Julian Pearson Rickenbach's Avatar

Julian Pearson Rickenbach

@julian-pr.bsky.social

I’m an indie game designer and student at UC Berkeley studying computer science (in my last semester!) I’ve got some game projects in the works, stay tuned! YT channel: https://youtube.com/@dithyrambicgames?si=twEwI61qGy-he6p9

15 Followers  |  27 Following  |  26 Posts  |  Joined: 13.11.2024  |  2.406

Latest posts by julian-pr.bsky.social on Bluesky

Yooo they some real ones

13.11.2025 00:50 — 👍 2    🔁 0    💬 1    📌 0

hell yeah 🚁

09.11.2025 06:48 — 👍 1    🔁 0    💬 0    📌 0
a screenshot depicting two games being played simultaneously

a screenshot depicting two games being played simultaneously

got #helo running with steam

#screenshotsaturday #indiegames #gamedev

09.11.2025 06:47 — 👍 8    🔁 6    💬 2    📌 0

Starting the day right with a cuppa mud and reading the #GodotSteam and #Steamworks documentation.

#gamdev #indiedev

27.10.2025 17:59 — 👍 4    🔁 0    💬 0    📌 0
green text made to look military-esque. it is code output from Godot

green text made to look military-esque. it is code output from Godot

Pre-flight systems check... complete. All lights are green. #ProjectHelo multiplayer is spooling up. Standby for launch, pilots.

#gamedev #indiegames #godot

26.10.2025 19:15 — 👍 8    🔁 4    💬 0    📌 0

Let’s gooooo #ProjectHelo is gonna be a blast #SlowJam

26.10.2025 04:34 — 👍 1    🔁 0    💬 0    📌 0

about to be back on my gamedev grind.

got a really cool project that I started with @julian-pr.bsky.social that I’m super pumped about

will be showing the process on here #ProjectHelo

#gamedev #indiegames

25.10.2025 21:02 — 👍 9    🔁 5    💬 1    📌 0

ha, it does look like a view through a microscope

23.10.2025 17:45 — 👍 1    🔁 0    💬 0    📌 0

perfect temp

23.10.2025 17:43 — 👍 2    🔁 0    💬 0    📌 0
A photo taken through a binocular scope some birds on a cliff.

A photo taken through a binocular scope some birds on a cliff.

22.10.2025 19:22 — 👍 3    🔁 0    💬 1    📌 0

looking forward to watching it :)

21.10.2025 19:18 — 👍 1    🔁 0    💬 1    📌 0

I feel like it depends what effect you want to create. Like what kind of game is this for?

18.10.2025 23:37 — 👍 2    🔁 0    💬 0    📌 0

First I've heard of it! Looks like a very nice tool. I used Vital to make some of the sounds which is fun but time consuming. JSFXR looks like it would be much quicker to iterate with.

18.10.2025 23:11 — 👍 1    🔁 0    💬 0    📌 0
Video thumbnail

Burnt some midnight oil to get some sound effects in the game. Might just be placeholders but it helps to feel out what I'm going for. And also just cuz it's cool. (I know I gotta turn the zombie noises down) #indiedev #godot #gamedev #sfx

18.10.2025 23:02 — 👍 8    🔁 2    💬 1    📌 0

relateable
games take a lot longer than you expect
keep it up!

18.10.2025 21:45 — 👍 1    🔁 0    💬 1    📌 0

the cafe goat

18.10.2025 21:43 — 👍 1    🔁 0    💬 0    📌 0

🫡

18.10.2025 03:04 — 👍 1    🔁 0    💬 0    📌 0

I can neither confirm nor deny this 🤐

18.10.2025 03:03 — 👍 1    🔁 0    💬 0    📌 0
Post image

Damn my blueksky is hella dusty. I think there's a dead rat around here somewhere. Anyway, here's a more recent screenshot from my zombie game :)

17.10.2025 08:01 — 👍 2    🔁 0    💬 3    📌 0
Post image

Oooh I like this line of thinking.
Bionicle always had that late 90's / early 00's optimism.
Like "Unity, Duty, Destiny" www.symbols.com/symbol/bioni...
And in the movie all the bionicles had smooth bevelled edges in the movies.
Also the box cover art for the earlier sets was pretty frutiger.

16.10.2025 17:46 — 👍 2    🔁 0    💬 0    📌 0

I think people these days are more impatient when it comes to learning new skills or honing their craft because the internet lets you see other people's results all the time

Makes people feel like they aren't going fast enough instead of focusing on the process

02.08.2025 16:11 — 👍 160    🔁 42    💬 10    📌 4
Post image

Been busy the last two days with school work, and going to be busy for a few days more. So not much time for working on my zombie game and dev logs :(

13.02.2025 00:13 — 👍 2    🔁 0    💬 0    📌 0

hell yeah, I wanna see the dev log

11.02.2025 07:43 — 👍 1    🔁 0    💬 0    📌 0
Preview
SZ3D DEV LOGS - YouTube Join me in the journey of developing SZ3D.

By the way, I started making dev log videos. Check it out youtube.com/playlist?lis...

11.02.2025 07:33 — 👍 1    🔁 1    💬 0    📌 0

I think I’m gonna try share at least one thing per day somewhere on the internet. Could be as small as a screenshot or as big as a dev log. Really more as a journal than anything. It will be neat to look back at previous states of my game later.

11.02.2025 07:33 — 👍 2    🔁 0    💬 1    📌 0
Post image

I had forgotten that I picked this book up a while back. It’s pretty interesting and it’s helping to make me more confident in post my stuff online. If the image isn’t loading, book is “show your work!” by Austin Kleon

11.02.2025 07:24 — 👍 1    🔁 0    💬 0    📌 0

same here. Formative af

11.02.2025 04:37 — 👍 1    🔁 0    💬 0    📌 0

working on this gave me the push I needed to start working in 3D. I don’t play 2D games so what business do I have to try and make one?

06.02.2025 06:57 — 👍 1    🔁 1    💬 1    📌 0

thanks for the encouragement brotha!

11.02.2025 00:30 — 👍 1    🔁 0    💬 0    📌 0
DEV LOG 04: Big Lighting Changes and Experiments with Mesh Generation
YouTube video by Dithyrambic Games DEV LOG 04: Big Lighting Changes and Experiments with Mesh Generation

my friend Julian isn’t blasting his dev-logs on here, so I will!

this one shows some cool lighting effects + some absolutely insane mesh generation at the end

@julian-pr.bsky.social
#gamedev #devlog #indiegame

10.02.2025 19:21 — 👍 9    🔁 3    💬 1    📌 0

@julian-pr is following 20 prominent accounts