Anish Kumar's Avatar

Anish Kumar

@syntaxerror247.bsky.social

Self-taught programmer, solo game dev, and I make some Android plugins for the #Godot community. Android Maintainer @godotengine.org

25 Followers  |  15 Following  |  44 Posts  |  Joined: 17.03.2025  |  1.9428

Latest posts by syntaxerror247.bsky.social on Bluesky

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What do you mean " time for me to die" ๐Ÿ˜…

01.02.2026 22:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Screenshot of the Google meet screen during meeting.

Screenshot of the Google meet screen during meeting.

We had our first #Godot India community meetup!
Since we are spread across different states, meeting in person isn't always possible, so this was extra special.

Thanks to @shadeygamedev.bsky.social for organizing this and putting in so much effort for helping build the Godot India community ๐Ÿ’™

01.02.2026 22:42 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's Good! But I've moved to 4.7 now ๐Ÿ˜

28.01.2026 05:14 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Godot 4.6 Release: It's all about your flow With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.

#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6

26.01.2026 17:43 โ€” ๐Ÿ‘ 1310    ๐Ÿ” 371    ๐Ÿ’ฌ 28    ๐Ÿ“Œ 50

Do you have a #Godot 4.x game on #Android using Vulkan Mobile?

We recently fixed a number of Vulkan crashes for some mobile GPUs which will be in 4.5.2 and 4.6.

I'd like to figure out if there are more Vulkan crashes in the wild that we can prioritize.

21.01.2026 14:28 โ€” ๐Ÿ‘ 52    ๐Ÿ” 15    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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syntaxerror247/GodotFirebaseAndroid Godot Android plugin for Firebase. Contribute to syntaxerror247/GodotFirebaseAndroid development by creating an account on GitHub.

I'm also on discord. My username is syntaxerror247.

Since it's related to plugin, you can create an issue report in its repo too github.com/syntaxerror2...

16.01.2026 14:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
an overview of Rift Riff crashes, diminishing over time, even flatlining over the last week or so.

an overview of Rift Riff crashes, diminishing over time, even flatlining over the last week or so.

Rift Riff had a high crash rate on Android (3-5% of sessions, yikes) due to Godot's implementation of the Vulkan renderer. This throttled our game's discoverability on the algorithm-based Google Play; very bad, obviously.

Soโ€ฆ we fixed all the crashes!๐Ÿ‘‡๐Ÿผ๐Ÿงต thread on HOW, below.

#godotengine #gamedev

14.01.2026 15:41 โ€” ๐Ÿ‘ 135    ๐Ÿ” 16    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 7
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Dev snapshot: Godot 4.6 beta 3 โ€“ Godot Engine New year, new build!

Happy new year, everyone! ๐Ÿฅณ

We're starting 2026 strong with our first development build of the year: #GodotEngine 4.6 beta 3!

godotengine.org/article/dev-...

07.01.2026 16:48 โ€” ๐Ÿ‘ 289    ๐Ÿ” 33    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 3
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Trying out Godot for real by making a Minicraft clone on an Android tablet.
#GodotEngine #GameDev #IndieDev

26.12.2025 05:07 โ€” ๐Ÿ‘ 20    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This is absolutely cursed.

24.12.2025 04:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Dev snapshot: Godot 4.6 beta 2 โ€“ Godot Engine The final development snapshot of 2025!

As 2025 winds to a close, so too does our team for the holiday season ๐ŸŽ

Before we head off, let us leave you with a parting gift: the final development build of the year, #GodotEngine 4.6 beta 2!

godotengine.org/article/dev-...

19.12.2025 17:43 โ€” ๐Ÿ‘ 208    ๐Ÿ” 22    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
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Dev snapshot: Godot 4.6 beta 1 โ€“ Godot Engine Godot 4.6 enters beta!

It's that time again, folks: #GodotEngine 4.6 is now ready for broader testing with its first beta snapshot! โš—๏ธ

No new additions to showcase, as we were already in feature freeze, so we can jump straight into the main highlights of this new version:

godotengine.org/article/dev-...

10.12.2025 23:57 โ€” ๐Ÿ‘ 261    ๐Ÿ” 41    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 3

I can't provide further details due to NDAs, but have just been given the green light to confirm Godot runs on Steam Frame. There will be a PR soon to address controller support, hopefully in time for 4.6, but in the mean time Frame works with the touch profile.

04.12.2025 00:06 โ€” ๐Ÿ‘ 127    ๐Ÿ” 25    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 1
Support the development of Godot! Donate Now

Support the development of Godot! Donate Now

This has been a great year for the engine, but there are still a lot of things we would love to do.

If each person visiting our website donated โ‚ฌ5, we could hire 5 more developers to work on Godot full-time.

๐Ÿ‘‰ fund.godotengine.org

02.12.2025 17:17 โ€” ๐Ÿ‘ 750    ๐Ÿ” 291    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 20
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Ok I promise no more #GodotEngine 'watch-dev' after this one.... For at least a day.

Playing with flow fields again ๐Ÿ˜„

30.11.2025 11:18 โ€” ๐Ÿ‘ 64    ๐Ÿ” 9    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 1
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Celebrate #BlackFriday with my #Android guitar app 'Robotic Guitarist'!

