Nathan Altice's Avatar

Nathan Altice

@altice.bsky.social

Game designer, researcher, and archivist. Synth destroyer. Makes old things new. Teaching Professor of Computational Media at UCSC. Wrote I AM ERROR.

814 Followers  |  118 Following  |  35 Posts  |  Joined: 30.12.2023  |  1.9881

Latest posts by altice.bsky.social on Bluesky

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Search LibGen, the Pirated-Books Database That Meta Used to Train AI Millions of books and scientific papers are captured in the collectionโ€™s current iteration.

Just a reminder to check for your name in this list of books that OpenAI trained from. If your name is there, they probably owe you several thousand dollars.

OpenAI cried that if everyone eligible author files, the company will go bankrupt, so I'm alerting every author I have ever spoken to.

06.09.2025 06:31 โ€” ๐Ÿ‘ 11965    ๐Ÿ” 9866    ๐Ÿ’ฌ 226    ๐Ÿ“Œ 743
The book cover for Paul Virilio's Lost Dimension (1991). The graphic design is a nightmare: fish are swimming around a red torii in inky blackness. The title and author text have a fold effect and gradients that look like shit.

The book cover for Paul Virilio's Lost Dimension (1991). The graphic design is a nightmare: fish are swimming around a red torii in inky blackness. The title and author text have a fold effect and gradients that look like shit.

You all can stop searching, because I found the worst academic book cover of all time.

09.09.2025 00:21 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Quite possibly one of the best/unfortunate typos from an academic text I've ever run across. (From MacKenzie's Human-Computer Interaction 2E textbook.)

28.08.2025 19:34 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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AGAINST AI

teachers!

excited to share a new website at this late date of Aug 15 to try to help us collectively prepare for back to school in the interpretative humanities classroom assaulted by the AI grift, so we don't have to go it alone.

take a look, share, + most importantly: CONTRIBUTE
against-a-i.com

15.08.2025 17:39 โ€” ๐Ÿ‘ 746    ๐Ÿ” 427    ๐Ÿ’ฌ 42    ๐Ÿ“Œ 58
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We've acquired the historic game magazine Computer Entertainer.

As in, we got the rights. We own the magazine. And we're putting it into the Creative Commons for anyone to use for free.

Learn more: gamehistory.org/computerente...

06.08.2025 14:00 โ€” ๐Ÿ‘ 3809    ๐Ÿ” 1152    ๐Ÿ’ฌ 43    ๐Ÿ“Œ 90
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This is amongst the most impactful two minutes of broadcasting Iโ€™ve ever seen.

By Emma Murphy, International Editor, ITV News. #Gaza

04.08.2025 21:52 โ€” ๐Ÿ‘ 4553    ๐Ÿ” 3303    ๐Ÿ’ฌ 169    ๐Ÿ“Œ 416

what strikes me about ai music is how it reproduces a particular style of mainstream engineering/production. not surprising since iโ€™m sure most folks donโ€™t recognize that part of the artistic equation, but iโ€™m still frustrated that music is decomposed into genre/lyric/instrumentation only

18.07.2025 18:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
ROMchip ROMchip: A Journal of Game Histories is a platform designed for the advancement of critical historical studies of games.

๐ŸŽฎ๐Ÿ“œ Itโ€™s that time of year game history friends! ๐Ÿ“œ๐ŸŽฎ

The July 2025 issue of ROMchip: A Journal of Game Histories is HERE! ๐Ÿ•น๏ธ๐Ÿ“– www.romchip.org ๐ŸŒŸ get cozy, get reading ๐Ÿ“šโœจ

SUBSCRIBE: eepurl.com/crCul1
DONATE: bit.ly/3ve1oqZ

๐Ÿงต below!

03.07.2025 15:32 โ€” ๐Ÿ‘ 58    ๐Ÿ” 28    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1

Look at this beautiful screenshot

04.06.2025 22:36 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Donate to Support UCSC Dining Hall Workers' Strike on May 1st!, organized by Riley Pickenpaugh Our chapter of YDSA is raising money to help support our campusโ€ฆ Riley Pickenpaugh needs your support for Support UCSC Dining Hall Workers' Strike on May 1st!

UCSC dining hall workers need support for their May 1st strike. Their goal is a modest $500, so please kick in if you can. gofund.me/03fde845

30.04.2025 18:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A picture of the first screen of the Cherry Cough Syrup level 'Membrane.'

A picture of the first screen of the Cherry Cough Syrup level 'Membrane.'

