Here is the video thats missing ...
18.07.2025 14:59 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Nope, I donโt know what happened to it ^^
18.07.2025 14:45 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
ShapeEngineโs documentation is almost ready! ๐ Iโve put a lot of effort into making it clear, comprehensive, and easy to follow - so you can make the most of #ShapeEngine. The docs are available here -> davegreen-games.github.io/ShapeEngineD...
#raylib #gameengine #gamedev #indiegamedev #shapes
18.07.2025 07:50 โ ๐ 14 ๐ 4 ๐ฌ 2 ๐ 0
| ShapeEngine
ShapeEngine docs are now available!
The are still work in progress and many summaries of classes/functions are missing.
#ShapeEngine #raylib #documention #programming #csharp #indiegamedev #gamedev
davegreen-games.github.io/ShapeEngineD...
30.05.2025 08:36 โ ๐ 8 ๐ 4 ๐ฌ 0 ๐ 0
[Shape Engine - 4.0 Major Release]
I have just released Shape Engine 4.0!
New Ray & Line shapes, physics improvements, and much more :)
GitHub Release -> github.com/DaveGreen-Ga...
Download Examples on itch -> davegreengames.itch.io/shape-engine
21.05.2025 13:24 โ ๐ 4 ๐ 2 ๐ฌ 0 ๐ 0
YouTube video by Dave Green Games
Shape Engine - 4.0 Teaser 2 - Rays & Lines
[Shape Engine 4.0 Teaser] - Lines & Rays
Hereโs another teaser highlighting the new Ray and Line shapes/colliders Iโve added, which enhance the existing Segment shape/collider with infinite length.
#gamedev #ShapeEngine #raylib #programming #csharp #gameengine #indiedev
youtu.be/R6l4W8zfxzk
28.02.2025 08:06 โ ๐ 13 ๐ 5 ๐ฌ 0 ๐ 0
YouTube video by Dave Green Games
Shape Engine- 4.0 Teaser - Striped Drawing
[Shape Engine 4.0 Teaser] - Striped Fill
I am working on Shape Engine 4.0 and wanted to share some sneak peeks of my progress.
I have overhauled the striped drawing functionality, added support for all closed shapes, and more.
#ShapeEngine #gamedev #raylib #programming
youtu.be/lYkotZkr1fQ
19.02.2025 16:47 โ ๐ 5 ๐ 2 ๐ฌ 0 ๐ 0
YouTube video by Dave Green Games
Shape Engine - Major Release 3.0.0 - Collision System 2.0
[3.0 Release-Collision System 2.0] This release aims to improve aggregating and handling collision/overlap/query information in the collision system, as well as other improvements and fixes.
youtu.be/Ag8rDXmvHwk
#ShapeEngine #gamedev #raylib #programming #csharp #indiedev #gameengine #2d
10.12.2024 07:47 โ ๐ 11 ๐ 4 ๐ฌ 2 ๐ 0
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
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Software engineer and indie game developer.
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Wishlist Nirih NOW on steam!๐ฅ
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I'm a digital artist with expertise in crafting logos, banners, overlays, VTuber models, 2D/3D video animations, and more<3
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Hi! I'm H2 - he/him 23 yrs
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Software developer. Cat, dogs and horse enthusiast. Living each day to the limit. Livie & Swiftie
My life in 10 emojis ๐ณ๏ธโโง๏ธ๐๐๐๐ฎ๐ฉโ๐ป๐ซถ๐ผโ๏ธ๐ฆฎ๐บ
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I'm the developer of Roguetron, a retro sci-fi roguelite with deep customization. Craft unique builds with modular weapons, armor, and gear. Follow for dev updates, features, and behind-the-scenes content.
I'm a game developerโตworking on "Kernelbay" https://store.steampowered.com/app/3686480
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