Two sci-fi model shipping containers, painted orange.
Shipping container builds from the weekend painted up sloppy-style.
07.08.2025 09:06 β π 1 π 0 π¬ 0 π 0@lorc.bsky.social
Once upon a time I made a lot of icons and it pleases me when people use them. π³οΈβπ Currently making RPG things at https://thelorc.itch.io/ Sometimes posting things at https://www.tumblr.com/lorcblog
Two sci-fi model shipping containers, painted orange.
Shipping container builds from the weekend painted up sloppy-style.
07.08.2025 09:06 β π 1 π 0 π¬ 0 π 0I've had really bad experiences with command strips. I don't know if it's the wall paint or what but they never last more than a couple days.
05.08.2025 13:37 β π 1 π 0 π¬ 0 π 0Every time I get a comment on one of my Itch publications it's like a little shot of joy into my brainstem.
Thank you friendly commenters - you give me motivation to make more stuff.
Nifty how well the 4th one with the open hand reads as materialising the sword.
05.08.2025 06:51 β π 1 π 0 π¬ 0 π 0Two cardboard shipping container models, unpainted
Two cardboard shipping container models, unpainted
Two shipping containers: one occupied, one sinking.
Foamboard and cardboard.
(The black primer is just in places I knew I'd have trouble reaching with a brush later.)
Book cover - Everyone in My Family Has Killed Someone
Benjamin Stevenson - Everyone in My Family Has Killed Someone
Top tier title. Technically a whodunnit, but mostly enjoyable for the family drama and exceptionally playful genre-aware narration.
In which case I'm glad I asked before offering unsolicited advice.
02.08.2025 16:47 β π 1 π 0 π¬ 1 π 0Is this intended to be played on a battlemap?
02.08.2025 16:37 β π 0 π 0 π¬ 1 π 0I feel guilty that I never bought Stonetop, because Spouting Lore was the source of the best most insightful Dungeon World advice I've read. Probably some of the best PbtA advice I've read.
02.08.2025 15:55 β π 2 π 0 π¬ 0 π 0A letter-sized handout titled "How to Play Hard and Have Fun in '68". The principles are: 1. Go in boots and all. The campaign will be shorter than you think. Make stuff happen now. Donβt wait, pull the trigger. 2. Dig the other characters. Dial in on the other player characters, pay attention to their narrative, and get your own character involved. Be their fan, or be their foil. 3. Make the GM sweat. Think of the game like a physics toy, and push the levers you have as hard as you can, just to see what happens. Rattle the cage, jump out the window, donβt look down. Move so fast the GM canβt keep up. 4. Sell the punches. Always choose the bigger reaction. Let your character be changed by the world and by the other characters. Let them be upset, emotional, irrational. 5. Fuck around and find out. If your character dies, they can come back as an echo. If they have to retire, you can always make a new character. The crew cannot be stopped. Act first and think later, make bad decisions, let the chips fall where they may. 6: Learn to stop worrying and love consequences. Most rolls are going to have consequences. Wouldnβt it be boring to succeed all the time? Embrace consequences, and create consequences, then roll them up in a giant ball of chaos and surf on top.
Blades '68: Player Principles handout.
01.08.2025 03:12 β π 338 π 111 π¬ 21 π 27To me they're more player-serving designs that are about eliminating the load-bearing GM entirely - a different solution to the same problem.
31.07.2025 08:25 β π 2 π 0 π¬ 1 π 0Putting all the responsibility for the game on a (hopefully AAA-class) GM while minimising players' mechanical authority does not make for a newbie-friendly game.
31.07.2025 07:35 β π 2 π 1 π¬ 0 π 0I am bored of self-proclaimed "RPGs suitable for players new to the hobby", and annoyed with most of their designs and assumptions.
I want to see RPGs made for people who have never GMed before.
I feel like the internet would run a lot more peacefully if people weren't always trying to win the thread.
25.07.2025 20:40 β π 1 π 0 π¬ 0 π 0Today I found a document full of old drafts that I thought I'd lost. There was so much there!
And it's a lovely surprise to find out that past-me was actually writing some pretty fun stuff.
Just need to start organising it all...
Cruelly distressed jenga blocks
Block walls stuck together in diagonal formations
Block walls with filler and debris added to bases
Block walls painted in block colours
WIP shots
24.07.2025 16:07 β π 0 π 0 π¬ 0 π 0Four blocky model walls sticking up diagonally
Bunch of blocky model walls with a couple miniatures
Made some more jenga block scatter walls.
24.07.2025 16:06 β π 0 π 0 π¬ 1 π 0With thanks to Project Gutenberg.
www.gutenberg.org/ebooks/68004
Cover of Astounding Science Fiction, featuring Pandora's Millions
George O. Smith - Pandoraβs Millions
Humanity is plunged into a post-scarcity economy. Only one bold titan of industry has the gumption to mansplain basic supply/demand economics to stick-in-the-muds and flighty broads. Then re-invents scarcity (or at least his pet scientists do) to save capitalism.
*about back and forth clarification until-
19.07.2025 20:30 β π 0 π 0 π¬ 0 π 0Cover: Elizabeth Moon - Moving Target
Elizabeth Moon - Moving Target
Cadet-turned-trading captain finds everyone's suddenly out to get her and copes with aplomb.
Very detail-focussed book. And felt like every character interaction was about until all possible ambiguity was aluminated.
Fun book, if oddly particular.
A Borges story about a guy who gets AI to summarize all the worldβs information for him, and then summarize the summary, until the AI has the whole world summarized into a single word. He sits alone at his desk, staring at the word, repeating it endlessly, certain he is experiencing everything
14.07.2025 15:02 β π 6750 π 1876 π¬ 147 π 186PapiΓ© machinist?
Quillock? (paper quilling not, like, feather quills)
A bunch of weird little guys
I have defiled an invoice by your command.
12.07.2025 17:21 β π 4 π 0 π¬ 1 π 0Somehow this gives me Keith Haring vibes [complementary].
12.07.2025 16:02 β π 1 π 0 π¬ 0 π 0Robin Laws' Rune let you use severed enemy limbs as weapons in the heat of combat.
But if you tried to carry it into the next scene you take a million billion damage and die irreversibly forever.
Took a couple reads to parse the start. Maybe-
"Bonuses & incentives pointing at 'good play' feel blatant. Skewed stakes, where it's smoother to do things the game wants you doing, feel more natural."
Rest feels good.
Skipping the obvious ones -
Dungeoneer (advanced fighting fantasy) called them The Director and made heavy use of the film metaphor in its play advice.
Green and orange scatter terrain walls
Squad of miniatures in space-suits with guns
Family shot of moon/space themed miniatures in front of green walls
A productive weekend of painting.
Finished some scatter walls made from Jenga blocks, and a squad of converted moon troopers.
With a family shot of my moon squad so far. Just needs a leader....
Finally 30 familiars
07.07.2025 01:50 β π 498 π 125 π¬ 22 π 6