Independent Games Summit: Fostering a Culture of Clear Communication in Game Dev
What separates a good studio from a great one? In this panel, industry veterans Akash Thakkar, Jess Erion, Ryan Ike, Ziyad Duron, and Charlie Harper explore the deceptively complex answer to this ques...
posting late, but our GDC panel on fostering clear communication is now online! in that spirit, there's no paywall or login.
watch if you wanna hear @akashthakkar.com, @zeeodd.bsky.social, @ryanikeaudio.bsky.social, @charlieartifact.bsky.social & me talk about talking
gdcvault.com/play/1035075...
22.04.2025 23:15 β π 5 π 3 π¬ 0 π 0
Independent Games Summit: Fostering a Culture of Clear Communication in Game Dev
What separates a good studio from a great one? In this panel, industry veterans Akash Thakkar, Jess Erion, Ryan Ike, Ziyad Duron, and Charlie Harper explore the deceptively complex answer to this ques...
Happy to say the GDC talk that @jjerion.bsky.social, @ryanikeaudio.bsky.social, @charlieartifact.bsky.social, @zeeodd.bsky.social, and I gave is now up for your viewing pleasure!
And they were nice enough to make it free without requiring a login! Watch it here: gdcvault.com/play/1035075...
18.04.2025 20:04 β π 16 π 5 π¬ 0 π 0
Independent Games Summit: Fostering a Culture of Clear Communication in Game Dev
What separates a good studio from a great one? In this panel, industry veterans Akash Thakkar, Jess Erion, Ryan Ike, Ziyad Duron, and Charlie Harper explore the deceptively complex answer to this ques...
Our GDC Panel on Clear Communication in Gamedev is up on the Vault, and it's free! It's a good talk on good talkin'.
Let copanelists: @jjerion.bsky.social @akashthakkar.com @charlieartifact.bsky.social @zeeodd.bsky.social and I help you communicate with your team!
gdcvault.com/play/1035075...
18.04.2025 21:15 β π 10 π 2 π¬ 0 π 0
um i want one pls
18.03.2025 19:38 β π 0 π 0 π¬ 0 π 0
dozens of coffee shops around GDC but zero make a good iced mocha
18.03.2025 19:33 β π 1 π 0 π¬ 0 π 0
Reminder! Iβll be at GDC all week and speaking with some wonderful panelists (@ryanikeaudio.bsky.social @jjerion.bsky.social @charlieartifact.bsky.social @zeeodd.bsky.social) on Monday!
See you there!
15.03.2025 16:16 β π 17 π 4 π¬ 0 π 3
iβm masking up too, so we can be mask buddies
15.03.2025 13:12 β π 3 π 0 π¬ 0 π 0
gay artist, game dev in nz // https://debacle.us // auckland, aotearoa new zealand
making Tryhard, a tactics RPG about rugby https://store.steampowered.com/app/3443270/Tryhard/
β. art//game dev. half of Ludoko Studios. principal Tech Artist at Schell Games. organizer for Bit Bridge.
they/she game programmer and producer @sunsetvisitor.studio
Made 1000xResist! Making more cool stuff soon!
π @darkfry.bsky.social
Mastodon in case this place collapses: https://mastodon.social/@cyn_cedilla
Hey there! π I try to connect people and spread joy by making games.
Citizen of Toontown | Senior Designer at Schell Games | he / him
21 | writer | prev. respawn ent, marvel comics, imagineering, fx networks
Teaching Game Development and Programming using Unity and C#
https://unitycodemonkey.com/
https://www.youtube.com/@CodeMonkeyUnity
Freelance composer for games like Shadows Over Loathing, Where the Water Tastes Like Wine, and Wizard With A Gun. BAFTA-nominated four-eyes. Constantly humming.
Reach out at www.ryanike.com
Game Designer | Game Writer | Educator
currently teaching at UNC Greensboro
https://www.varunsaxena.com/
Signed comic prints: beetlemoses.bigcartel.com
He, Him, Husband, Father, Streamer.
Card games, Pokemon, & more!
https://www.twitch.tv/jeffhoogland - JeffHoogland@gmail.com
making car guy, adjuncting in nyc, part of boshiβs place. dannyhawk.com
Visual Artist | Game Designer | Shitposter | Furry.
Website: https://www.fouronillustration.com/
Itch: https://magicdoogies.itch.io/
Art: Click on the 'Feeds' tab for all my work in one place
QWOP, Getting Over It, new stuff coming
electronic media. I made ROGUE LIGHT DECK BUILDER. now Iβm making goblinAmerica.
https://linktr.ee/gewl
houkanshan.com making @nainaisrecipe.com
I write video games probably. opinions my own.
they/them
chris@chriskindred.com
maka da video game
designa da dialogue
writer, narrative designer, game developer, etc.
currently @ Red Thread Games, formerly @ Studio Chyr, NYU Game Center, Harvard University Press
she/her. game designer/writer on various and sundry projects. sometimes: game studies adjunct. buy endgame sequences, an anthology about death and dying in games: https://endgamesequences.gumroad.com. fix your hearts or die.
NYU Game Center faculty & Narrative design & game writing at Fiction Control. Media scholar, cinephile, puzzle head, mystery wrangler.
https://clarafv.com