People have said we're crazy for making a game like this, but we love it.
Ever level of Shroom and Gloom is created with 1000s of layers of illustrations. Don't think folks understand how fun it is to building a world this way!
#gamedev #indiedev #indiegamedev #shroomandgloom #indiegames
08.10.2025 18:29 โ ๐ 130 ๐ 18 ๐ฌ 4 ๐ 3
My dreams are twisting into reality...
#gamedev #indiegame #indiedev #horrorgame
12.09.2025 17:36 โ ๐ 81 ๐ 8 ๐ฌ 8 ๐ 0
Some more work on the procedurally animated cockroach legs (temporarily reduced it's movement speed for easier testing)
#godot #gmo #alpha #gamedev #indiedev #indiegame #solodev #horror #coop #multiplayer #shooter #fps #l4d2
08.10.2025 01:42 โ ๐ 13 ๐ 5 ๐ฌ 0 ๐ 0
some work on the cockroach's procedural animations + ragdoll
#indiegame #gamedev #gmo #horror #alpha #fps #shooter #godot #ragdoll
04.10.2025 00:49 โ ๐ 20 ๐ 4 ๐ฌ 0 ๐ 0
\o/ gonna be a long time before i release, but its still exciting
30.09.2025 04:26 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
A screenshot highlighting two settings in the Godot project settings, under the Navigation/World page:
Map Use Async Iterations
Region Use Async Iterations
This Godot quirk has given me so much grief. By default, nav maps update async. Which means when you load a scene, you have to wait an indeterminate number of frames before you can query the nav map. Even the map_changed signal is unreliable.
After disabling these, map_changed now works.
29.09.2025 19:49 โ ๐ 59 ๐ 3 ๐ฌ 4 ๐ 0
oh my god thank you. ive been spawning in enemies 10 seconds after players just to be safe
29.09.2025 22:40 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
hahaha, it would definitely be funny
27.09.2025 06:03 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
The cockroach's ragdoll may or may not have some issues
#indiedev #gamedev #godot #horror #ragdoll #coop #fps
26.09.2025 15:22 โ ๐ 26 ๐ 5 ๐ฌ 1 ๐ 0
another neat example is I was able to put in camera locations into my animation system. For example, when you ADS in my game, the camera transitions to right behind the crosshairs. This is done by changing a single value in an animation object
24.09.2025 15:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
this allows for similar outputs though, where for a dance animation I might use XYZ to blend from frame 0 to frame 1. For reloading a shotgun I can loop frames over and over until ive finished reloading
anyway, it's awesome to see another person doing their own (amazing) thing with animations :)
24.09.2025 15:24 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
this is really well done, appreciate the explanation. I do my animations in a similar way but quite differently. Hand + arm + head + position/rotations for each animation frame; then using math to blend from one frame to the next. I do want to try blending out eventually, it's new so lots to do :)
24.09.2025 15:22 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
its awesome seeing another custom animation system. how did you go about blending full animations? Looks like the hands do 1 animation, arms do another (ex: the head scratch + battle dance) so im curious how you may have blended that ๐
24.09.2025 14:39 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
warmer light tone for bathroom hallway to contrast with the dark cold lighting inside the bathrooms
#indiedev #gamedev #godot #lighting #horror #gmo #coop #roguelike #fps
23.09.2025 18:24 โ ๐ 12 ๐ 3 ๐ฌ 0 ๐ 0
made some new materials for the bullet shells.. looking better
#indiedev #gamedev #godot #gmo #alpha #horror #coop #fps #roguelike #shooter
23.09.2025 17:55 โ ๐ 15 ๐ 3 ๐ฌ 1 ๐ 0
fun screenshot from trying out the ramped/staircase hallways (seems my procedural room generation works fine with them!)
#godot #indie #game #gamedev #indiedev #fps #horror #multiplayer #voip
23.09.2025 16:46 โ ๐ 10 ๐ 2 ๐ฌ 0 ๐ 0
New lighting + bullet casing physics changes
#indiegame #gamedev #godot #fps #horror #multiplayer #pve
23.09.2025 16:35 โ ๐ 17 ๐ 3 ๐ฌ 0 ๐ 0
this is filthy
22.09.2025 03:03 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
basics for holstering weapons put in place
#gamedev #indiedev #godot #horror #multiplayer #fps #shooter
20.09.2025 18:49 โ ๐ 10 ๐ 2 ๐ฌ 0 ๐ 0
messing around with shooting props
#indiegame #gamedev #gmo #multiplayer #horror #shooter #fps #godot #physics
20.09.2025 18:08 โ ๐ 15 ๐ 1 ๐ฌ 0 ๐ 0
thanks! ๐
17.09.2025 18:41 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
what it became
#gamedev #indiedev #alpha #horror #coop #shooter #fps #godot
17.09.2025 00:09 โ ๐ 5 ๐ 2 ๐ฌ 0 ๐ 0
what it became
#gamedev #indiedev #alpha #horror #coop #shooter #fps #godot
17.09.2025 00:09 โ ๐ 5 ๐ 2 ๐ฌ 0 ๐ 0
definitely messed up somewhere here
#gamedev #indiedev
16.09.2025 23:57 โ ๐ 24 ๐ 4 ๐ฌ 3 ๐ 0
Basic pistol reload animation, took about 5 minutes with my custom animation system to make
#indiegame #gamedev #gmo #alpha #fps #horror #multiplayer #coop #voip
16.09.2025 15:48 โ ๐ 14 ๐ 3 ๐ฌ 0 ๐ 0
smokin in the boys room
#indiegame #gamedev #indiedev #godot #alpha #horror #multiplayer #fps
15.09.2025 18:21 โ ๐ 13 ๐ 5 ๐ฌ 0 ๐ 0
some more work on the bathrooms
#indiegame #gamedev #godot #alpha #gmo #horror #coop #shooter #fps
15.09.2025 18:18 โ ๐ 11 ๐ 5 ๐ฌ 0 ๐ 0
toilet paper stacks are required in video game bathrooms
#indiegame #gamedev #gmo #alpha #horror #coop #shooter #fps
15.09.2025 18:11 โ ๐ 9 ๐ 3 ๐ฌ 0 ๐ 0
YouTube video by Studio Variant
GMO Alpha gun system testing
Reload animations not finished yet but having fun working on the gun system!
