Learned this evening that another former Unity colleague passed away recently. Such terribly sad news. my time at Unity was spent predominantly with 2 people, travelling the world (literally) and giving talks on Unity. I learned so much from them, mostly about how to be a good human. Gutted, again.
09.10.2025 21:51 β π 1 π 0 π¬ 0 π 0
I've become increasingly interested in keyboards (computery ones) recently - the amount of hours I've spent watching YouTube reviews by people I don't know talking about topics I have little knowledge in, is worrying, but enjoyable.
I think it's the lovely combination of tech, aesthetics and asmr
09.10.2025 14:41 β π 0 π 0 π¬ 0 π 0
Figma is really versatile, but I think a lot of people just jump striaght in to it and make it their own thing - which isn't great in the long-term.
There are tools and capabilities of the software that exist for a reason - and it's better for everyone to take the time to learn and utilise them!
09.10.2025 09:14 β π 0 π 0 π¬ 0 π 0
Some designers use Figma as just a tool to enter PNGs and hook up prototypes - others just draw lines between screens.
Some designers used it as their design tool, creating graphics and images directly in Figma itself.
Some made components, others (most) didn't.
09.10.2025 09:14 β π 0 π 0 π¬ 1 π 0
Been living in Figma a lot recently, really getting to know and understand the software.
I've used Figma a bunch over the years, but mainly from a developer perspective as a way to receive designs and flows from designers.
Let me just say that the way these designs were done varied significantly
09.10.2025 09:14 β π 0 π 0 π¬ 1 π 0
Iβm getting to the end of my planned period of βtransitionβ away from games and in to UX and product design.
Itβs really exciting, but the imposter syndrome multiplied by the anxiety with a sprinkling of fear is a really lovely combination of feelings to overcome!
08.10.2025 14:44 β π 0 π 0 π¬ 0 π 0
how much time have you put in to it now?
07.10.2025 08:46 β π 0 π 0 π¬ 1 π 0
The Grand Appeal are such a small, but incredibly passionate team. I know how much effort they've put in to the trail, the exhibition and the auction - they should be so so proud to have delivered something that means a huge amount to the people of Bristol.
03.10.2025 12:05 β π 0 π 0 π¬ 0 π 0
The Gromit Unleashed 3 trail officially came to a close last night, culminating in the auction.
In total the auction raised Β£1.9m, which is a staggering amount of money.
I only played a small part by helping bring the app to life, but I'm really proud to have been able to contribute.
03.10.2025 12:05 β π 3 π 0 π¬ 1 π 0
Don 'Zeus' Norman.
03.10.2025 08:58 β π 0 π 0 π¬ 0 π 0
Part of my UX...ermm *journey* (urgh) is about learning some of the historical changes and moments that have ocurred. I'm having such a great time picking through the history and changes that have taken place. It's like reading Homer's Odyssey or Iliad but with a product design twist
03.10.2025 08:58 β π 0 π 0 π¬ 1 π 0
What Brad Frost calls 'Atomic Design' isn't (and even in 2015) new or revolutionary - people are quick to call him out on that, but what is important is the sharing of knowledge. Particularly at that time. When the process and client expectations were so rigid back then, things neeed to change.
03.10.2025 08:58 β π 0 π 0 π¬ 1 π 0
It's a big reason why tools like Figma have become so popular - really lowering the technical barriers for designers and creatives to show and interact with their work, to get a better understanding of it.
03.10.2025 08:51 β π 0 π 0 π¬ 0 π 0
Whilst you don't NEED to be technical to get great creative results, being able to manipulate the process to help iteration and expand and share your ideas effectively is incredibly useful.
03.10.2025 08:51 β π 0 π 0 π¬ 1 π 0
When deciding to switch from game development to UX and product design, I thought hard about a lot of the skills I would bring with me. One of the main ones I think is how a technical understanding of building...*things* can really positively impact the creative output.
03.10.2025 08:51 β π 0 π 0 π¬ 1 π 0
Really enjoyed this (albeit 10 year old) video from Brad Frost about Atomic Design. It's really interesting switching to a new industry and hearing stories of people in a similar boat to me - straddling the line between technical and creative.
"oh, so you code. Sit with the Ruby folks over there"
03.10.2025 08:51 β π 0 π 0 π¬ 1 π 0
Yeah, I've been processing the stats recently.
Number 9 was the love actually one, so let Berny know if you see her around!
02.10.2025 12:00 β π 0 π 0 π¬ 0 π 0
Hey Gav, a little stat for you. Gnarlybot was the 10th most found sculpture on the trail!
02.10.2025 11:39 β π 0 π 0 π¬ 1 π 0
*GIF of all the thunderbirds laughing*
16.09.2025 18:54 β π 1 π 0 π¬ 0 π 0
Ah, finally got to the end of a frustrating and stressful situation with a client not paying invoices.
Trust your instincts.
Also, pay people that you owe money to and donβt ghost them for months.
