Awesome, I appreciate the pointers - some stuff to look into - was looking at stuff about macro focus stacking a few months ago, tangentially related...
With a ray tracer, yeah, it's just combining a lot of samples of random incoming light, from a known camera position... this seems very similar
07.10.2025 17:57 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Oh, I guess this process of extended capture of images through a telescope - you're using software I'd never heard of before. Trying to piece together an understanding of people's general approaches so I can try to improve on my existing setup of essentially just "bulb mode" on a camera
07.10.2025 17:29 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
It's also fascinating with the timescales involved, you can potentially correlate all this night-to-night, too... sorry for all the questions, etc, topic is new to me and quite exciting
07.10.2025 16:57 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Something else I was thinking about... I've done an approach with a single, long exposure on my camera, but yeah, here it almost seems like video/many short exposures is more what you want, and combine many samples of that information in software, you can filter transient objects and things maybe...
07.10.2025 16:55 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
I'm curious to hear any thoughts, if you've used them - what's that device like, the specialized astrophoto sensors? I'm assuming it's going to give you some kind of access to raw sensor data, and some cooling and stuff to help reduce noise from heat... not sure. Maybe integration for tracking?
07.10.2025 16:50 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
I'm really curious, I sent the guy an email - he's got a compatibility matrix of the astrophoto sensors, I'm wondering if I can figure out a way to do some of this stuff with video out from a handheld camera, I've got a fuji x-h2, and it will give at least some form of HDR video out...
07.10.2025 16:50 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
I'm very interested in the approaches used for this, because it seems like it's closely related to multi sample off-line rendering in computer graphics, how the data is combined into an image... I have done some very rudimentary stuff with a camera on a tripod, will look into what Firecapture does
07.10.2025 12:08 โ ๐ 0 ๐ 0 ๐ฌ 2 ๐ 0
ๅคใฎ่ตคๅดๆฅผ 192 ไป่ฟ
#art #photo #photography #nightphotography #alley #streetsnap #Tainan #EastCoastKin
ยฉ๏ธskinskin
06.10.2025 00:55 โ ๐ 48 ๐ 7 ๐ฌ 1 ๐ 1
Behold the Eastern Veil Nebula, a haunting supernova remnant that lit up the skies over 10,000 years ago!
It took a month to capture using our little amateur telescope under the clear Texas skies.
This is also Decembers shot in my 2026 calendar (link in my bio)
04.10.2025 16:03 โ ๐ 350 ๐ 74 ๐ฌ 13 ๐ 4
A screenshot of a multimedia CD-ROM menu section splash screen with a guy in a leotard sitting on a mid-90s big-box PC tower, looking like he's straining to lift up barbells with pc crt monitors in the place of weights.
Text on the right details there's ultilities on CD to rune up your system, 100MB worth!
Shape Up Your System in '97 with UTILITIES. ๐ช๐ฝ
๐ฟ: Boot Disc 6, Feb 1997
05.10.2025 20:45 โ ๐ 54 ๐ 7 ๐ฌ 2 ๐ 1
sprinkle in some goto's and it's off to the races
04.10.2025 17:04 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
it can be kind of fun to use them for things like optional steps of a process, but yeah overall they do have some easy pitfalls that are tricky to catch
04.10.2025 17:03 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Sculpture of stylised vividly coloured plant with spotty blossoms sited in a gallery space
Yayoi Kusama, Flowers That Bloom at Midnight, 2009 #WomensArt
04.10.2025 05:34 โ ๐ 783 ๐ 116 ๐ฌ 0 ๐ 4
Major Update to vk_gaussian_splatting sample by Jean-Eudes Marvie
-Unscented transforms allow proper fisheye effect
-SPZ file format support
And more
#vulkan #3dgs
github.com/nvpro-sample...
03.10.2025 21:12 โ ๐ 14 ๐ 5 ๐ฌ 0 ๐ 0
but I think that is the general pitch, that this shared context creates an illusion of some form of community... it seems destructive to lure people in with the implication that you can find a much more receptive peer group online, that ends up being completely cut off from organic human interaction
04.10.2025 08:28 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
conversation with my sister earlier, I think it maybe more useful to think of it more like other "media" outlets, because it's only the appearance of participating in a community and nothing really "social" is involved... if someone is a meaningful connection, you'd have other ways to contact them
04.10.2025 08:28 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
St.stephen's college hong kong r/brutalism
04.10.2025 01:28 โ ๐ 93 ๐ 6 ๐ฌ 0 ๐ 3
GitHub - nvpro-samples/vk_raytracing_tutorial_KHR at v2
Ray tracing examples and tutorials using VK_KHR_ray_tracing - GitHub - nvpro-samples/vk_raytracing_tutorial_KHR at v2
Vulkan Ray Tracing Tutorial V2.0 Released
Complete rewrite with Vulkan 1.4 support, VMA, Slang. Step-by-step tutorial from raster to ray tracing.
15+ specialized tutorials.
Get started: github.com/nvpro-sample...
#Vulkan #RayTracing #GraphicsProgramming
26.09.2025 09:10 โ ๐ 30 ๐ 7 ๐ฌ 0 ๐ 1
human coccyx nearly disappears, it's kind of interesting comparison to things with more pronounced tails
03.10.2025 16:12 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
that's interesting, a lot of bipedal dinosaurs and things seem to have a lot of mass behind the hips, like your drawing, I wonder if that's just vestigial from developing from something that didn't start with meaningful limbs, or they played a different role in prior development before becoming legs
03.10.2025 16:10 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
thought about this again after seeing a chipmunk running this morning - does the tail develop as a counterweight to the forebody in these kind of bipedal arrangements? chipmunk raises it, wondered if it's like basically a dynamic counterweight to help with balance, significant portion of bodyweight
03.10.2025 13:57 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
7. How to write consistently boring scientific literature.
โHell โ is sitting on a hot stone reading your own scientific publicationsโ
Erik Ursin, fish biologist
Thanks @fattebertj.bsky.social
Open Access
nsojournals.onlinelibrary.wiley.com/doi/epdf/10....
