guys love to say โdude my balatro run last night was insaneโ then show you a screenshot like this
11.03.2025 21:50 โ ๐ 19017 ๐ 4001 ๐ฌ 223 ๐ 152@stuartjeff.bsky.social
Former AAA developer gone solo to build your next favorite strategy game! Previously spent 20+ years building games like Rise of Nations, Rise of Legends, Age of Empries III: Asian Dynasties, Dropzone, Elderscrolls Legends, and Homeworld: Vast Reaches.
guys love to say โdude my balatro run last night was insaneโ then show you a screenshot like this
11.03.2025 21:50 โ ๐ 19017 ๐ 4001 ๐ฌ 223 ๐ 152Caves of Qud: For your consideration, Best Game Writing at the 2025 Nebula Awards
Nebula nominations close in ONE week. I'm here to reminder you that Caves of Qud is eligible for Best Game Writing.
If you're an SFWA member, get a game code + more info here www.sfwa.org/forum/forum/...
Message me with any questions!
Great tools often make for great games.
This thread is in the context of narrative games but this has been true for all of the non-narratively driven titles I've worked on as well. Maintaining momentum and having the power to change the game quickly are so key and your tools will make or break you.
...no explanation needed.
28.01.2025 22:53 โ ๐ 16 ๐ 4 ๐ฌ 0 ๐ 0Same thing happened to me!
28.01.2025 14:39 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Twentieth Pick: Rise of Nations! Not only do I honestly love the game, but working on it was about 10x more educational for me than school ever was. It is the game and team that taught to be a game developer. Those lessons are still a huge part of me to this day!
en.wikipedia.org/wiki/Rise_of...
Twentieth Pick: Rise of Nations! Not only do I honestly love the game, but working on it was about 10x more educational for me than school ever was. It is the game and team that taught to be a game developer. Those lessons are still a huge part of me to this day!
en.wikipedia.org/wiki/Rise_of...
Nineteenth Pick: Manor Lords. I think Manor Lords points the way towards the future of RTS. Not more than a handful of people making systemic games that fulfill player fantasies without depending on reaction time. Slower, thoughtful, contemplative, and intricate.
en.wikipedia.org/wiki/Manor_L...
Nineteenth Pick: Manor Lords. I think Manor Lords points the way towards the future of RTS. Not more than a handful of people making systemic games that fulfill player fantasies without depending on reaction time. Slower, thoughtful, contemplative, and intricate.
en.wikipedia.org/wiki/Manor_L...
If there were ever a game designed especially for me to play then this might be it. Old vehicles you can live in and use to go on adventures is a bit of a thing for me.
25.01.2025 18:44 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0I did that last week and it took two whole days when I expected half a day at most. I have no regrets and feel so much happier in my very freshly cleaned well organized new office now. A pain but a pain that has value!
25.01.2025 17:41 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I've assembled a new Indie Strategy Game, Dev & Publisher Starter Pack & Feed. If you're an indie game dev and want to be added, just respond! Repost to share it with others.
I've assembled a new Indie Strategy Game, Dev & Publisher Starter Pack & Feed.
If you're an indie game dev and want to be added, just respond! Repost to share it with others.
Links for Indie Strategy Games:
Starter Pack
List
Feed
For Community, Social & Influencer Managers:
Starter Pack
List
Feed
Hi! Long time strategy game developer who is working hard to find a publishing partner for my first original title with my studio Wood Fired Games. I love RTS, grand strategy, and historical strategy games the most!
25.01.2025 17:26 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Eighteenth Pick: Crusader Kings II. The mix of grand strategy and palace intrigue was simply intoxicating for me. In spite of all the UX shortcomings, CK2 got me invested in the world in a way that not many other strategy games have.
en.wikipedia.org/wiki/Crusade...
Eighteenth Pick: Crusader Kings II. The mix of grand strategy and palace intrigue was simply intoxicating for me. In spite of all the UX shortcomings, CK2 got me invested in the world in a way that not many other strategy games have.
en.wikipedia.org/wiki/Crusade...
I love that We Love Every Game is making these sorts of infographics. Really great to see!
24.01.2025 15:32 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0I'm attending DICE for the first time and I'd love to speak with potential partners about bringing Wood Fired Games' first original title to market!
I'd also love to hang out and talk shop with old and new friends. Bonus if you'd like to discuss projects that you think could use my expertise!
100% agree on Jetbrains all the way. Never going back to VS. Its Rider and CLion for me.
24.01.2025 15:09 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Seventeenth Pick: FTL or really just Subset Games generally. What a team! They deliver consistent and incredibly unique strategy games that could not be made by any other team yet have surprisingly broad appeal. Game design drives their success and I LOVE that!
en.wikipedia.org/wiki/FTL:_Fa...
Seventeenth Pick: FTL or really just Subset Games generally. What a team! They deliver consistent and incredibly unique strategy games that could not be made by any other team yet have surprisingly broad appeal. Game design drives their success and I LOVE that!
en.wikipedia.org/wiki/FTL:_Fa...
Sixteenth Pick: Hotline Miami. While I do not like senseless violence, the game has such strong mechanics and it just drips with vibe. It's a game that knows exactly what it is and never flinches. Super inspiring as a creator to see a tiny team just nail a vision.
en.wikipedia.org/wiki/Hotline...
Sixteenth Pick: Hotline Miami. While I do not like senseless violence, the game has such strong mechanics and it just drips with vibe. It's a game that knows exactly what it is and never flinches. Super inspiring as a creator to see a tiny team just nail a vision.
en.wikipedia.org/wiki/Hotline...
Fifteenth Pick: Slay the Spire. This was the card battler that really pulled me into the genre. Roguelike deck building continues to be my favorite genre as a player which is funny since I do not like constructed as much. I really just have a thing for deck synergy.
en.wikipedia.org/wiki/Slay_th...
Fifteenth Pick: Slay the Spire. This was the card battler that really pulled me into the genre. Roguelike deck building continues to be my favorite genre as a player which is funny since I do not like constructed as much. I really just have a thing for deck synergy.
en.wikipedia.org/wiki/Slay_th...
Fourteenth Pick: NHL 94' I grew up in Alabama and hockey was not a thing. But when NHL 93 came out for Genesis and then NHL 94 hit for SNES, everyone I knew played the game. It was just what we played late night during my teens. So many fun times with friends!
en.wikipedia.org/wiki/NHL_%2794
Fourteenth Pick: NHL 94' I grew up in Alabama and hockey was not a thing. But when NHL 93 came out for Genesis and then NHL 94 hit for SNES, everyone I knew played the game. It was just what we played late night during my teens. So many fun times with friends!
en.wikipedia.org/wiki/NHL_%2794
Thirteenth Pick: Final Fantasy IV. I remember renting this game from the neighborhood video store as a kid and this was by far the most epic game I had ever played! I'd only played on consoles then, but it made me think about games as something that could be more.
en.wikipedia.org/wiki/Final_F...
Thirteenth Pick: Final Fantasy IV. I remember renting this game from the neighborhood video store as a kid and this was by far the most epic game I had ever played! I'd only played on consoles then, but it made me think about games as something that could be more.
en.wikipedia.org/wiki/Final_F...
Hey strategy game dev, do not forget to submit your recently released or upcoming title to TactiCon call for games. It will close at the end of the month!
forms.gle/1TPt4APnoCMZ...
Twelfth Pick: Fallout. I'm talking 1997 here. This game was the first time I felt like I could actually do whatever I wanted to do in a game. That agency was intoxicating especially when paired with such an innovative (at the time) setting. What an accomplishment!
en.wikipedia.org/wiki/Fallout...