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Dan Herbert

@danherbert.bsky.social

Development and production relating to: web, games, and music. https://danherbert.io

69 Followers  |  142 Following  |  136 Posts  |  Joined: 28.06.2023  |  1.6019

Latest posts by danherbert.bsky.social on Bluesky

Good habits die hard

14.10.2025 15:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Don't know anything about blitzmax, but generally speaking gc cleanup can have an impact - the less it needs to do, the better!

14.10.2025 14:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

On holiday in my partner's home country (Brazil), trying very hard to disconnect from game/SaaS dev.

Brain just won't let go - I think I've finally honed in on a core game loop that might be fun. Lots of notes and sketches to iterate on when back home.

Send help πŸ˜‚

14.10.2025 13:52 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Has This Report EXPOSED THE TRUTH About AI Assisted Software Development?
YouTube video by Modern Software Engineering Has This Report EXPOSED THE TRUTH About AI Assisted Software Development?

Bit of a sensational title, but this is a solid video.

youtu.be/CoGO6s7bS3A?...

10.10.2025 02:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Forums were the best. I miss them.

06.10.2025 01:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Please tell me about the error related to the List I found a temporary fix to this problem. It has to do with the Inter Font that the editor is using. I have no idea why but when you change the editor font in the unity settings from Inter to System Fo...

For anyone with `GameObject[]` in their #Unity inspectors and getting "GetName" errors + broken, change the editor font.

No joke - getting back into #gamedev and been frustrated by this for a couple weeks. Shocked that just changing the font fixed it.

Credit: discussions.unity.com/t/please-tel...

05.10.2025 22:44 β€” πŸ‘ 8    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

Depending on your reasons, it's worth it I think. After adjustment period I use my phone way less (Olauncher here), and (more importantly) reach for it less too.

01.10.2025 05:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Daniel H. is selling tickets | Tixel Daniel H. is selling tickets using Tixel

Selling my 2x tickets to Good Things Festival in Melb in Dec - tixel.com/u/3366417

Tool, Weezer, Garbage, Refused, many more great bands in the lineup.

01.10.2025 05:36 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Been under the weather the last couple days, haven't been able to work. So much thinking and planning while idle though.

Have a core game loop and progression in mind (hybrid genres), and a direction for aesthetics.

Remains to be seen if these are "sick (good) ideas" or "sick (not good) ideas".

30.09.2025 21:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Prototyping is rewarding, your ideas come to life!

27.09.2025 23:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

One of the dev things I enjoy the most (esp in gamedev) is the transition from extremely rough prototype to actual build.

Been working on a headless simulation framework the last couple weeks (w a Unity frontend), and formalising/cleaning that up has been oh so satisfying.

27.09.2025 22:34 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Laravel's LazyCollections + PHP's first class callables and generators is **chefs kiss**

26.09.2025 06:52 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's an interesting thing to consider, thanks!

I love the development process of games itself, never released anything however.

Currently trying to materialise (bootstrapping one/more SaaS...) a scenario where I can develop games without having to worry too much, but it's very hard to get to that.

23.09.2025 23:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Realistically speaking, would you opt to deter someone keen to get into it from a "sustainable business" point of view? (not the indie hit wonders which folks go for)

Do you think that time has passed?

23.09.2025 23:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Recently I've been prototyping #gamedev mechanics for something akin to Settlers 2.

For years I've wanted to create a minimal/zen settlers game, but I'm curious what sort of theme players might be interested in...

Brutally minimal - shapes and chill sounds? Cartoon? Hand drawn?

23.09.2025 23:31 β€” πŸ‘ 8    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Good find! I used to get really frustrated with how dialog in games and movies always seemed too quiet until I discovered this one, pretty annoying!

18.09.2025 21:11 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Great photos! The contrast of old buildings and nature on top of each other is such a look.

08.09.2025 21:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It has auth, profile settings, baseline tests, and core site elements (nav, header, etc) to get cracking with.

Time permitting, I hope to have another one in the future which is closer in aesthetics to the official Laravel kits.

08.09.2025 21:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
GitHub - danherbert-io/elide-simple-starter-kit: The skeleton application for the Laravel framework, setup to use Elide for Laravel. The skeleton application for the Laravel framework, setup to use Elide for Laravel. - danherbert-io/elide-simple-starter-kit

Yesterday I released a very minimal starter kit for Laravel + my Elide/HTMX package. It scaffolds a simple and lean project which is close to no build and has a dynamic front-end.

github.com/danherbert-i...

08.09.2025 21:15 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
A photo of a barbell with a 5kg plate, set in a squat rack

A photo of a barbell with a 5kg plate, set in a squat rack

First day back on the bar in 10+ years. Didn't realise how much I missed it...

01.09.2025 09:15 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Really love minimal solutions like this. Very cool!

18.08.2025 21:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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GitHub - danherbert-io/elide-for-laravel: A package for Laravel and HTMX - streamline your Laravel+HTMX project with intuitive handling of Blade components for HTMX responses. A package for Laravel and HTMX - streamline your Laravel+HTMX project with intuitive handling of Blade components for HTMX responses. - danherbert-io/elide-for-laravel

Just released v1.0.9 of Elide, my package for #Laravel + #HTMX.

github.com/danherbert-i...

Small addition - can now specify callback(s) to filter partials returned to the frontend.

15.08.2025 05:51 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Sounds delicious! Haven't tried any of theirs before. Haven't had much in a while tbh, might be time to get some more!

14.08.2025 12:26 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Great colour on it - how's the flavour?

14.08.2025 10:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Why does *everything* have to have AI or AI related stuff bundled in? Where are the opt in/out options so folks can choose?

13.08.2025 23:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Absolutely. It's super useful, but I really struggle to see where it works as well as people say it does.

There's so much hype and fear mongering going about that it's a good reality check to dig into it too πŸ˜‚

12.08.2025 06:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Dan Herbert Development and production relating to: web, games, and music

New blog post: "I tried AI coding - I still don't get it..."

Gave "full AI coding" a solid go. I was disappointed (again).

danherbert.io/blog/2025081...

12.08.2025 05:16 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Hold on tight... last night's @phpxadl.bsky.social talk is ready for you.

Starting with a clean @statamic.com install and a site design in Figma, I put 40 minutes on the clock to see how much of a maintainable site we can build live.

youtu.be/iFNRqy1xuZk

08.08.2025 05:37 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 2    πŸ“Œ 0

`display: contents` is my new favourite CSS thing. So very handy.

07.08.2025 11:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

"ok, got it. Oh, can we also keep the text visible on smaller screens when it's cropped? Thanks!"

07.08.2025 06:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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