15.12.2024 11:22 โ ๐ 63 ๐ 17 ๐ฌ 3 ๐ 3
Couple pieces about this work -
about the sphere packing, using voxel "dart throwing" on the GPU:
jbaker.graphics/writings/sph...
about the reuse of the data structure from the sphere packing, reinterpreting it as a grid-based raytracing acceleration structure:
jbaker.graphics/writings/dda...
29.09.2025 12:07 โ ๐ 25 ๐ 5 ๐ฌ 0 ๐ 0
New blog post! In "Billions of triangles in minutes" we'll walk through hierarchical cluster level of detail generation of, well, billions of triangles in minutes. Reposts welcome!
zeux.io/2025/09/30/b...
30.09.2025 17:40 โ ๐ 158 ๐ 53 ๐ฌ 1 ๐ 4
pathtraced arrangement of sapphire blue spheres, with emissive SDF geometry inside, multiply scattering to create hazy lighting in the interior (rendered with Daedalus)
30.09.2025 04:58 โ ๐ 11 ๐ 1 ๐ฌ 0 ๐ 0
Pic is looking up between a building and the Tribute in Lights on 9/11 this year
Space, the final frontier
#WeekNforNights #AlphabetChallenge
#WindowWednesday #WindowsOnWednesday
#WackyWednesday #WackyWednesdayArt
#EastCoastKin #Photography #NYCPhotography
(see Alt text for actual pic info)
01.10.2025 10:07 โ ๐ 33 ๐ 3 ๐ฌ 0 ๐ 1
rendering caustics 3 times for the RGB channels is 3 times as expensive, so rendering it for a continuous spectrum of colors *would* be veeery expensive if we stuck to this method. instead, I render stretched/anisotropic photons and map the entire spectrum onto them.
(very old buggy scuffed WIPs)
01.10.2025 14:20 โ ๐ 17 ๐ 1 ๐ฌ 1 ๐ 0
30.09.2025 17:48 โ ๐ 10 ๐ 0 ๐ฌ 0 ๐ 0
Orbit simulations of planets, comets, asteroids and other interesting stuff. Amateur astronomer. BA: Physics & Astronomy, SFSU.
Space Artist & Telescope Operator ๐
Grab my 2026 Calendar here ๐
https://catmachin.com/products/2026-calendar
๐ F1 Understanding Starts by Clicking Follow!
๐Learn To Read F1 Telemetry Data
โ๏ธ Performance Engineer, PhD in Motorcycle Dynamics
Unlock extra content: buymeacoffee.com/f1dataanalysis
Places to find me: linktr.ee/fdataanalysis
I teach math and make art.
Ph.D. Mathematics Education
beads, fabric, paint, pencils
Etsy: https://gwenbeads.etsy.com
3D weaver - bamboo, textile, paper
https://www.nytimes.com/2019/07/29/science/math-weaving-bamboo.html?smid=nytcore-ios-share&referringSource=articleShare
Graphics engineer with deep experience from IrisGL to Vulkan. NVIDIA DevTech Engineer specializing in real-time rendering, Vulkan, and ray tracing. Focused on efficient graphics samples, optimizing shaders, and bridging the gap between code and pixel.
Previously: technical fellow at Roblox
meshoptimizer, pugixml, volk, calm, niagara, qgrep, Luau
https://github.com/zeux
https://zeux.io
ROUTINE is a First Person Sci-Fi Horror set on an abandoned lunar base designed around an 80โs vision of the future.
Developer: Lunar Software
Publisher: @rawfury.bsky.social
Wishlist now: https://store.steampowered.com/app/606160/ROUTINE/
azra reyes
she/ae/it | 21 | ฮฮ
โฆ technically an artist, probably a deer
โฆ art server: https://discord.gg/3rRKaWvY7S
โฆ pfp by @wuol.bsky.social
Game developer(rendering/engine). prev: TD at Dragonslake, made stuff at AMD, AvalancheStudios, Ubisoft, etc. Rock climbing, bicycle, books and guitar. / @alariq@mastodon.gamedev.place
Assistant Professor @ University of Virginia
https://craigleili.github.io
Math and startup geek. Software Engineer at Thirdlaw. Ex-Postman, Ex-HashiCorp, ex-Tintri. he/him
SMTS @ AMD working on GPU driver performance. Graphics, GPU and Shader enthusiast. Opinions my own, etc.
Engine Net/MP code at @MediaMolecule TBA project. prev: Dreams, Intel Net, Avalanche engine, Mad Max, Just Cause 3+4, Rage 2, Contraband, Hunter CoTW, Hiber3d.
https://x.com/datgame
https://mastodon.gamedev.place/@datgame
cute girls doing cool tech ใป aerospace and engineering
my body is a machine that turns spacecraft into cute girls
Lover of art, design, photography and knowledge. Also, good music to make art to. Loving meow-meow mama. ๐บ๐ฆ๐ป๐บ๐ฆ Blue dot in a Red Sea. ๐
Economic Historian at Universitร di Torino. Pr. I aspire to a Plinian mind. From Palermo, Sicily.
Substack: https://andreamatranga.substack.com
Art crime prof at CUNY. Follow for how-to tips on art forgery (book forthcoming from Norton). Also: repatriation; monuments; classics; museum shenanigans. She/her; queer.
www.artcrimeprof.com