Making lemonade - while looking for a designer, adding placeholder skins to the game bsky.app/profile/chai...
02.02.2026 22:41 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0@chainhacker.bsky.social
Building Soup in public. Competitive multiplayer RTS with autonomous swarm units. Posting wins and broken builds alike. Wishlist on Steam: https://steamcommunity.com/app/436480
Making lemonade - while looking for a designer, adding placeholder skins to the game bsky.app/profile/chai...
02.02.2026 22:41 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Placeholder skin that doesn't hurt. Light blue on deep blue. Good enough to stare at while debugging.
#soup #gamedev #indiedev #devlog #bevy
brief alt text description of the first image
'Space Scooter' by Matiss
https://blenderartists.org/t/space-scooter/1627699?mtm_kwd=bsky
#b3d #blender #blender3d #blenderrender #blendercommunity #3d
Visual docs continue. How purple enemies workโspawn at edges, drift inward, swarm if ignored.
#soup #gamedev #indiedev #devlog
Wishlisted!
01.02.2026 10:39 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Fog of war. Hardly needs explaining, but documenting it anyway. Filling out the game mechanics visual docs.
#soup #gamedev #indiedev #devlog
Level design mode. Fast HTML sketches for each tutorial scene.
Works for coding. But does it work as a brief for designers? Genuinely asking.
#soup #indiedev #leveldesign #screenshotsaturday
Rhythmic shooting inevitably starts to sound as part of the music, then you stop and the next burst breaks the rhythm previously heard. Do you want to add more of the same, maybe connect music and shooting on purpose?
30.01.2026 22:05 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Been done, should be done again! I remember that in Fez
30.01.2026 22:00 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Wishlisted it! Would love to see the demo, if you add Linux or macOS builds.
29.01.2026 14:42 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Played it!
29.01.2026 12:31 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0First actual discussion about the game in weeks. I'll take it.
steamcommunity.com/app/436480/e...
#soup #gamedev
A stone-like succulent in a stone bed, all bright-green.
Looks much like the stone around it. Ok, the stone might not be as green without the green light.
28.01.2026 12:55 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0A smiling Bevy maintainer in a nice Bevy t-shirt in front of a window. The t-shirt is femme-cut and fits her well. She looks objectively cute. You would look cute too.
Shameless ad for merch.bevy.org You too can look super cute (and rep #bevy) :3
Disclaimer: this is a super inefficient way to give us money, the profit margin is set quite low!
Done. store.steampowered.com/news/app/436480/view/532121412867984608
27.01.2026 22:35 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Ok here goes nothing. Switching dev branch to default depot.
#soup #gamedev
Ok I slept on it, and I am still in love with it. That's it, reworking the game to make the #gameboy palette first class citizen.
Palettes in general will be a thing.
#gamedev #indiegame
Hunter mode cycling. Default mode: sane. Other modes: chaos.
Work in progress.
#screenshotsaturday #indiedev #soup
Stay strong ๐ช I do that shit all the time too. Last summer I scolded my back by forgetting to close a thermocup with freshly brewed tea in my backpack, then bending over and pouring it onto my waist. Then next day same place, time and situation. Had no skin on a spot the size of my palm.
18.01.2026 14:25 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Pax Britannica controls v2. Still uglyโthat's grayboxing. Visuals come when mechanics are locked.
#soup #gamedev #indiedev #bevy
#b3d
27.09.2025 02:45 โ ๐ 132 ๐ 22 ๐ฌ 1 ๐ 0OMG are you doing all of these? Can't stop looking at your Blender scenes!
15.01.2026 20:53 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Borrowed from Pax Britannica. Hold to select unit, cooldown shown on the same circle. All the info in one spot.
#soup #gamedev #indiedev #bevy
Much the same. I watched 2 times before I could reliably tell between buildings and landscape. The fact that it all looks cool altogether helped me watch. Blue lights/steam on the buildings helped to recognize them better than edging. I believe edging stroke should have equal thickness everywhere.
13.01.2026 23:19 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Trying the obvious: spawn cooldowns. Like almost every other RTS.
Open questionโwhat happens when you're holding "emit" but the cooldown isn't ready yet? Queue it? Ignore it? Visual feedback?
#gamedev #indiedev #bevy
Weekly Steam update:
store.steampowered.com/news/app/436...
#soup #indiedev
working on unit spawning
11.01.2026 12:04 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0unit spawning in the works
11.01.2026 11:27 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Dash visuals. Elastic stretch + afterimage trail.
One of the procedural skins. Aiming for that PixelJunk sidescroller vibeโretro-futuristic, clean lines.
#screenshotsaturday #gamedev #indiedev