This speaks to a fundamental issue. "likes" as currency and "community" is a term that is almost purely money-coded.ย
Massive spike in engagement in response to my saying that I am no longer interested - something to be read into, and I know better. I won't be logging back in. Email is on my site.
26.01.2026 22:27 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I really just don't have the energy for this anymore. I see so little back for what I give. I am being taken advantage of, and I am getting better at recognizing it. Glad you like my work.
25.01.2026 10:39 โ ๐ 7 ๐ 0 ๐ฌ 2 ๐ 0
You can watch the articles.json on that page, I don't have a good solution for this. Usually ends up being about one a month, updated roughly quarterly. Social media now operates in bad faith.
If you have opportunities for interesting work, I am available via email.
25.01.2026 10:11 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
yes
25.01.2026 08:10 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Writings
any further updates, you can find on my website
jbaker.graphics/writings/ind...
25.01.2026 05:41 โ ๐ 19 ๐ 2 ๐ฌ 3 ๐ 0
black and white illustration, part of a surgical series of the Ross procedure. the main illustration shows a heart with venous and aortic canulae and the aortic is divided showing a calcified aortic valve. the inset is of forceps retracting the divided pulmonary trunk to show a healthy pulmonary valve.
black and white illustration part of a series on pancreas preserving duodenectomy. the gallbladder, part of the liver, part of the stomach, gastric artery, pancreas, and duodenum are visible. the duodenum wall is cut away to show precancerous growth in the lumen and the ampulla of Vater
black and white illustration showing the surgical scene for a nephrectomy and thrombectomy to treat renal cell carcinoma. the chest and abdomen have a long incision to expose the heart down to the right kidney with the liver and other organs retracted. the kidney is enlarged and the inferior vena cava is enlarged and cut open to show a large thrombus that extends superiorly into the right atrium, which is also cut open to visualize the clot.
black and white surgical series of an aortic arch aneurysm repair. the main illustration is of the surgical scene with a clam shell thoracotomy to expose the heart, lung, and aortic arch. the bottom left inset shows the aortic arch having been excised and a graft in process of being sutured in place and the bottom right inset shows the final graft repair.
Hi #portfolioday !
I'm Megan Llewellyn and I'm a freelance medical illustrator available for new work! I specialize in highly detailed surgical scenes, and I have a lot of experience in drawing pathology, anomalous anatomy, and novel procedures.
โ๏ธ m.rose.llewellyn@gmail.com
๐ซ meganllewellyn.com
13.01.2026 20:38 โ ๐ 117 ๐ 43 ๐ฌ 4 ๐ 1
the 2nd part of my dithering visual article is finally out!
๐ visualrambling.space/dithering-pa...
this one mainly explores the threshold map and how it generates those unique visual patterns
hope you enjoy this as much as I enjoyed making it!
made with #threejs & #animejs
22.01.2026 14:06 โ ๐ 123 ๐ 23 ๐ฌ 6 ๐ 7
Markov Chains for Text Generation
little writeup on using simple markov chains for this kind of thing jbaker.graphics/writings/mar...
22.01.2026 20:16 โ ๐ 6 ๐ 0 ๐ฌ 1 ๐ 0
example gaboronoi
Assuming uniform weights and frequencies, and random colors and anisotropy directions, this is what an example gaboronoi diagram would look like.
04.01.2026 01:32 โ ๐ 8 ๐ 2 ๐ฌ 0 ๐ 0
makes sense - it's a nice bit of ergonomics though, skips a lot of config stuff in userspace
21.01.2026 01:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
awesome, thanks for sharing
20.01.2026 21:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I don't think so, but not sure specifically what extensions they are referring to
20.01.2026 17:12 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
not sure, but I'd be curious to see. I think it's really reasonable to think they would have a fast path because of the problem statement, pixel coords -> normalized texcoords -> sampling
20.01.2026 09:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I was doing this with pretty rudimentary CDF sampling recently, just precomputing PDF->CDF->a LUT of the iCDF. monotonicity seems like it fits, depends on the resolution you need. inversion method gives you a 1D LUT in terms of x, maps to a given range on y.
19.01.2026 23:40 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
this looks incredible - yes, the pupil sampling. I have read that chapter, I need to do an implementation. that UI is so cool
19.01.2026 22:53 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
is this data available somewhere? the lentil page got taken down, but I don't think they had it accessible (maybe I didn't know where to look), I am curious to figure out the aperture sampling
18.01.2026 12:43 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
An interactive digital magazine in 320x200 pixels.
