Ben Lochmann's Avatar

Ben Lochmann

@blochmann.bsky.social

CEO Pixel Maniacs - Working on ChromaGun 2: Dye Hard

358 Followers  |  790 Following  |  122 Posts  |  Joined: 09.09.2023  |  1.9868

Latest posts by blochmann.bsky.social on Bluesky

Post image

Can we VENT for a minute? ๐Ÿ˜ค

If you ever need to blow off some steam, try shooting the vents in ChromaGun 2. A new path might open for you ๐Ÿ˜Œ

08.02.2026 13:24 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image Post image Post image Post image

Last #ScreenshotSaturday for ChromaGun 2 before we launch next week thursday! ๐Ÿ˜ฑ

#gamerelease #indiedev #gamedev

07.02.2026 14:05 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

We spent four years developing ChromaGun 2.

How silly!

We could have just used AI from the get-go ๐Ÿ˜‹

06.02.2026 12:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

To celebrate the release of ChromaGun 2: Dye Hard next week thursday, we're following our tradition to livestream the launch!

Join us on Twitch when we press the button ๐Ÿ‘‰๏ธ ๐Ÿšจ

The stream will be in German.

05.02.2026 13:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

Some of our in-game visuals have changed quite a bit from the initial concepts.

For example, the CHROMATEC interior turned out even more... techy ๐Ÿง‘โ€๐Ÿ’ป

05.02.2026 10:41 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

It's #WishlistWednesday, my dude:ttes!

Make sure to wishlist ChromaGun 2: Dye Hard to not miss our release on February 12! ๐Ÿ”ซ

#steam #indiegame

04.02.2026 13:24 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

We'd like to share more concept art and development insights during the next week and a half as we approach the release date of ChromaGun 2!

Here are some early ideas for the Rifts you encounter during the game and a comparison how we translated them to 3D. ๐ŸซŸ

02.02.2026 11:41 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

Happy Sunday! Have some Droid concept art for ChromaGun 2 ๐Ÿค–

01.02.2026 14:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image Post image

Let's do a good old #ScreenshotSaturday, shall we?

#indiedev #gamedev #puzzlegame

31.01.2026 13:42 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

Some before and after sparkly shader progression in ChromaGun 2! โœจ๏ธ

30.01.2026 13:31 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

More early concept art for ChromaGun 2! ๐Ÿ–Œ๏ธ

And yet again chicken-themed ๐Ÿ” 10/10 would put all my eggs in his basket!

29.01.2026 12:14 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Disclaimer: We may need to adjust this annual cap depending on the company's situation and how much the team utilizes it, as this is a significant investment for a small indie dev.

28.01.2026 07:40 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

To give our employees the same opportunity, weโ€™ve implemented a 10-day annual cap for charity work, covered by the company and tracked separately to remain compliant with funding regulations. The definition of "charity" is entirely up to the employee.

28.01.2026 07:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I realized that in my position as CEO, my pay isn't strictly dependent on my hours - an advantage when doing things like occasional charity work, as I don't have to worry about hitting a specific hour count for my next paycheck.

28.01.2026 07:40 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

We have implemented 10 workdays of charity leave per employee, per year! ๐Ÿ’ƒ I got the idea after we started building consoles and PCs for the children's home in Nuremberg.

28.01.2026 07:40 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks a lot! <3

26.01.2026 14:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Here's a glimpse on how weโ€™ve turned concept art into polished game art. You can definitely see the vision early on! ๐Ÿ”
After four years of development, weโ€™re super excited to release ChromaGun 2 on February 12 2026! ๐Ÿ’ฅ

26.01.2026 14:19 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

She prayed to God for her cat. The answerโ€ฆ Well. Not quite as expected.
WIP our trailer (โ—'โ—ก'โ—)
#indiegamedevelopers #indiedev #indiegame #roguelite #ใ‚คใƒณใƒ‡ใ‚ฃใƒผใ‚ฒใƒผใƒ 

21.01.2026 11:07 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

Welcome to the office, @mimustudio.bsky.social! One year after starting their Nuremberg-based company, Mimu UG, Sumunthana (Ploi) and Watcharid (Alfie) have finally gotten their self-employment visa and moved from Bangkok to Nuremberg to start a new life here. Looking forward to working with you!

20.01.2026 10:03 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

We now have a module in our accounting tool that displays CO2 emissions on a per-project basis! ๐Ÿ˜ Unsurprising TL;DR is: Flights are really bad for our footprint. The months besides the peaks in our graph do have multiple travels, but as those were done via train, they look like the x-axis ๐Ÿ™ˆ

19.01.2026 12:12 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Hello world, we've just announced our new game ๐Ÿ‘๏ธ

Imprinted is our new psychological thriller about the dark side of creativity.

Some music never truly leaves their creators ๐ŸŽถ

๐Ÿ—จ๏ธ store.steampowered.com/app/3980340/...

12.01.2026 14:29 โ€” ๐Ÿ‘ 122    ๐Ÿ” 49    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 19
Post image Post image Post image

Some impressions from the Indie Outpost Nuremberg on Monday - thanks to everybody for visiting the event & to the speakers & sponsors, @gamesbavaria.bsky.social and @cipsoft.bsky.social! <3

07.01.2026 15:00 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Happy to have you in the team, Veronika Gasser!
Vroni is supporting us as a working student in marketing & management on our current projects. She is currently studying Computer Game Studies in Bayreuth with a personal focus in producing and project management!

07.01.2026 08:51 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

hahaha yes we do ๐Ÿ™ˆ She usually workes remote (with a keyboard) ๐Ÿคฃ

07.01.2026 15:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

Reminder: Morgen ab 18:00 Indie Outpost Nรผrnberg!
- Emily Putz, Developer at Crit Crew in Wรผrzburg
- Dominik Schรถn, Managing Director at kaleidoscube
Thanks to our fantastic sponsors @cipsoft.bsky.social and
@gamesbavaria.bsky.social ๐Ÿ•

04.01.2026 06:17 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

๐Ÿ’ฅ Indie Outpost Nuremberg Announcement!๐Ÿ’ฅ

On Jan 5th at 6pm, with talks by:
- Emily Putz, Developer at Crit Crew in Wรผrzburg
- Dominik Schรถn, Managing Director at kaleidoscube
Thanks to our fantastic sponsors @cipsoft.bsky.social and @gamesbavaria.bsky.social ๐Ÿ•

19.12.2025 09:55 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Just sent โ‚ฌ10,882.55 for being one of the many sponsors of the charity event Friendly Fire in Germany! Thanks for organizing this ๐Ÿค @llcupido.bsky.social

PS: Disclaimer: 19% of this payment is VAT and not going to charity

16.12.2025 15:54 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I believe this strategy or something similar is going to be our template for future projects, but remember that this positive case was also a lot of luck.

03.12.2025 11:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

27.11.2025: The โ‚ฌ30,000 concept funding is approved by the FFF, which gives us the chance to work on a proper concept based on the trailer.

03.12.2025 11:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

03.11.2025: I post on LinkedIn that it went viral and the only thing missing is the actual game & money.
We get 8 publisher requests, of which one we're going to sign soon.

03.12.2025 11:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

@blochmann is following 20 prominent accounts