Dylan Browne's Avatar

Dylan Browne

@dylanbrowne.bsky.social

#UnrealEngine Supervisor / Tech Artist at ModelFarm, Ex #VFX Lighting at Mr.X & Mill Film. http://imdb.com/name/nm2278940/ He / Him linktr.ee/dylanbrowne

1,610 Followers  |  739 Following  |  687 Posts  |  Joined: 11.07.2023  |  2.4392

Latest posts by dylanbrowne.bsky.social on Bluesky

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still looking for level design work!

I can work in Unreal, Unity, and probably whatever in-house engine you'll throw at me. I have worked on DLC for Sniper Elite 5, various community mod projects, and custom maps for TF2 and Half-Life 2.

portfolio โžก๏ธ iibo.games

17.11.2025 17:45 โ€” ๐Ÿ‘ 94    ๐Ÿ” 71    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2
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Still Looking for a new Job!
Avaliable in 3 weeks, I'm a Senior Tech Artist / Generalist who loves pushing visual boundaries, 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python, Houdini, Substance.
#TechArt #UE5 #UnrealEngine #GameDev #Cinematic

23.11.2025 23:00 โ€” ๐Ÿ‘ 13    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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All building upon a solid background in the Feature Film VFX industry across 20+ Films / Series.

#TechArt #UE5 #UnrealEngine #GameDev #Cinematic

23.11.2025 23:00 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Lots of experience in pushing Unreal Engine to it's absolute limits, as well as with extremely tight performance scenarios, leading teams, producing cinematic quality content, in real-time and offline contexts

#TechArt #UE5 #UnrealEngine #GameDev #Cinematic

23.11.2025 23:00 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Still Looking for a new Job!
Avaliable in 3 weeks, I'm a Senior Tech Artist / Generalist who loves pushing visual boundaries, 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python, Houdini, Substance.
#TechArt #UE5 #UnrealEngine #GameDev #Cinematic

23.11.2025 23:00 โ€” ๐Ÿ‘ 13    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I'm pretty fine now, but my lungs at the time were filled to the brim with blood clots, never coughed up any blood , I just assumed i was very unfit!

23.11.2025 09:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Its now been two years since my unprovoked Pulmonary Embolism, coupled with my already bad starting point of 70% normal lung capacity due to Pectus Excavatum was a terrifying experience, if you ever feel your breathing isn't right, get it checked out immediately!

23.11.2025 09:27 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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15 year old me could never have imagined being able to play Supreme Commander at 4k on two screens, so cool

23.11.2025 03:48 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Spent the morning having a quick look at the ultra early new Substrate Toon BSDF / Toon Profiles added to UE5-Main Branch this past week, looking cool, although no specular stuff is implemented, just diffuse but promsising!

#UE5 #UnrealEngine #GameDev #TechArt #Stylised

21.11.2025 23:51 โ€” ๐Ÿ‘ 34    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Dylan is a delight, and a modern day wizard

22.11.2025 20:33 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Still looking for a new job! I'm a Tech Artist / Generalist who loves pushing visual side of things, 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python as well as a Houdini & Substance skillset

Avaliable mid Dec

#GameDev #VFX #FX #GameArt

26.10.2025 22:12 โ€” ๐Ÿ‘ 128    ๐Ÿ” 45    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 5

Just over a month till I'm avaliable, if you're after a Tech Artist to push boundaries, or a traditional VFX artist with over 20 features / series' under his belt, let's talk!
#GameDev #VFX #FX #GameArt #Cinematics #TechArt

09.11.2025 09:39 โ€” ๐Ÿ‘ 40    ๐Ÿ” 17    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Just a quick rainy Saturday doodle.

#UE5 #UnrealEngine #GameDev #Cinematic #VFX

22.11.2025 04:19 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

its pretty early so not a huge amount of difference but the Lumen Irradiance Cache stuff is cool

22.11.2025 00:14 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Spent the morning having a quick look at the ultra early new Substrate Toon BSDF / Toon Profiles added to UE5-Main Branch this past week, looking cool, although no specular stuff is implemented, just diffuse but promsising!

