Happy 12th birthday, Broken Age Part 1! Look how adorable we all were! youtu.be/ssUFuZyu5bw?...
28.01.2026 19:21 โ ๐ 87 ๐ 5 ๐ฌ 4 ๐ 1@p1xelcoder.bsky.social
I'm making colored pixels for Double Fine Productions. Lead Programmer of Broken Age. Also worked on Keeper and the remastered versions of Grim, DotT, FT and Monkey Island.
Happy 12th birthday, Broken Age Part 1! Look how adorable we all were! youtu.be/ssUFuZyu5bw?...
28.01.2026 19:21 โ ๐ 87 ๐ 5 ๐ฌ 4 ๐ 1Happy 12th birthday, Broken Age, Part 1 ! Here's a clip from a very early previz we did while the engine was still being stood up, all done in After Effects using concept art. @doublefine.com
28.01.2026 15:57 โ ๐ 115 ๐ 12 ๐ฌ 7 ๐ 0The RAM-price induced GPU shortage has led some folks to switch to alternativesโฆ
27.01.2026 16:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Rocaille 2
vec2 p=(FC.xy*2.-r)/r.y/.3,v;for(float i,f;i++<1e1;o+=(cos(i+vec4(0,1,2,3))+1.)/6./length(v))for(v=p,f=0.;f++<9.;v+=sin(v.yx*f+i+t)/f);o=tanh(o*o);
Oh wow. It's been 11 years already? Working on Grim was a lot of fun indeed. If you wanna know more check out the mini documentary made by @2playerproductions.bsky.social www.youtube.com/watch?v=r7-6...
bsky.app/profile/leep...
๐จ๐บIntroducing our newest game: KILN!๐บ๐จ
An online multiplayer, pottery party brawler! Teams of colorful spirits sculpt ceramic battle armor on a pottery wheel, and the size and shape of your pots determine your play-style and abilities. Coming 2026 (yep, THIS year)!
youtu.be/mi0iRV0U3VY
Ah ja das wohlbekannte kleine Indie-Spiel Halo. Ich glaube das haben nur zwei oder drei Leute gemacht... in ihrer Freizeit!
22.01.2026 13:44 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0BEHOLD, EARLY LIGHTHOUSE VISUALS FROM KEEPER. ๐
Gamedev is so cool and weird and awesome sometimes!
Gotta keep 'em at bay you know!
20.01.2026 20:21 โ ๐ 8 ๐ 0 ๐ฌ 0 ๐ 0a fantastic video on the relatively recently described emergent property 'branched flow'. the connection to caustic patterns on a swimming pool was a great connection to something i was familiar with. youtu.be/6aZ45RNHa6U?...
17.01.2026 23:32 โ ๐ 25 ๐ 4 ๐ฌ 0 ๐ 0Must watch:
In-Engine ยท Double Fine's Keeper - Unreal 5 Exploration
youtu.be/VMa5xbjL3BU?...
@p1xelcoder.bsky.social
@leepetty.bsky.social
@doublefine.com
@briankaris.bsky.social
Haha. Indeed. :)
15.01.2026 19:18 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0It's a lense... maybe?!
15.01.2026 19:13 โ ๐ 1 ๐ 0 ๐ฌ 2 ๐ 0We have multiple Double Fine devs speaking at GDC this year, and if you love locomotion, James Collins is going to talk about about his gameplay programming and his work on KEEPER!
13.01.2026 22:36 โ ๐ 41 ๐ 4 ๐ฌ 1 ๐ 0It was great chatting with @aricwilmunder.bsky.social about what it takes to build a game engine! #maniacmansion #lucasarts #scumm
youtu.be/628d6-pTRzI
What a funโ and longโ conversation!
12.01.2026 20:35 โ ๐ 32 ๐ 2 ๐ฌ 0 ๐ 1Flying through a bit of the first level of Keeper, directly in UE Editor. It's really important that editor view match the game as much as possible for faster iteration.
09.01.2026 16:32 โ ๐ 157 ๐ 14 ๐ฌ 3 ๐ 2Some very early character concepts I did for Keeper that we didn't use. These little sundial folks gradually forked into the Rocklings and more mechanical clockwork beings.
08.01.2026 18:55 โ ๐ 27 ๐ 2 ๐ฌ 3 ๐ 0Some early KEEPER creature concepts
07.01.2026 18:49 โ ๐ 86 ๐ 15 ๐ฌ 0 ๐ 1The video:
youtu.be/il-TXbn5iMA
Slides are now available for my GPC 2025 talk with @phammer.bsky.social on Variable Rate Compute Shaders in Doom The Dark Ages static.graphicsprogrammingconference.com/public/2025/...
06.01.2026 11:34 โ ๐ 33 ๐ 7 ๐ฌ 1 ๐ 1Keeper is nominated for an Annie Award for Best Character Animation - Video Game!
05.01.2026 20:40 โ ๐ 132 ๐ 8 ๐ฌ 3 ๐ 3All the presentations slides of the Graphics Programming Conference 2025 are up #GPC2025
graphicsprogrammingconference.com/archive/2025/
Haha
04.01.2026 07:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0The normal maps look sharp tonight.
03.01.2026 23:03 โ ๐ 28 ๐ 0 ๐ฌ 1 ๐ 0Beautiful!
02.01.2026 21:17 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Yes, thank you. :)
02.01.2026 21:15 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0One of the best interactive resources for understanding light and shadows. Unique visual explanations you wonโt find anywhere else.
ciechanow.ski/lights-and-s...
#gamedev #indiedev #unity3d #godot #unrealengine
Advent of optimisations! Start now and you'll be ready for the fastest Christmas Day ever.
www.youtube.com/watch?v=j-Bw...