still looking for level design work!
I can work in Unreal, Unity, and probably whatever in-house engine you'll throw at me. I have worked on DLC for Sniper Elite 5, various community mod projects, and custom maps for TF2 and Half-Life 2.
portfolio โก๏ธ iibo.games
17.11.2025 17:45 โ ๐ 94 ๐ 71 ๐ฌ 0 ๐ 2
Still Looking for a new Job!
Avaliable in 3 weeks, I'm a Senior Tech Artist / Generalist who loves pushing visual boundaries, 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python, Houdini, Substance.
#TechArt #UE5 #UnrealEngine #GameDev #Cinematic
23.11.2025 23:00 โ ๐ 13 ๐ 5 ๐ฌ 1 ๐ 0
All building upon a solid background in the Feature Film VFX industry across 20+ Films / Series.
#TechArt #UE5 #UnrealEngine #GameDev #Cinematic
23.11.2025 23:00 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0
Lots of experience in pushing Unreal Engine to it's absolute limits, as well as with extremely tight performance scenarios, leading teams, producing cinematic quality content, in real-time and offline contexts
#TechArt #UE5 #UnrealEngine #GameDev #Cinematic
23.11.2025 23:00 โ ๐ 5 ๐ 1 ๐ฌ 1 ๐ 0
Still Looking for a new Job!
Avaliable in 3 weeks, I'm a Senior Tech Artist / Generalist who loves pushing visual boundaries, 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python, Houdini, Substance.
#TechArt #UE5 #UnrealEngine #GameDev #Cinematic
23.11.2025 23:00 โ ๐ 13 ๐ 5 ๐ฌ 1 ๐ 0
I'm pretty fine now, but my lungs at the time were filled to the brim with blood clots, never coughed up any blood , I just assumed i was very unfit!
23.11.2025 09:27 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Its now been two years since my unprovoked Pulmonary Embolism, coupled with my already bad starting point of 70% normal lung capacity due to Pectus Excavatum was a terrifying experience, if you ever feel your breathing isn't right, get it checked out immediately!
23.11.2025 09:27 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
15 year old me could never have imagined being able to play Supreme Commander at 4k on two screens, so cool
23.11.2025 03:48 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Spent the morning having a quick look at the ultra early new Substrate Toon BSDF / Toon Profiles added to UE5-Main Branch this past week, looking cool, although no specular stuff is implemented, just diffuse but promsising!
#UE5 #UnrealEngine #GameDev #TechArt #Stylised
21.11.2025 23:51 โ ๐ 34 ๐ 6 ๐ฌ 1 ๐ 1
Dylan is a delight, and a modern day wizard
22.11.2025 20:33 โ ๐ 9 ๐ 4 ๐ฌ 0 ๐ 0
Still looking for a new job! I'm a Tech Artist / Generalist who loves pushing visual side of things, 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python as well as a Houdini & Substance skillset
Avaliable mid Dec
#GameDev #VFX #FX #GameArt
26.10.2025 22:12 โ ๐ 128 ๐ 45 ๐ฌ 4 ๐ 5
Just over a month till I'm avaliable, if you're after a Tech Artist to push boundaries, or a traditional VFX artist with over 20 features / series' under his belt, let's talk!
#GameDev #VFX #FX #GameArt #Cinematics #TechArt
09.11.2025 09:39 โ ๐ 40 ๐ 17 ๐ฌ 1 ๐ 0
Just a quick rainy Saturday doodle.
#UE5 #UnrealEngine #GameDev #Cinematic #VFX
22.11.2025 04:19 โ ๐ 15 ๐ 3 ๐ฌ 0 ๐ 0
its pretty early so not a huge amount of difference but the Lumen Irradiance Cache stuff is cool
22.11.2025 00:14 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Spent the morning having a quick look at the ultra early new Substrate Toon BSDF / Toon Profiles added to UE5-Main Branch this past week, looking cool, although no specular stuff is implemented, just diffuse but promsising!