#UE5 #UnrealEngine #GameDev #TechArt #Stylised

21.11.2025 23:51 โ€” ๐Ÿ‘ 34    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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it's pretty cool that i am collaborating with the following people all at once on the same video game

@caraellison.bsky.social
@bmitsoda.bsky.social
@radiatoryang.bsky.social
@binarypartitioned.space
@arivelazquez.com
@jboggsie.bsky.social
@conundrum.bsky.social
(also tom, idk if he has bsky)

19.11.2025 09:26 โ€” ๐Ÿ‘ 114    ๐Ÿ” 6    ๐Ÿ’ฌ 16    ๐Ÿ“Œ 4
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Could not resist having another play with Nanite Tessellation in the UT project, my own spin on the absolute classic Facing Worlds.
#UnrealEngine #UE5 #UnrealTournament #GameDev #Retro #TechArt #EnvironmentArt

06.12.2024 04:27 โ€” ๐Ÿ‘ 142    ๐Ÿ” 29    ๐Ÿ’ฌ 16    ๐Ÿ“Œ 1

Tapping the sign, let's fund some tech demos!

19.11.2025 04:44 โ€” ๐Ÿ‘ 22    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Did you know I also sell #UnrealEngine Assets / Tools on FAB?
See below for my listings and find something for your project!

#GameDev #UE5 #Cinematic #VFX #GameArt

29.07.2025 08:35 โ€” ๐Ÿ‘ 22    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Cinematic Lens Flares v4 Update is now live on FAB!

v4 adds the main new feature of confiugurable Aperture shaping for the Glint Ring, Ghost and Halo effects.

Grab it now: www.fab.com/listings/748...

#UE5 #UnrealEngine #GameDev #VFX #Cinematic #Cinematography

24.04.2025 03:30 โ€” ๐Ÿ‘ 16    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Sometimes I do asset packs too!
Be sure to check out my Cinematic Screws Pack on FAB for a bunch of ultra high quality (but performant) Nanite Screws, Nuts, Bolts etc, these were really fun to make.
fab.com/s/02e1e1e427c0
#GameDev #Nanite #UnrealEngine #UE5 #Prop #LookDev

21.11.2024 04:48 โ€” ๐Ÿ‘ 28    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
Preview
Fab Fab is a digital marketplace that offers creators a single destination to discover, share, buy and sell high quality, real-time-ready game assets, environments, VFX, audio, animations, characters, plu...

FAB has just added Written Reviews to the site, would very much appreciate if you have used any of my products and enjoyed them to add some text or a star rating or both!

www.fab.com/sellers/Dyla...

#UE5 #UnrealEngine #GameDev #Cinematics

18.11.2025 20:03 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

haha yeah it can be like that for sure, definitley can look good in my Through The Ages Scene, cleans all the ReSTIR noise right up but without DOF its a deal breaker

18.11.2025 09:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It does look quite funny, as with dof the in focus area is correct it's just out of focus areas loose brightness and specular contributions so it looks like a spotlight moving around with a focus pull

18.11.2025 09:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yeh haha , my thinking too! But no amount of cvars helped me there

18.11.2025 09:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Which , may as well be broken yeh haha

18.11.2025 09:16 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

5.6 nvrtx caustic branch it does work , but only if you don't use dof haha

18.11.2025 09:16 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Ray Reconstruction completley falling apart when using any depth of field is such an anti Dylan feature

18.11.2025 08:35 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Here's the breakdown for my absolute favourite personal project, Days Adrift, hope to jump back into something with these scifi vibes sometime!

First part covering Inspiration, Modelling & Lookdev

(multi-part thread)

#UnrealEngine #UE5 #GameDev #EnvironmentArt #LookDev #VFX #Cinematics

16.11.2025 21:39 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Days Adrift | Project Breakdown | Unreal Engine 5.4
YouTube video by Dylan Browne Days Adrift | Project Breakdown | Unreal Engine 5.4

The full high res breakdown can be viewed here: www.youtube.com/watch?v=4px-...

#UnrealEngine #UE5 #GameDev #EnvironmentArt #LookDev #VFX #Cinematics

16.11.2025 21:39 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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