16.09.2025 18:10 β π 2 π 0 π¬ 0 π 0
YouTube video by PhoebeBridgersVEVO
Phoebe Bridgers - Motion Sickness (Official Video)
I fell in love with this song 8 years ago within the first 10 seconds of hearing it.
Sometimes you hear a song or album that just speaks to something inside you. It can be the sound of the instruments, the lyrics, the voice, the production.
Sometimes it's everything.
16.09.2025 09:19 β π 1 π 0 π¬ 0 π 0
I compromised by re-formatting my external SSD and re-structuring the partitions.
15.09.2025 09:46 β π 0 π 0 π¬ 0 π 0
My wife asked me what my plan was for this morning and I replied "making sure my iPod is up to date".
She replied with :
"So you're procrastinating, what should you be doing?"
Fair.
15.09.2025 09:33 β π 2 π 0 π¬ 2 π 0
Absolutely would love a cricket game with a Dan Marshall twist
12.09.2025 19:30 β π 1 π 0 π¬ 0 π 0
Been in such a funk this week. Things out of my control have really impacted my mental state have really derailed what I planned to get done.
I gave up trying yesterday and just leaning in to it knowing that Iβll come through it and be okay shortly.
12.09.2025 13:07 β π 1 π 0 π¬ 0 π 0
A job listing on LinkedIn for a Vibe Coder at Adaptify SEO.
An actual job listing, on LinkedIn.
10.09.2025 08:30 β π 0 π 0 π¬ 2 π 0
oh I missed this - happy birthday for yesterday xx
10.09.2025 08:22 β π 1 π 0 π¬ 0 π 0
AXYZ on N64?!
10.09.2025 07:20 β π 2 π 0 π¬ 1 π 0
product design @ planetscale Β· ex-github Β· vim enjoyer
jasonlong.me
βοΈ UX & product design | π¨ Interface & graphic design
Books and retro video games
πΆοΈ Neurospicy
π Suit loving, cravat wearer
π Medium: https://medium.com/@EMScotty
Author and speaker. Books include: How Design Makes The World, The Myths of Innovation, Making Things Happen & The Year Without Pants.
Seattle, WA
scottberkun.com/about/
Industry-based sociologist. UX Strategy and Research. Enterprise Software. Future of work. Foresight. Also photography. π¨π¦ living SF Bay Area. Working on a book on strategic foresight to be published by Routledge. More: https://www.samladner.com/
Human Interface Designer on the Apple Design Team β’ Food, wine, running, and an undying love for San Francisco β’ π³οΈβπ β’ he/him/his
VP Design @ Figma. New here.
Design Manager @ Figma // Co-creator of Hello Weather. Ex-Twitter and some other stuff. he/him
π https://jonas.do
π @helloweather.com
Product, Discovery/UX Research, Design; Fractional/Advisory+ hands-on consulting π» w Stripe, Meta/FB, MetaLab, Hootsuite | Founder, Nova Ray Consulting-helping solve interesting & purposeful problems.
π DUB>ORD>YVR> St.Johnβs NL
π Outdoor adventure ππ²π»π΅πΌββοΈπ
Human-centered everything. Doing product at @factal.com, singing on Capitol Hill, mom-ing always and everywhere, fixing signs in your museum. Pay your interns! (she/they) frankleolinsky.com
Product Design | UX Design | Web Design
Working in web apps, websites, and UX consultation wherever I can.
Based in Colorado
Lighthearted takes on UX, creativity, and other goofy thingsβby a technology wunderkind who grew up to be a product designer, and former agency developer.
Was really into Poppins before it went mainstream.
Currently in Seattle.
Designer, researcher, author.
Treat motivated.
Information Architect
Books: Duly Noted, Living in Information, Information Architecture: For the Web and Beyond
More IA: https://jarango.com
Course: http://ia.wtf
At Work: Senior Director of Product Design at Roofr. Professional stuff here: https://timmckenna.design/
At Home: TTRPG Games, Drums, Art. Talks about too many interests.
Personal Account / My Views
UX Strategy: Apple System 7, Newton, & Apple HI guidelines. UX Director Symbian, managed Mobile UX at Google, creative director frog design SF. Head of Product for two startups. Google Physical Web + Android UX research. Semi-retired
Creative Developer / Game Engines / IO-Interactive / Shaders / Live Music / Stop-Motion Games / Horror Films / Music Festivals / TCG / Brit in Copenhagen
Director of BAFTA-winning indie game studio Size Five Games
EARTH MUST DIE | Lair of the Clockwork God | The Swindle | Behold the Kickmen | Ben There, Dan That! | Time Gentlemen, Please! | Gun Monkeys | Privates | Gibbage
www.sizefivegames.com
Design Architect @unitygames Unity nerd since 2006. Indie Dev, Delorean nerd, Author, SYNTHWΞVE artist. Views mine! he/him. @willgoldstone on the twits.
π₯ Director & Designer for Aardmanπ₯ Passion project indulger π£ Keynote Speaker π Author of βDo Flyβπ₯ Noise maker under the alias of Project Toy