Wip π§ͺ
#indiegame
@jalexart.bsky.social
3D Environment Artist/Modeling/texturing/UE5 (Open for remote work) https://www.artstation.com/jalexart
Wip π§ͺ
#indiegame
Rotten Garish Ghoulie. Based on the concepts by @alembicheadgames.bsky.social
02.10.2025 21:42 β π 1 π 1 π¬ 0 π 0I'm creating some models for @alembicheadgames.bsky.social TTRPG, "Dragon spark" based on their concept artwork. Eventually these should be 3D Printable pieces.
26.09.2025 14:34 β π 1 π 0 π¬ 0 π 1Making the border art for chapter 1 of "A Call to Adventure". Lots of fun stuffing devil cats everywhere. :D
Chapter 2 will have bats and crypt stuff! π¦β°οΈπ€
#ttrpg #indiegame #showyourwork #wip #affinity
Neva concepts β Autumn edition π
21.09.2025 16:33 β π 222 π 68 π¬ 1 π 1Started the final inking layer for the cover of "A Call to Adventure", the starter adventure for our ttrpg DRAGON SPARK. Having a really good time illustrating this, haha, and dreaming up the next piece. CHEERS! π»
#ttrpgs #showyourwork #wip #indiegames #makeart #noAI
Dropping a quick tutorial on how I approach sculpting a stylized nose β¨ππ₯
Starting from simple forms and building up planes.
#Zbrush #Tutorials #cg3d #AnatomyStudy
morning drawrings for DRAGON SPARK's starter adventure cover "A Call to Adventure". #showyourwork #wip #ttrpg #indiegame
15.09.2025 13:04 β π 6 π 2 π¬ 0 π 0A screenshot of "Sword of the Sea". The image is of a sandy landscape with statues and flags submerged in sand. In the distance you can see a temple and a large triangular shaped mountain.
A screenshot of "Sword of the Sea". The image is of a temple with red brick, covered in foliage. There is a half pipe in the center.
A screenshot of "Sword of the Sea". The image is of an ethereal blue landscape with floating islands, a ghostly bridge, and a large triangle structure on top of a mountain.
A screenshot of "Sword of the Sea". The image is of two large armored warriors in a frozen landscape. One is buried beneath the snow with only its hand clawing towards the viewer. There is a beam of light coming from one of the warriors eyes.
A few of my favorite of our environment shots from Sword of the Sea
Reminder that I'm looking for work as an Environment Artist or 3D Artist π
Just posted my latest environment to Artstation! This sure took some time but i'm super happy with the results and did learn a lot about trimsheets!
www.artstation.com/artwork/8Bn50n
#gameart #environmentart #stylized
Just noticed Iβm just 29 followers away from hitting the big 9k and iv never had that many on any site so can we share this just to see if we can get that number nice and round for the fun of it? Cheers and thanks in general.
10.09.2025 20:13 β π 138 π 45 π¬ 5 π 1My good friend @jalexart.bsky.social has been transforming some concept art for DRAGON SPARK's starter adventure into rigged, poseable 3D models. STL files for all core NPCs for "A Call To Adventure" will come with the adventure. #3dmodeling #3dprinting #ttrpg #indiegame #wip
04.09.2025 14:03 β π 7 π 3 π¬ 0 π 0Far as I can get today on Vectorizing the Dragon Spark Logo. Follow the games development and help support artists, writers and musicians on the project at www.patreon.com/posts/dragon.... #wip #ttrpg #indiegame
03.09.2025 15:18 β π 4 π 4 π¬ 0 π 0A weathered green-and-grey mech kneels with a large rifle, pointing at an off-screen target. Two infantrymen stand beside it: one readies a shoulder-fired rocket while the other covers his ears and waits for the blast.
"That window riiight there. Yeah. Shoot that guy."
HORUS Spectre, for the Iphigenia at Midnight narrative module. An avatar of revolution, built from captured SecComm armor and absolute unwavering conviction.
My good friend started a Patreon for his TTRPG's. Go Check it out!
02.09.2025 16:30 β π 1 π 0 π¬ 0 π 0Texturing is pretty much finished. πWorking on alternate versions,, here's one with the top cover in place. π₯ #3dart #Marmoset #SubstancePainter
27.08.2025 18:03 β π 19 π 3 π¬ 1 π 0New tutorial! ποΈ
How I make stylized eyes in ZBrush π₯β¨
#ZBrush #cg3d #tutorial
HEYO! Another update to Dragon Spark Beta! Some fun Job techniques were tackled. Artificers, with gadgets and robot pawns. Mystics with curses and debuffs. Next update will include the Wrestler Job, which I'm very excited to get to. Follow along at alembicheadgames.wixsite.com/alembicheadg... π»
25.08.2025 10:28 β π 1 π 1 π¬ 0 π 0Thank you to everyone who's played SWORD OF THE SEA so far. There's no thrill quite like launch day when people actually seem to resonate with all that work! It's been so lovely reading the messages. This was a huge labor of love from all at @giantsquidstudios.com !! β₯οΈππ
21.08.2025 16:57 β π 153 π 19 π¬ 6 π 3Hello Hello π
I am excited to share some art from my former Bithell team and me for TRON: Catalyst! β¨
We poured a lot of love into our version of The Grid -- check out our work β¬οΈβ¬οΈβ¬οΈ
#GameArt #EnvironmentArt #TRON #3DArt
www.artstation.com/artwork/EzWQzq
Hey! I'm currently looking for more work.
If interested, please see my website for more examples of my work: www.chrislewislee.com
#art #artpost #oc #fashion
08.08.2025 02:15 β π 133 π 29 π¬ 0 π 1Dragon Spark Update! V3.02. Big changes, two play tests later, rules and game perspective are locked in! EEEEEEEEEEEEE!!! Thank you so much to the play testers! This is still a development blog, so the rules posted are not fully complete, but you can follow along (link in the profile)
CHEERS! π»
Some character sheets from the playtests.
08.08.2025 13:23 β π 1 π 1 π¬ 0 π 0Seams always ruin those gorgeous photogrammetry pieces! Not anymore πͺ
MeshBlend on Fab - #UnrealEngine5 #gamedev
Another day, another post -- Here you can see the props and environment art for Cornwall Village - said to be the birthplace of King Arthur himself... And now they are rat people. Thanks, Arthur.
www.artstation.com/artwork/1NVqVq
#SWORN #EnvironmentArt #GameArt #Handpainted
Some shots for the environment art I did for Nephelem: A path of Vice and Virtue. A dark fantasy inspired Roguelite.
Check out more at my artstation:
www.artstation.com/jalexart
MeshBlend is finally here! π₯³
So proud to finally release what I've been working on for 16 months!
MeshBlend brings next generation blending to Unreal. Easy to use, fast and great quality!
Available on Fab for #UE5 now!
#gamedev #unrealengine
Little insight into my latest zine. 28 pages filled with robot and mech concepts π€
01.08.2025 23:11 β π 130 π 40 π¬ 1 π 0megastructure!
01.08.2025 23:28 β π 214 π 54 π¬ 9 π 1