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Danny Becker

@dbeckerdesign.bsky.social

Video Game Designer, among other things. Starfield Fallout Dishonored etc.

128 Followers  |  186 Following  |  31 Posts  |  Joined: 20.09.2023  |  1.9725

Latest posts by dbeckerdesign.bsky.social on Bluesky

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Knights are still missing heads, I'm undecided on the look I want. Some WIP Nurgle kit bashing as well.

15.01.2025 18:54 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

For the dk games community, do you know if spilbar / dkgame fredagsbar are posted about somewhere else? I only bump into them because of Facebook πŸ₯²

09.01.2025 08:53 β€” πŸ‘ 0    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Work in progress Nurgly Chaos Chariot.

14.01.2025 18:10 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Basing some Chaos Warriors. I like the way they turned out.
Working on putting together the spearhead box.

12.01.2025 16:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Curious if there's a GDC roundtable (or other more open venue) on industry mission/level scripting. I'm really curious what different studios are doing these days, especially with regard to Unreal and the pivot away from sublevels to grid streaming.

14.02.2024 17:09 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

Boop the buttons! Maybe. I have no idea either.

09.02.2024 20:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I really like traveling by train. That said, the people who manage the logistics probably need to play more transport fever 2, so I don't get stuck on a train in a danish village for the entire day.

09.02.2024 13:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Why not both! :)

07.02.2024 09:54 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I appreciate your commitment to the facts.

07.02.2024 09:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Sometimes you just want coffee flavored milk. :)

07.02.2024 09:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

@gamedevlist.bsky.social I would like to be on this list of I'm not already. Thanks!

06.02.2024 17:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Some of my favourite builds from the year, pretty much all conversions, the titanfall armiger is definitely my best, it took a lot of work but came out great and I learnt a lot from it

23.12.2023 10:37 β€” πŸ‘ 171    πŸ” 37    πŸ’¬ 8    πŸ“Œ 1

I've been advised by my 401k holders website that I just need to increase my contribution to 90% of my income so I don't die in abject poverty.

07.12.2023 10:20 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Girl by Moonlight A game about the tragic struggles and defiant triumphs of a group of magical girls resisting an oppressive society. Girl by Moonlight explores the heartbreak of denying who you really are, and the tra...

Girl by Moonlight by Andrew Gillis (@andrewgillis.bsky.social) is a game about the tragic struggles and defiant triumphs of a group of magical girls resisting an oppressive society.

Core book available now: evilhat.com/product/girl...

Zine by Moonlight stretch goals coming out later this month!

06.12.2023 22:53 β€” πŸ‘ 11    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

I've been thinking about a very similar concept recently. In my mind there was only one ship, but no reason there couldn't be two. Map layouts determined by a ruleset in a campaign game where part of the meta structure is building the ship.
Skirmish scale campaign miniatures game, turnip 28 in space

10.11.2023 21:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Have you read walk away by Cory Doctorow?
I like your idea. Which also means I have no money to give you. But maybe you can make it anyway :)

10.11.2023 00:08 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
DriveThruRPG

Vaesen (pdf) is FREE on Drivethru!!
preview.drivethrurpg.com/en/product/3...

Picking this up is a no brainer.
If you want to know why, check out this video
www.youtube.com/watch?v=HuRU...

30.10.2023 16:13 β€” πŸ‘ 23    πŸ” 14    πŸ’¬ 1    πŸ“Œ 1

You are doing the good work of the people, thank you for your service.

04.10.2023 10:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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#NoctisLabyrinth is a compilation of modules for World of Dungeons. Mod 1: Finding the Singing Stone is designed for pick & play, no-prep required.

It holdsΒ expanded char gen rules, a map dotted with dangerous locations, exciting encounters, & rules for exploring the lands of the Red Desert.

14.09.2023 18:24 β€” πŸ‘ 16    πŸ” 7    πŸ’¬ 1    πŸ“Œ 6
Preview
The Real History of the Luddites w/ Brian Merchant - Tech Won’t Save Us A left-wing podcast for better technology and a better world. | <p>Paris Marx is joined by Brian Merchant to discuss the history of the Luddites, why we have their story all wrong, and what we can le...

TIL that luddites weren't anti-tech, they were anti-exploitation via tech. They suggested innovation which wasn't picked up by industrialists because it would empower workers. Thanks as always @parismarx.bsky.social and @bcmerchant.bsky.social for the insight.

www.techwontsave.us/episode/187_...

30.09.2023 16:33 β€” πŸ‘ 147    πŸ” 46    πŸ’¬ 0    πŸ“Œ 0

The only way forward is to keep treating yourself! Don't give your rational mind any time to realize how far you've gone. Bring on more treats!

29.09.2023 12:53 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm so lost in my old Cyberpunk save. Time to start fresh. :D

26.09.2023 09:22 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Agreed. I'm generally not a fan of the random mini game stuck into a different type of game to simulate something like lockpicking. I don't really like chance skillchecks either though. I'd rather just succeed or fail consistently and have be able to gain the ability to succeed through RPG elements.

26.09.2023 09:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Ooh, I am very interested. Tyranids were my first "army" when I started painting/playing 1,000 years ago. They still hold a special place in my heart.

26.09.2023 08:40 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I recall in the Arkane Austin office we had a Fuck Ladders poster. We did end up making climbable chains, which I thought worked pretty well.
I feel like the recent Far Cry games might have done alright with ladders as well...

26.09.2023 08:35 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I agree.

26.09.2023 08:33 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This is why the guillotine was originally invented.

24.09.2023 16:42 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Cyberpunk 2077, in anticipation of the upcoming new content.

24.09.2023 16:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's probably safer if only the people at the very top have ideas.

22.09.2023 21:30 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Working as intended.

22.09.2023 21:18 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

@dbeckerdesign is following 20 prominent accounts