Never published - but this was a proposed design for a Commodore 64 magazine.
#ux #digital #design #8bit
30.10.2025 13:44 โ ๐ 28 ๐ 5 ๐ฌ 2 ๐ 0
"subsidy" is a word
15.01.2026 06:43 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
the gibson
14.01.2026 22:28 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
very cool - can you still source aerochrome?
13.01.2026 01:31 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
some sync issues with styling between mobile and desktop. maybe just chronological or something but would like clearer semantics on how that gets overridden
12.01.2026 21:14 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Ever seen one of these, and wondered *why* they work? ๐งต
This is a so-called Bitonic sorting network, and the illustrations show the two common ways to implement them. From an implementation point of view the two methods are effectively the same, so which one you pick just comes down to preference.
20.12.2025 00:24 โ ๐ 37 ๐ 9 ๐ฌ 2 ๐ 0
messing with the tree generator in chorizo - runs obnoxiously fast on the 5090
12.01.2026 05:08 โ ๐ 12 ๐ 0 ๐ฌ 0 ๐ 0
12.01.2026 04:14 โ ๐ 6 ๐ 0 ๐ฌ 0 ๐ 0
medical illustrator, comic and horror artist
meganllewellyn.com
Briefly about myself: I do programming, 3D modeling and some music. A little bit of everything, I'm not a professional, just an enthusiast :)
Game developer, modder, reverse engineer, legacy code specialist. I port games for a living and patch them as a hobby. Also known as CookiePLMonster.
https://cookieplmonster.github.io/
Fan of colourful Star Trek and sleek starships โข designer โข #Blender3D โข fonts! โข AuDHD โข typos โข humanist โข he/him โข no commissions โข opinions are mine not Starfleetโs โข #StarfleetFinds โข #WIP
https://artstation.com/starfleetdesign
I draw cute people and vehicles !
Commissioned work only. Order via the link.
โขSkeb https://skeb.jp/@Atelier66604645
โขVGen https://vgen.co/neco_suke
๐ซNo AI Use. from Japan๐ฏ๐ต All rights reserved.
portfolio: https://necosuke.tumblr.com/
out here with a shovel and a GL_INNOCENT_CONTEXT_RESET_ARB
(working on optics stuff lowkey still https://twitter.com/dearlensform)
pixel art, gamedev
https://hby.itch.io/
https://www.instagram.com/hby_stuff/
https://www.twitch.tv/hby_stuff
https://bio.link/hby_stuff
Sorry, I'm not interested in N\F\Ts or A\I.
Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.
Fostering an ecosystem for science on ATProto
๐ https://atproto.science/
๐
ย Join/present at ATScience2026! (March 27 in Vancouver) https://atproto.science/events/atmosphere2026/
Putting science on the map at Woodwell Climate Research Center | Cartographer | Analyst | Senior Research Associate | Fly fisher | located in Woods Hole, MA, USA
Speed Dreams is an Open Source Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism.
https://speed-dreams.net/
Rendering Tech Director @ id Software, DOOM, Wolf2, idTech. Prev Crytek, Far Cry, Crysis Series, CryENGINE. http://linkedin.com/in/tsousa My opinions & POVs
Pixel Pusher and Digital Illusionist
@ Nvidia
All opinions my own
Human who:
-works on games all day๐ฎ
-struggles to keep everyday happy๐๐ฆ๏ธ
-codes for a living and hobby๐ป๐ค
Professionally - Wingspan, Lead Programmer ๐ฆ
Aspiring indie dev working on Monasterium ๐งฑ๐ป
๐ฌ๐ง๐ต๐ฑ๐บ๐ฆ๐
Join Monasterium discord: https://discord.gg/tZnYCQRnbV
you ever had your photo taken by someone who takes good photos
www.johnasavoia.com
Half software engineer, half motorsport enthusiast, half Math expert || My views are your own.
retrocomputing enthusiast (ZZT, WonderSwan, etc.), full-time programmer, fandom tourist, cursed knowledge seeker, fake witch
opinions mine only and not those of my employers, friends, family members and/or guardian angels
Illustrator & Concept Artist
They heard all of our secrets through the heating vents
https://notfuji.neocities.org/
https://twitter.com/NotFuji_
I make Free, Public Domain (CC0) Game Assets and Graphics Tutorials using Abandoned/Unavailable Software! Specializing in 2D Isometric Renders and Procedurally Generated Graphics
https://screamingbrainstudios.com
https://www.patreon.com/bePatron?u=7118490