Good habits die hard
14.10.2025 15:17 β π 1 π 0 π¬ 0 π 0@danherbert.bsky.social
Development and production relating to: web, games, and music. https://danherbert.io
Good habits die hard
14.10.2025 15:17 β π 1 π 0 π¬ 0 π 0Don't know anything about blitzmax, but generally speaking gc cleanup can have an impact - the less it needs to do, the better!
14.10.2025 14:37 β π 0 π 0 π¬ 1 π 0On holiday in my partner's home country (Brazil), trying very hard to disconnect from game/SaaS dev.
Brain just won't let go - I think I've finally honed in on a core game loop that might be fun. Lots of notes and sketches to iterate on when back home.
Send help π
Bit of a sensational title, but this is a solid video.
youtu.be/CoGO6s7bS3A?...
Forums were the best. I miss them.
06.10.2025 01:02 β π 0 π 0 π¬ 0 π 0For anyone with `GameObject[]` in their #Unity inspectors and getting "GetName" errors + broken, change the editor font.
No joke - getting back into #gamedev and been frustrated by this for a couple weeks. Shocked that just changing the font fixed it.
Credit: discussions.unity.com/t/please-tel...
Depending on your reasons, it's worth it I think. After adjustment period I use my phone way less (Olauncher here), and (more importantly) reach for it less too.
01.10.2025 05:47 β π 1 π 0 π¬ 1 π 0Selling my 2x tickets to Good Things Festival in Melb in Dec - tixel.com/u/3366417
Tool, Weezer, Garbage, Refused, many more great bands in the lineup.
Been under the weather the last couple days, haven't been able to work. So much thinking and planning while idle though.
Have a core game loop and progression in mind (hybrid genres), and a direction for aesthetics.
Remains to be seen if these are "sick (good) ideas" or "sick (not good) ideas".
Prototyping is rewarding, your ideas come to life!
27.09.2025 23:19 β π 1 π 0 π¬ 0 π 0One of the dev things I enjoy the most (esp in gamedev) is the transition from extremely rough prototype to actual build.
Been working on a headless simulation framework the last couple weeks (w a Unity frontend), and formalising/cleaning that up has been oh so satisfying.
Laravel's LazyCollections + PHP's first class callables and generators is **chefs kiss**
26.09.2025 06:52 β π 1 π 0 π¬ 0 π 0It's an interesting thing to consider, thanks!
I love the development process of games itself, never released anything however.
Currently trying to materialise (bootstrapping one/more SaaS...) a scenario where I can develop games without having to worry too much, but it's very hard to get to that.
Realistically speaking, would you opt to deter someone keen to get into it from a "sustainable business" point of view? (not the indie hit wonders which folks go for)
Do you think that time has passed?
Recently I've been prototyping #gamedev mechanics for something akin to Settlers 2.
For years I've wanted to create a minimal/zen settlers game, but I'm curious what sort of theme players might be interested in...
Brutally minimal - shapes and chill sounds? Cartoon? Hand drawn?
Good find! I used to get really frustrated with how dialog in games and movies always seemed too quiet until I discovered this one, pretty annoying!
18.09.2025 21:11 β π 2 π 0 π¬ 0 π 0Great photos! The contrast of old buildings and nature on top of each other is such a look.
08.09.2025 21:48 β π 1 π 0 π¬ 1 π 0It has auth, profile settings, baseline tests, and core site elements (nav, header, etc) to get cracking with.
Time permitting, I hope to have another one in the future which is closer in aesthetics to the official Laravel kits.
Yesterday I released a very minimal starter kit for Laravel + my Elide/HTMX package. It scaffolds a simple and lean project which is close to no build and has a dynamic front-end.
github.com/danherbert-i...
A photo of a barbell with a 5kg plate, set in a squat rack
First day back on the bar in 10+ years. Didn't realise how much I missed it...
01.09.2025 09:15 β π 2 π 0 π¬ 0 π 0Really love minimal solutions like this. Very cool!
18.08.2025 21:39 β π 1 π 0 π¬ 0 π 0Just released v1.0.9 of Elide, my package for #Laravel + #HTMX.
github.com/danherbert-i...
Small addition - can now specify callback(s) to filter partials returned to the frontend.
Sounds delicious! Haven't tried any of theirs before. Haven't had much in a while tbh, might be time to get some more!
14.08.2025 12:26 β π 2 π 0 π¬ 0 π 0Great colour on it - how's the flavour?
14.08.2025 10:46 β π 0 π 0 π¬ 1 π 0Why does *everything* have to have AI or AI related stuff bundled in? Where are the opt in/out options so folks can choose?
13.08.2025 23:44 β π 0 π 0 π¬ 0 π 0Absolutely. It's super useful, but I really struggle to see where it works as well as people say it does.
There's so much hype and fear mongering going about that it's a good reality check to dig into it too π
New blog post: "I tried AI coding - I still don't get it..."
Gave "full AI coding" a solid go. I was disappointed (again).
danherbert.io/blog/2025081...
Hold on tight... last night's @phpxadl.bsky.social talk is ready for you.
Starting with a clean @statamic.com install and a site design in Figma, I put 40 minutes on the clock to see how much of a maintainable site we can build live.
youtu.be/iFNRqy1xuZk
`display: contents` is my new favourite CSS thing. So very handy.
07.08.2025 11:41 β π 1 π 0 π¬ 1 π 0"ok, got it. Oh, can we also keep the text visible on smaller screens when it's cropped? Thanks!"
07.08.2025 06:05 β π 1 π 0 π¬ 0 π 0