I'm hoping to have Cherry Cough Syrup finished by summer. All mainline levels are in place. Brand new UI. Lots of quality of life improvements. Now all the hard work of wrapping up loose ends.

27.04.2025 03:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This would be both a great look and a great sound design approach to a motorcycle racing/traversal game.

25.04.2025 21:41 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

eerie how close our lists are, though blue jay way is my #1 and i really like the anthology version of tomorrow never knows

24.04.2025 22:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Neither am Iโ€”only our books are.

14.04.2025 22:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'll also add, somewhat immodestly, that I'm on some next-level bullshit with my class slides.

14.04.2025 22:16 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I'm using this design to illustrate how Bogost structures the book, i.e., bookending individual examples of game criticism with an opening and closing argument about what game criticism is (and could be).

Ten years on, it's also a nice snapshot of what games were in conversation at the time.

14.04.2025 22:09 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

A big part of this class is teaching students how to read and analyze difficult texts, whether they be academic papers or magazine images or YouTube videos. But I'm also trying to *demonstrate* the production of arguments using those same media, especially the medium of graphic design via slides.

14.04.2025 22:06 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A title slide reading 'How Do We Talk About Video Games?' incorporating an image of the game Florence.

A title slide reading 'How Do We Talk About Video Games?' incorporating an image of the game Florence.

A slide that provides a subway map-style layout of the chapters in Ian Bogost's How To Talk About Videogames.

A slide that provides a subway map-style layout of the chapters in Ian Bogost's How To Talk About Videogames.

At some point, I'll share more about my new class, Games as Technical Culture (now on my second iteration), but for now I'm excited to finally have a class that incorporates @ibogost.bsky.social 's How to Talk About Video Games as a means to talk about culturally-informed game criticism.

14.04.2025 22:06 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It's CHARITY MEGABUNDLE TIME! And there's some absolute gems in this one, including Tunic which is just an all-timer and everyone should have it in their library.

So let's do a little thread showcasing some of the games, and also the tools you might find handy to navigate this & other Itch bundles.

27.02.2025 20:24 โ€” ๐Ÿ‘ 263    ๐Ÿ” 156    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 3
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ROMchipJournal - Twitch Tinahacks Runs Super Mario World All Castles! | ROMchip Journal Fundraiser 2025 | !donate !schedule !raffle

Itโ€™s the @romchip.bsky.social fundraiser stream today!! 12 hours of game goodness streamed by various cool people to raise money to keep ROMchip going and open to everyone. Watch and donate!

twitch.tv/romchipjournal

22.02.2025 17:32 โ€” ๐Ÿ‘ 8    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Evocative posing, detailed line work, great colors. Really nice work!

21.02.2025 07:02 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Exceptionally thoughtful writing about exceptionally interesting games. ๐Ÿ‘‡

17.02.2025 03:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Kendrickโ€™s boldest move mightโ€™ve been bringing back ragged boot cut jeans with the early 00s wash.

10.02.2025 01:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

we can and should be candid about what it means if someone says that they want to accumulate and centralize (and therefore validate or invalidate) the entire world in the form of data. what does that kind of central authority describe? on its face we're describing systems of authoritarian nature.

26.01.2025 18:46 โ€” ๐Ÿ‘ 56    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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I've developed a new slide design style this quarter that I'm really happy with. It has a touch of 90s editorial graphic design.

20.01.2025 03:08 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You literally canโ€™t walk past Jigglypuff ice cream and not buy it.

14.01.2025 03:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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My family thought I was joking when I said Skibidi would feature heavily in my day one lecture for Games as Technical Culture. It's like they don't even know me.

29.12.2024 19:44 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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gonna tell my kids this was Skibidi Toilet

29.12.2024 19:36 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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If all this stuff is worthless, mind if we just take it? How 21st Century tech is doing the old colonial grift all over again.

The AI industryโ€™s seizure of other peopleโ€™s property, declaring it to be worthless, then pricing it at a premium once โ€œprocessedโ€ through them, has a historical precedent, and itโ€™s not a good look. Yup. Itโ€™s good old colonialism.

open.substack.com/pub/joelmorr...

19.12.2024 08:52 โ€” ๐Ÿ‘ 516    ๐Ÿ” 220    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 11
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Posting Less Everyone's Doing It

โ€œHow do you live a digital life whose primary byproduct isnโ€™t resentment? The most straightforward way: you stop posting. You leave the party.โ€

15.12.2024 15:54 โ€” ๐Ÿ‘ 142    ๐Ÿ” 39    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 4

@altice is following 20 prominent accounts