch?v=_E9f...

07.11.2025 15:37 โ€” ๐Ÿ‘ 16    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Stretchmancer on Steam STRETCH THE WORLD, SAVE THE GALAXY! In this smartly funny First Person Puzzler, you are THE STRETCHMANCER. Squash and stretch your environment to solve fiendish puzzles and defeat the Claustro Empire....

Oh and wishlist the game here! ๐Ÿค™: store.steampowered.com/app/2929290/...

02.11.2025 18:31 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That makes total sense! So you never need to go back in order to take another route to get to the exit?

02.11.2025 14:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Well done! Any release is a reason to celebrate!

02.11.2025 13:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That makes sense!

Do you have a maximum backtracking amount the play can do?

(Sorry for the q's, I'm curious about proc gen for my own projects)

02.11.2025 13:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Does this generation allow for 'islands' in the middle, or will I always be able to find the exit if I hug the left (or right) wall the entire time? Are there any clues to finding the correct way through the maze?

02.11.2025 11:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Looks cool though!

02.11.2025 09:45 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

In my opinion we've got to stop talking about the engines in terms of which is better for beginners.

I made Demeter in 9 months with zero experience using UE5 and only using blueprints.

If I started with Unity because I'm a beginner, the game never would have been made because I can't program!

01.11.2025 10:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I didn't even know the deck had accelerometers!!

01.11.2025 10:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This looks great! How about a lighting pass on playable space versus dressing? I'm not sure where I'm supposed to run as the player currently.

29.06.2025 19:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Top ranked games in the TheGDG Game Jam 5.0

We won!

Thank you to everyone who voted, and well done to everyone who participated. It was a surprisingly difficult theme but there were some excellent entries!

Now to make it into a full release...?

#indiedev #indiegame
#thegdgjam #gamejam #games #gaming #videogames

itch.io/jam/thegdg-g...

23.06.2025 14:00 โ€” ๐Ÿ‘ 15    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
TheGDG Game Jam 5.0 A game jam from 2025-06-01 to 2025-06-22 hosted by TheGameDevGroup. What is a Game Jam? A Game Jam is where several developers come together over a short period of time to create a game project. Gener...

4 days left to vote! Please take a look at the GDG jam 5 entries and rate our work! (Also vote for our goblin game he's so cute!)

#indie #gamedev #indiedev #gamejam

itch.io/jam/thegdg-g...

18.06.2025 20:45 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Do up down left right all call the same follow logic? Are you calculating in degrees and it's getting a funky 0.0001 degree when it goes up? Does it think the player is still in the way and is pathing to avoid collision? That's all I can think of off the top of my head.

15.06.2025 19:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

If you're a solo dev or small indie, you can't expect to be the best at everything. As long as you can put your ego aside and understand which advice to take and which to ignore (and build up a network of people who are willing to give advice!) then you'll be in a strong position imo.

13.06.2025 13:42 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

UI is the absolute worst. I've never found any software that handles it gracefully.

Wait until you design for 2k, 4k, ultra wide, super ultra wide etc. just the pits

12.06.2025 08:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

ใŠใ‚ใงใจใ†๏ผsteam ใงๅ‹•ใใฎใฏ็ด ๆ™ดใ‚‰ใ—ใ„ๆฐ—ๆŒใกๆ–ฐใŸใซใ ใ‚ˆใญ

12.06.2025 08:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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