youtu.be/QuWif-fSpqg
#gamedev #indiedev #gmo #alpha #horror #coop #fps #godot
08.09.2025 04:01 โ ๐ 13 ๐ 5 ๐ฌ 0 ๐ 0
A video game about butchering iconic masterpieces.
Two mice. Two players. One computer. Three minutes. Celebrating the lost art of drawing.
Wishlist โจ
bit.ly/sloppy-bs
Created by โจ
@playfulsystems.bsky.social
More at โจ
sloppyforgeries.com
๐ฎ Former Nintendo, now solo indie dev & creator of FORCE RESTART
https://store.steampowered.com/app/3827730/Force_Restart/
https://www.forcerestart.com/
In a world of darkness and dying candlelight, be a lit molotov.
With girl love, and justice for all.
Indie game studio, currently developing HEAVENSFALL: a Tactical Mecha RPG and slice of life sim about revolution in a doomed world.
Game designer who loves PS1 and Cosmic Horror
Working on retro Lovecraftian game and a small horror game ๐ฎ
#indiegamedev
แดแดษดแดแดแดแด แดสแด าแดส าษชสแดs, แดษดษชแดแดแดษชแดษด แดษดแด
ษขแดแดแดs
https://calumalexanderwatt.com/
Steamworks is a set of tools & services for @steampowered.com developers.
Follow us for news & helpful info! For support, contact our team: https://partner.steamgames.com/contact
https://partner.steamgames.com/
๐ฎ Indie Game Developer & 3D Artist
๐ฅ Developing a post-apocalyptic shooter in Unity3D
๐ Follow the progress & download the demo: torygames.itch.io
Solo game dev. Glad to collaborate.
Making a game about running around. Maybe in a city. Maybe with intelligent NPC and story.
Godot, Blender, Trenchbroom are my friends. But I don't know how to use them.
Professionally a software engineer/data scientist. Recreationally a fantasy reader, TCG player, gamer, and software engineer.
Kusoge Fighting game netplay advocate. Feel free to dm.
https://linktr.ee/KuroRaiden
No NFT or AI Artist ๐ซ
Call me Mars โข Godot Engine Fanboy โข pandesoft.itch.io โข ๐ต๐ญ โข ๐ณ๏ธโโง๏ธ โข Working on some projects w/ @multipaldev.bsky.social & @cmdrpandesoft.bsky.social โข Progress here : #doppelgangerdev โข #multipaldevlog โข #thebendsdev
Creating worlds with code
Website: https://www.stupidrat.com
Discord: https://discord.gg/2EHe7jVUKY
Official account for Owlcat Games studio. Developer of
The Expanse: Osiris Reborn, Warhammer 40,000: Dark Heresy, Warhammer 40,000: Rogue Trader, and Pathfinder CRPGs
Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab.
Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
MS-DOS gaming enthusiast, YouTuber, admirer of cats, RU in NY.
Ask me about DOS games! Tell me your DOS game memories!
I repost and swear a lot.
(He/Him)
YouTube: youtube.com/dosnostalgic
Web: dosnostalgia.com
Tip me: https://ko-fi.com/dosnostalgic
Unity Freelancer (Level Design + Programmer) - kevin@whykev.com
Game Developer at WhyKev - https://whykev.com/
Making PaperKlay @paperklay.bsky.social
GoMechaBall | TaniNani | Hoplegs | Alwa's Awakening | Alwa's Legacy | Flipping Death | Zombie Viking
UK based game studio | Creators of the award winning Ruya | Currently working on Ruya: Ascension, Alula and Club Soko!
We won the very first #Tranzfuser
Community โก๏ธ http://discord.gg/MYWmsNQ
Lead Publishing Producer @orointeractive.bsky.social (Order 13, Easy Delivery Co, Dead Format, Roadside Research)
founder at glasscannon
prev: comms at Bedtime Digital Games, Triple-i Initiative, Save & Sound
Indie VR dev / founder of @cozycubegames.bsky.social.
Making <<Penguin Festival>> in Godot. ๐ง Past: Owlchemy Labs. Proud husband and shiba dad.
- Espaรฑol / ไธญๆ / franรงais OK
- ๐ซ generative AI
- ๐ซ genocide
- โ trans rights