who wants scongili nuggets's Avatar

who wants scongili nuggets

@bolognaboytk.bsky.social

Working on a little game called uh, The Great Scongili Caper, you mightve heard of it, pft. Join the Great Scongili Discord today, Mac: https://discord.com/invite/uRDWaTCY64

68 Followers  |  47 Following  |  30 Posts  |  Joined: 08.11.2024  |  1.7848

Latest posts by bolognaboytk.bsky.social on Bluesky

oh what im still logged in here

02.09.2025 03:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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the default battle background gets a bit of a facelift

#indiedev | #solodev | #gamedev

24.04.2025 15:06 β€” πŸ‘ 26    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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whatre they yapping about

#indiedev | #solodev | #gamedev

13.04.2025 02:57 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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trying to make things a bit punchier, for the player and Da Enemies

#indiedev | #solodev | #gamedev

03.04.2025 20:18 β€” πŸ‘ 50    πŸ” 6    πŸ’¬ 3    πŸ“Œ 0
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the harmeeplings are LEARNING, they actually use attacks now instead of just sliding around

#indiedev | #solodev | #gamedev

29.03.2025 21:19 β€” πŸ‘ 11    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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moooore menus oh mooooore menus o-
#indiedev | #solodev

21.03.2025 01:41 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Scongili, an overweight italian-polish-american man walks through the streets of a downtown metropolis while carrying a large arabic numeral 2. He is followed close behind by Borby, his talking dog companion that wears a snail shell like hat for protection and comfort. Scongili is turned to the viewer, claiming "Like It's Nothin!" in reference both to how the large stone 2 is a managable weight for his strength, and how, in the real world, game development has been progressing smoothly. To the left of the composition the main antagonist, Spondooli drops a hapless banana peel in Scongili's path. Scongili, gaze averted towards the viewer, is unaware of the devious trap. The ever observant Borby becomes aware of the obstacle mear moments before disaster.

Scongili, an overweight italian-polish-american man walks through the streets of a downtown metropolis while carrying a large arabic numeral 2. He is followed close behind by Borby, his talking dog companion that wears a snail shell like hat for protection and comfort. Scongili is turned to the viewer, claiming "Like It's Nothin!" in reference both to how the large stone 2 is a managable weight for his strength, and how, in the real world, game development has been progressing smoothly. To the left of the composition the main antagonist, Spondooli drops a hapless banana peel in Scongili's path. Scongili, gaze averted towards the viewer, is unaware of the devious trap. The ever observant Borby becomes aware of the obstacle mear moments before disaster.

Can you believe it? I've been making this dog gone game for two years now! Never really thought I could put this much work into one thing, but thanks to all of you guys, I've had more motivation than ever!

Thank you for your continued support, and look out for a demo sometime this year!

27.02.2025 04:16 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

in the process of making it suck less actually

24.02.2025 05:08 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image 24.02.2025 05:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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look out for that there harmeepling

#indiedev | #solodev

23.02.2025 19:14 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1
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shaping up more animations

14.02.2025 21:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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splendid

30.01.2025 18:14 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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updating the battle UI to look more cohesive with the rest of the UI and the pause menu

24.01.2025 19:11 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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which harmeepling will receive the dividends of scongili's giant fist

19.01.2025 05:01 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

hey youre supposed to like the gif this tweet is attached to you bunch of dopes

12.01.2025 04:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

thank you Robert "toby fox" Moses

12.01.2025 04:01 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

oh yeah #gamedev and #indiedev and #graphics and uhhhh #IndieAnimation and fuckin uhhhhh #SargentoCheese

usually I think tagging stuff looks super tacky but apparently people on bluesky actually USE tags

12.01.2025 03:48 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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thinks with finger on chin hmmm

12.01.2025 03:47 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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this is exactly what the videogame will look like

29.12.2024 03:22 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

soon...

28.12.2024 21:36 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

keeping our eyes peeled for someone to make GROTTO ANECDOTE in a few years to complete the trilogy

21.12.2024 03:15 β€” πŸ‘ 14    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

battles are gonna start looking soooooooooooooooooooo good :DDD

20.12.2024 15:00 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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killing all of us!!

06.12.2024 01:20 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1

now they do weoooooow

29.11.2024 18:17 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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enemies almost have heatlh bars now, wow!

guess i should say #gamedev #indiedev too hey

29.11.2024 06:27 β€” πŸ‘ 20    πŸ” 5    πŸ’¬ 1    πŸ“Œ 1

the "for you" tab on this site is still kinda hotdog water but at least its mostly milquetoast comics and not molten feces

15.11.2024 18:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

the tilemap house also uses a lot more tris and verts which is kinda nuts that just *drawing* the house is way more efficient than packing it into a tilemap

15.11.2024 17:51 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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New Fun Game: can you guess which of these two houses took way less time to make the assets for and actually assemble in game

15.11.2024 16:38 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1

-2

15.11.2024 14:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Have real time footage of two hamsters running around their enclosure to celebrate the move to the slightly more square blue site

08.11.2024 20:44 β€” πŸ‘ 23    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

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