๐Ÿ†“๐Ÿ†“๐Ÿ†“๐Ÿ†“๐Ÿ†“
I've made it 100 % free. No ads, no purchases. All timbres, effects and skins included.
๐Ÿ†“๐Ÿ†“๐Ÿ†“๐Ÿ†“๐Ÿ†“

play.google.com/store/apps/d...

(Thread, 1/4)

18.11.2025 13:36 โ€” ๐Ÿ‘ 11    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Oh nice, Godot 2.1 ๐Ÿ‘€
Do you know if they're still on 2.1 or if they've moved to a newer version?

18.11.2025 03:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Godot and W4 Games support Android XR from day One โ€“ Godot Engine Announcing support for the Android XR ecosystem by the Godot Foundation and W4 Games

With the release of Samsung Galaxy XR, the first headset using the new Android XR operating system, we are pleased to announce that Godot supports this new ecosystem. Read more about it in our announcement:

godotengine.org/article/anno...

15.11.2025 21:41 โ€” ๐Ÿ‘ 247    ๐Ÿ” 31    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 3
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[Android editor] Add support for Android XR devices to the Godot XR Editor by m4gr3d ยท Pull Request #112777 ยท godotengine/godot In collaboration with W4 Games and Google, this PR adds Android XR support to the Godot XR editor.

Godot XR Editor now supports Android XR ๐ŸŽ‰
github.com/godotengine/...

15.11.2025 04:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Release Admob Plugin v5.2 ยท godot-sdk-integrations/godot-admob New in this release: Added support for mediation (#7) Added support for app open ads (#38) Added support for collapsible banner ads (#37) Upgraded Google Mobile Ads SDK for Android dependency to v...

Godot Admob Plugin v5.2 is finally out!

This release brings:
- support for some new Ad types
- bug fixes
- updates the plugin to Godot 4.5.1

Release notes: github.com/godot-sdk-in...

12.11.2025 05:41 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Godot Engine โ€“ 2025 Showreel
YouTube video by Godot Engine Godot Engine โ€“ 2025 Showreel

The Godot 2025 showreel is out! We're so grateful for every submission, vote, and support from our community ๐Ÿ’™

www.youtube.com/watch?v=7ZwE...

07.11.2025 16:02 โ€” ๐Ÿ‘ 394    ๐Ÿ” 144    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 15
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Application Performance Monitoring & Error Tracking Software Application performance monitoring for developers & software teams to see errors clearer, solve issues faster & continue learning continuously. Get started at sentry.io.

Thank you to bsky.app/profile/sent... for becoming a Corporate Silver sponsor and supporting the growth of the Godot engine!

07.11.2025 10:33 โ€” ๐Ÿ‘ 189    ๐Ÿ” 14    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
Godot XR Editor: Immersive editing proof-of-concept
YouTube video by Snopek Games Godot XR Editor: Immersive editing proof-of-concept

Something my friend David Snopek is working on, make sure you watch till the end because the first part of the video is looking at functionality we already have.

Live editing in VR by manipulating objects in VR space. It's early days but has so much potential!

www.youtube.com/watch?v=S_Vl...

31.10.2025 00:39 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The official home of the Python Programming Language

TLDR; The PSF has made the decision to put our community and our shared diversity, equity, and inclusion values ahead of seeking $1.5M in new revenue. Please read and share. pyfound.blogspot.com/2025/10/NSF-...
๐Ÿงต

27.10.2025 14:47 โ€” ๐Ÿ‘ 6426    ๐Ÿ” 2761    ๐Ÿ’ฌ 126    ๐Ÿ“Œ 452

Your penguin doesn't look happy about this :P

28.10.2025 11:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Release 3.1.0 ยท godot-sdk-integrations/godot-google-play-billing Godot Google Play Billing v3.1.0 What's Changed Fixed the unfetched products dictionary, which was previously invalid. Added open_subscriptions_page method: opens the Google Play Store app to view...

Godot Google Play Billing v3.1 is out!

This minor release brings:
- Update to Godot 4.5.1
- Bug fix
- New method added for subscription handling

Release notes: github.com/godot-sdk-in...

#godot #android

25.10.2025 19:15 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Maintenance release: Godot 3.6.2 โ€“ Godot Engine Although we fixed many of the major 3.6 bugs in Godot 3.6.1 in June, we have decided to make a new 3.6 point release in order to keep up to date with platform requirements.

Our stable branch for #Godot 3 users was due an update for new platform requirements, so here is 3.6.2-stable!

This is particularly relevant if you have games published on Android and iOS.
But we also recommended upgrading from earlier 3.5.x or 3.6.x releases for all other platforms. #GodotEngine

23.10.2025 11:51 โ€” ๐Ÿ‘ 270    ๐Ÿ” 26    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0

Played it on Android, up to 5 scenarios so far. Looks great, and the music and sound effects are really awesome!

15.10.2025 18:46 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I tested it with 4.5, and it works on my end. Please double-check that youโ€™ve added the SHA-1 fingerprint for the correct keystore; the debug one for debug build.
Also, check the debug keystore path in Editor Settings. I ran into the issue initially, then noticed debug keystore was different there.

15.10.2025 10:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It seems issue with your Firebase Console setup. Please verify that Google Sign-In is enabled, the SHA-1 fingerprint is correctly added, and youโ€™re using the latest google-services.json file for your project.

14.10.2025 11:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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