#UE5 #UnrealEngine #GameDev #TechArt #Stylised
21.11.2025 23:51 โ ๐ 34 ๐ 6 ๐ฌ 1 ๐ 1
it's pretty cool that i am collaborating with the following people all at once on the same video game
@caraellison.bsky.social
@bmitsoda.bsky.social
@radiatoryang.bsky.social
@binarypartitioned.space
@arivelazquez.com
@jboggsie.bsky.social
@conundrum.bsky.social
(also tom, idk if he has bsky)
19.11.2025 09:26 โ ๐ 114 ๐ 6 ๐ฌ 16 ๐ 4
Could not resist having another play with Nanite Tessellation in the UT project, my own spin on the absolute classic Facing Worlds.
#UnrealEngine #UE5 #UnrealTournament #GameDev #Retro #TechArt #EnvironmentArt
06.12.2024 04:27 โ ๐ 142 ๐ 29 ๐ฌ 16 ๐ 1
Tapping the sign, let's fund some tech demos!
19.11.2025 04:44 โ ๐ 22 ๐ 1 ๐ฌ 0 ๐ 0
Did you know I also sell #UnrealEngine Assets / Tools on FAB?
See below for my listings and find something for your project!
#GameDev #UE5 #Cinematic #VFX #GameArt
29.07.2025 08:35 โ ๐ 22 ๐ 7 ๐ฌ 1 ๐ 0
Cinematic Lens Flares v4 Update is now live on FAB!
v4 adds the main new feature of confiugurable Aperture shaping for the Glint Ring, Ghost and Halo effects.
Grab it now: www.fab.com/listings/748...
#UE5 #UnrealEngine #GameDev #VFX #Cinematic #Cinematography
24.04.2025 03:30 โ ๐ 16 ๐ 5 ๐ฌ 2 ๐ 0
Sometimes I do asset packs too!
Be sure to check out my Cinematic Screws Pack on FAB for a bunch of ultra high quality (but performant) Nanite Screws, Nuts, Bolts etc, these were really fun to make.
fab.com/s/02e1e1e427c0
#GameDev #Nanite #UnrealEngine #UE5 #Prop #LookDev
21.11.2024 04:48 โ ๐ 28 ๐ 5 ๐ฌ 2 ๐ 1
Fab
Fab is a digital marketplace that offers creators a single destination to discover, share, buy and sell high quality, real-time-ready game assets, environments, VFX, audio, animations, characters, plu...
FAB has just added Written Reviews to the site, would very much appreciate if you have used any of my products and enjoyed them to add some text or a star rating or both!
www.fab.com/sellers/Dyla...
#UE5 #UnrealEngine #GameDev #Cinematics
18.11.2025 20:03 โ ๐ 7 ๐ 2 ๐ฌ 0 ๐ 0
haha yeah it can be like that for sure, definitley can look good in my Through The Ages Scene, cleans all the ReSTIR noise right up but without DOF its a deal breaker
18.11.2025 09:41 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
It does look quite funny, as with dof the in focus area is correct it's just out of focus areas loose brightness and specular contributions so it looks like a spotlight moving around with a focus pull
18.11.2025 09:19 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Yeh haha , my thinking too! But no amount of cvars helped me there
18.11.2025 09:17 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Which , may as well be broken yeh haha
18.11.2025 09:16 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
5.6 nvrtx caustic branch it does work , but only if you don't use dof haha
18.11.2025 09:16 โ ๐ 2 ๐ 0 ๐ฌ 2 ๐ 0
Ray Reconstruction completley falling apart when using any depth of field is such an anti Dylan feature
18.11.2025 08:35 โ ๐ 4 ๐ 0 ๐ฌ 2 ๐ 0
Here's the breakdown for my absolute favourite personal project, Days Adrift, hope to jump back into something with these scifi vibes sometime!
