Got caught sneaking into the thieves den.
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@nion.bsky.social
Gamedev and Writing type creature π³οΈββ§οΈ I like making small 2D worlds in #godotengine Available for contract work: niontau@gmail.com
Got caught sneaking into the thieves den.
#godot #gamedev
They can do anything a tool script can! If it's an EditorScript with a classname it appears in the command palette (ctrl + shift + P).
The scripts here just copy some templates I've set up for quickly making new NPCs and Event triggers. Since my game is full of em :P
#godot editor scripts are super cool for shoving together common components quickly.
A surefire way to stave off going hollow
Thankyou thankyoutyanky thank
01.10.2025 14:36 β π 1 π 0 π¬ 0 π 0Mischief at the local pub
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The rain is on the wrong layer π
29.09.2025 13:55 β π 1 π 0 π¬ 0 π 0The inciting incident
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hard work going on here
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Seems like normal farm behaviour to me.
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Not yet, maybe soon π€
26.09.2025 03:43 β π 1 π 0 π¬ 1 π 0Sometime in the next 1-2 months if I stick to my own deadlines :3
25.09.2025 12:59 β π 1 π 0 π¬ 1 π 0I try not to think about it.
#godot #gamedev #gameboy #pixelart
A coping strategy I've developed is to treat the ups and downs of my projects like I'm a grizzled sailor on the tempestuous seas. Merciless, yet beautiful.
24.09.2025 12:08 β π 2 π 0 π¬ 1 π 0The horror of realising the intrepid player might obtain the cave flowers *before* speaking to the priest, and having to account for that in the event script.
Gamedev can be a cruel mistress.
This goes hard
23.09.2025 12:51 β π 1 π 0 π¬ 1 π 0Please, he really needs the flowers from the cave in the north.
Very video game dialogue
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I'm still open for commissions and gigs!β¨
20.09.2025 10:29 β π 261 π 79 π¬ 1 π 1doggee
18.09.2025 08:27 β π 8 π 0 π¬ 1 π 0Village buildings. Thinking they might need some chimney plumes...
#gameboy #godot #pixelart
It's always something...
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One of the main inspirations :D
01.09.2025 06:50 β π 3 π 0 π¬ 0 π 0doing my best πͺ
01.09.2025 04:58 β π 2 π 0 π¬ 0 π 0Some characters require mind reading to communicate with
#gamedev #gameboy #pixelart #godot
Got a good chunk of the quests done for this game. Most quests reward a spell, which is usually required for one of more other quests.
Eventually the player will have enough spells to solve the dungeon at the end. Hopefully not before doing a bunch of weird stuff beforehand.
I need to crawl through a dungeon like a rogue
23.08.2025 04:36 β π 5 π 1 π¬ 0 π 0Thankyou! I actually want to polish it a bit more. But that needs to wait until I've done the rest of the game hah
22.08.2025 12:56 β π 1 π 0 π¬ 1 π 0Interior Decorating
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That's true. The protag is a recovering mage with cptsd from fighting demons/monsters too much so there's at least something to work with there
21.08.2025 04:21 β π 2 π 0 π¬ 0 π 0This project has forced me to confront my instincts to make dark and edgy designs.
Like, what do you mean there isn't a blood cult under this peaceful village?
Oh yeah I know that feeling.
Watching family/friends play it and seeing their reaction helps me with that somewhat because it's just vicarious "play". They can't help engage with it as a whole because they don't know the horrors beneath.
It's hard, oscillating between the forest and the trees.