Part 2 of my XR first person controller tutorial is online.
Direct movement, vignette shaders and doing a direct query on the physics engine is all part of this.
www.youtube.com/watch?v=iz0t...
@m4gr3d.bsky.social
Previous Tech Lead of the YouTube VR app, now working on the HorizonOS XR App model at Meta In my free time, Lead Android / XR maintainer for the #GodotEngine Creator of the Godot Android Editor and of the Godot XR Editor threads.net/@m4gr3d
Part 2 of my XR first person controller tutorial is online.
Direct movement, vignette shaders and doing a direct query on the physics engine is all part of this.
www.youtube.com/watch?v=iz0t...
JetBrains is sponsoring the work we do for all of you! If you are working in GDScript or C#, you should give Godot + Rider a go.
We would like to thank them for becoming a Platinum Sponsor of the project!
godotengine.org/article/jetb... @jetbrains-rider.bsky.social
Pie chart. Title reads "2025. Game engines used to create 9724 GMTK Game Jam Games" Unity has 41%. Godot has 39%. Other has 11%. Game Maker has 5%. Unreal has 4%.
These are the engines used to make 9,724 games for the GMTK Game Jam in 2025!
1๏ธโฃ Unity - 41%
2๏ธโฃ Godot - 39%
3๏ธโฃ Other / No Engine - 11%
4๏ธโฃ Game Maker - 5%
5๏ธโฃ Unreal Engine - 4%
My friend David and I challenged ourselves to make a game using #GodotEngine while only using a VR headset, no PC allowed! Devlog documenting the experience goes live in a little under an hour:
www.youtube.com/watch?v=6RE8...
battlefield 6 map editor is... *checks notes*... godot
31.07.2025 20:58 โ ๐ 799 ๐ 132 ๐ฌ 24 ๐ 38Critical bugs: squashed! Beta snapshot: live! Blog post: below!
godotengine.org/article/dev-...
The Godot XR community is putting up another game jam, starting on the 8th of September. Everyone has a full week to put something together, after which we'll have a week for people to play and rate the entries!
itch.io/jam/godot-xr...
Help make blending on-the-go a reality. code.blender.org/2025/07/beyo... #b3d #DevFund
24.07.2025 15:01 โ ๐ 328 ๐ 77 ๐ฌ 13 ๐ 18We have a new release of our Godot OpenXR Vendors plugin with loads of new goodies!
godotengine.org/article/godo...
Dropped a new video during the night, hadn't covered this topic in Godot 4 yet and since we've learned a lot since my older videos, time to revisit it!
youtu.be/v-jLvxlDSOY
We are starting to prepare Xogot for iPhone, and while the basics work, we would love for interested folks to try it out and give us feedback.
If you want to take this for a spin, sign up here:
beta.xogot.com
My "State of Godot and the Web" talk is finally available on YouTube!
I didnโt watch it yet ๐ณ๐, but gimme some feedback on it!
For sure, I had a blast of a time doing it and the public seemed to enjoy it too.
#godotengine #godotcon #boston #webdev #webgaming #html5 #flash
My talk on launching Godot on iPad:
www.youtube.com/watch?v=bzKI...
new version of godot minimal theme is out! it has redesigned tabs and a lot of small fixes โจ
github.com/passivestar/...
Godot adoption rate is rapidly growing, both in number of released games and used in game jams. On Steam it's also noticeable Unity share is decreasing while Unreal and Godot both growing. I think in 5-7 years Unity might be closer to 50%. www.youtube.com/watc...
25.06.2025 12:05 โ ๐ 137 ๐ 17 ๐ฌ 4 ๐ 3An update from the team behind the Android and XR side of the project ๐ฑ
Fredia shares some numbers, the status of the Android and the XR editors, hybrid apps, Android APIs integrations and more!
godotengine.org/article/godo...
And we're making it simpler for developers to integrate with Android APIs and libraries.
23.06.2025 18:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0We're adding support for building Hybrid apps, applications that can switch between flat or immersive mode, to the Godot editor.
23.06.2025 18:32 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0The XR editor is up to 20K downloads and we're expanding its reach by adding support for Pico and Meta Quest 2 devices!
23.06.2025 18:32 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0A few interesting notes from the post:
The Android editor is up to 1.2M downloads with ~87% installs on phones and ~10.6% on tablets and Chromebook. The majority of downloads (26%) originates from Brazil + India.
Fresh from GodotCon Boston 2025, here are the latest Godot Android & XR updates
godotengine.org/article/godo...
store-beta.godotengine.org okay ๐
22.06.2025 09:36 โ ๐ 320 ๐ 82 ๐ฌ 17 ๐ 20New Godot tutorial Learn how to create a satisfying laser beam: www.gdquest.com/library/lase...
I'd love your thoughts on the video's style! We're looking to find a good balance between making nice videos without too much fluff, for people who already have some experience to learn from fast.
๐ช๐บ A new Godot event: GodotFest!
GodotFest is a new independently organized, annual Godot convention happening in Munich, Germany on Nov 11โ12.
๐๏ธ Tickets are available now and discounted throughout June.
Read more about it in our blog:
godotengine.org/article/godo...
We are doing our first Xogot game jam!
itch.io/jam/xogot-jam
If you are interested in low-level development, our rendering lead @clayjohn.bsky.social wrote a post sharing some insights into the optimization process for mobile devices using Arm Performance Studio ๐
community.arm.com/arm-communit...
If you can, please consider a donation. Creating free game assets takes a looooot of time and unfortunately (what a surprise huh?) isn't the most profitable. It does really help, and I'd like to do this for another 10 years at LEAST. โจ
kenney.nl/donate
I can finally talk about this in the open, HURRAY! OpenXR 1.1.49 dropped today and one of the two big things I've had a small hand in is Spatial Entities support. Watch this space for more news soon!
www.khronos.org/blog/openxr-...
As part of the Khronos Godot Integration Project support for this extension was implemented for the Godot Game Engine and we can finally make the pull request publicaly available:
github.com/godotengine/...
I did a bigger write-up on linked-in but I can finally go public with what I've been working on for the past 3 or so months.
OpenXR 1.1.49 adds the much awaited spatial entities extension. Thanks to funding from Khronos, Godot will support this API "today".
github.com/godotengine/...