First part covering Inspiration, Modelling & Lookdev
(multi-part thread)
#UnrealEngine #UE5 #GameDev #EnvironmentArt #LookDev #VFX #Cinematics
16.11.2025 21:39 โ ๐ 14 ๐ 4 ๐ฌ 1 ๐ 0
YouTube video by Dylan Browne
Days Adrift | Project Breakdown | Unreal Engine 5.4
The full high res breakdown can be viewed here: www.youtube.com/watch?v=4px-...
#UnrealEngine #UE5 #GameDev #EnvironmentArt #LookDev #VFX #Cinematics
16.11.2025 21:39 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 0
โ hitscanner apologist โก
โ tired trans woman โง๏ธโฃ
โ level/environment designer ๐จ
โ previous work: Skin Deep ๐๐ฐ
โ current work: Sleight of Hand ๐ต๏ธโโ๏ธ๐
โ ๐ @maddievivrose.bsky.social
๐ Melbourne, Australia
Game Dev/Goth Gardener.
https://bmitsoda.com/portfolio
3D Environment Artist
https://www.artstation.com/jammie3d
He/Him
Weird Ohio man who likes bad weather, bad video games, and low quality photography.
TALLBOYS | Director / Game Designer @tallboys.bsky.social
๐ Art Director WotC โจ She/her/they queer ace โจ Considerate & realistic optimist โจ Thoughts are my own โจ๐ซ Blocks all genAI, NFTs, & bigots
Portfolio: http://kezrek.com
Freelance Concept/2D/UI artist - Total War Battles:Shogun/Rome II/Fable Fortune/The Bradwell Conspiracy/Voodoo Detective/Onlycans:Thirst Date
UI Designer on Pacific Drive/Date Everything!
Enquiries: saford@outlook.com
She/Her
www.saford.art
#Art
Senior Animator at ILM.
HQ Personal Cinematics
Senior DevOps @[REDACTED] // Director @agentsofswarm.com
90's kid | #adhd | I'm a multi-disciplined developer with a focus in #gamedev, devops, and web development. I mostly work in #UnrealEngine, JavaScript, Next.js & Rust.
Signal: @zhym0n.42
Woke lefty standing against right-wing politics of division, inequality, racism, and fascism ๐
Creator at @unbalancedstudio.bsky.social
Canadian Filmmaker and VFX artist
Film Production at Vancouver Film School
2025-2026
youtube.com/@escapedigitalcinema
#RealtimeVFX / #TechArt Expert. Independent Art Technical Director & Advisor. Teaches VFX in schools too.
Formerly #unity #VFXGraph crew. #SEGA Amplitude. #DONTNOD.
Makes art, writes code.
Opinions are mine.
French/German. Sysadmin at day, insomniac at night. Likes Mountains and Cats. Former VR-dev. Made some Quake3/4 mods/tools.
She/her
Naarm/Melbourne, Keywords Australia (Tantalus, Mighty Games, Wicked Workshop and Robot Circus). Game dev mum worried about the death of the planet. I like birds, trees, and kindness. Fmr GGJ and IGDAM Lead
Game Dev | VFX | Artist
Iโm making Myrtle Grove: A Clair V. Mystery. Wishlist on Steam!
https://store.steampowered.com/app/3141000/Myrtle_Grove_A_Clair_V_Mystery/
Louisiana Born
Brooklyn Living
GUMBO member
Burned out. Nectar Vector next. Before: Game Director + Lead Designer on Pacific Drive, Designer on Bioshock Infinite, various Don't Starve things, and Mafia 3. Liked Movie. Boston area. he/him
Greying game developer | Lead Tech artist on Project Astrid at Splash Damage | Limit Break Mentor 2022-25 | BAFTA Games member | Oldhammer minis | 80s Geek |
Hello I'm Tom! a co-founder at game publisher tinyBuild.
I helped sign a lot of our games, and now I'm a developer again! Working on a game where you must give medicine to 100 wild animals.
Too weird to live, too rare to die. I created Sagexpo.org a long time ago, dabbling in game development for 20+ years. They used to pay me to write. People seem to like my Youtube videos.
http://blazehedgehog.bltn.net/