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David

@warddav16.bsky.social

Game engine programmer. Thoughts and opinions are my own. Mostly here to re-post game programming articles.

42 Followers  |  112 Following  |  13 Posts  |  Joined: 21.11.2024  |  1.6738

Latest posts by warddav16.bsky.social on Bluesky

Ted Bendixson – Most of your projects are stupid. Please make some actual games. – BSC 2025
YouTube video by Better Software Conference Ted Bendixson – Most of your projects are stupid. Please make some actual games. – BSC 2025

Another great talk, loving this conference. Really like the "here's what to care about/care about later" code examples. Think a lot of people get stuck on that in lower level programming that you don't need the whole world solved upfront. www.youtube.com/watch?v=Ca53...

31.07.2025 13:50 — 👍 0    🔁 0    💬 0    📌 0
Dennis Gustafsson – Parallelizing the physics solver – BSC 2025
YouTube video by Better Software Conference Dennis Gustafsson – Parallelizing the physics solver – BSC 2025

Enjoyed this talk on writing thread pools and synching up heavily dependent systems, especially the Q&A
www.youtube.com/watch?v=Kvsv...

24.07.2025 16:34 — 👍 0    🔁 0    💬 0    📌 0

I struggled to get into the lies of p dlc at first, but after the first section it was just as good as the base game. High recommend

15.07.2025 01:38 — 👍 0    🔁 0    💬 0    📌 0
Preview
Path Tracing Optimizations in Indiana Jones™: Opacity MicroMaps and Compaction of Dynamic BLASs | NVIDIA Technical Blog The first post in this series, Path Tracing Optimization in Indiana Jones™: Shader Execution Reordering and Live State Reductions, covered ray-gen shader level optimizations that sped up the main path...

New blog post: developer.nvidia.com/blog/path-tr...

15.05.2025 16:39 — 👍 29    🔁 13    💬 0    📌 0

Loving blue prince, every time I think "its over I did it" there's another big world off puzzles I just stepped into.

16.04.2025 14:55 — 👍 1    🔁 0    💬 0    📌 0
Vertigo
YouTube video by Loralee - Topic Vertigo

Vertigo is now out! This one's been a whirlwind, but I am so excited to share it with you all. Your support means the world. Spotify release is TBD due to distribution error, but I'll keep you updated! 💙 #musicsky #musiciansky #indiesky #originalmusic #singersongwriter

youtu.be/QN1V1hRd6L0?...

11.04.2025 13:15 — 👍 4    🔁 1    💬 0    📌 0

Great new song from sleep token, excited for the full album. Can't wait to see them this fall

04.04.2025 14:08 — 👍 0    🔁 0    💬 0    📌 0
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From Loralee’s upcoming album, ‘Feeling OK’ discovers the beauty in imperfection Michigan-based artist Loralee’s new single ‘Feeling OK’ is a delicate fusion of bedroom-pop, singer-songwriter folk and a smattering of indie-R&B.

"Built on acoustic strings and lulling keys, this track gradually unfolds like the blossoming of the first golden hour of Spring, with rays of soft light streaming through a newly green forest after the long winter" - Unrecorded #musiciansky #musicsky #indiemusic
unrecordedmu.com/2025/03/12/f...

13.03.2025 17:12 — 👍 2    🔁 1    💬 0    📌 0

Monster train is (I think) my most played game on steam and Im pumped for Monster Train 2. About to try the demo!

05.03.2025 01:08 — 👍 0    🔁 0    💬 0    📌 0
Preview
Feeling Ok Loralee · Feeling Ok · Song · 2025

My new single Feeling Ok is out now! This song talk about the inner battle between artistic perfectionism and contentedness. I hope you enjoy this mellow addition to your morning. #musiciansky #musicsky #indiepop #bedroompop #indieartist #smallartist #womeninmusic

28.02.2025 13:57 — 👍 2    🔁 1    💬 0    📌 0

I loved legends arc, excited for ZA. Combat was one of the weaker points of Arc, very interested to see how the real time seeming elements shake it up

27.02.2025 19:52 — 👍 0    🔁 0    💬 0    📌 0

I've been reading severance fan theories and my daughter watching little bear, and I can't help but make theories about the bears being a severed experiment from lumon.

27.02.2025 15:54 — 👍 0    🔁 0    💬 0    📌 0

Last night's hockey game of us v Canada was probably one of the most intense games of hockey I've ever watched

16.02.2025 15:52 — 👍 1    🔁 0    💬 0    📌 0

Severance continues to be one of the best shows in season 2. Wow that last episode

10.02.2025 13:39 — 👍 1    🔁 0    💬 0    📌 0

Really enjoy the note on writing down annoyances. Need to start doing that myself, rather than my current process of just rediscovering them again every couple months :)

03.02.2025 13:37 — 👍 2    🔁 0    💬 0    📌 0
Preview
Seasick Loralee · Seasick · Song · 2025

Seasick is out now! My new song tells the story of a ghost lost at sea, trying to remember how she died. Give it a listen on Spotify or your favorite streaming site. :) 🌊🌬💙
#songwriters #musiciansky #musicsky #indiemusic #folkmusic #bedroompop #originalmusic

31.01.2025 13:39 — 👍 10    🔁 2    💬 1    📌 0

Combat in eternal strands is really sweet. Feels easy to be creative. Also easy to die while trying to be creative..

31.01.2025 05:55 — 👍 0    🔁 0    💬 0    📌 0

Just finished nine sols, what a beautiful game

26.01.2025 20:43 — 👍 2    🔁 0    💬 0    📌 0
Preview
Why Animal Well's home-brewed engine was key to its success How an off-hours project, a rising YouTuber, and a unique Discord-driven release strategy came together for a game-of-the-year candidate.

@gamedeveloper.bsky.social’s @samred.com talks with Billy Basso and his business partner, @dan-adelman.bsky.social, about Basso’s side-scrolling adventure game, @animalwell.bsky.social.

www.gamedeveloper.com/design/why-a...

#gamedev #gamedevelpoment #animalwell #indiedev #indiegame

27.11.2024 22:21 — 👍 14    🔁 6    💬 0    📌 0
Screenshot from the book table of contents.

Screenshot from the book table of contents.

The GPU Zen 3 book is out, perfect timing for the Holiday Season! www.amazon.com/GPU-Zen-Adva...
So many fantastic-looking articles!

Together with my teammates, we have also contributed a chapter: "Differentiable Graphics with Slang.D for Appearance-Based Optimization".

27.11.2024 00:01 — 👍 75    🔁 15    💬 1    📌 1
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Played a bit more with AO and sunlight colors, now it's even more dramatic 🥰

26.11.2024 21:13 — 👍 59    🔁 3    💬 2    📌 0
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GitHub - electronicarts/gigi: A framework for rapid prototyping and development of real-time rendering techniques. A framework for rapid prototyping and development of real-time rendering techniques. - electronicarts/gigi

A quick way to get started experimenting with @shader-slang.bsky.social is through the rapid graphics development platform Gigi which lets you do GPU programming without c++. Just a node graph and shaders, and view the results in the viewer in real time with hot reloading.
github.com/electronicar...

24.11.2024 18:04 — 👍 102    🔁 22    💬 2    📌 2
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Thought I'd share a bit about the terrain editing in my little island town building game, since I haven't here.

The terrain is fully editable and supports both smooth surfaces and caves and arches. It automatically makes rocks or grass depending on its shape.

#indiegame #gamedev #procedural

27.11.2024 12:04 — 👍 353    🔁 33    💬 15    📌 3

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