studio::variant's Avatar

studio::variant

@variant-dev.bsky.social

game dev in my free time, software engineer in my work time sole creator of SurvivorShip (alpha), a bullethell space roguelike https://x.com/dev_variant https://www.twitch.tv/studiovariant

46 Followers  |  28 Following  |  127 Posts  |  Joined: 28.05.2025  |  1.9873

Latest posts by variant-dev.bsky.social on Bluesky

ai comes out and people forget how to google things, the juniors just ask the most basic questions at work now compared to 2 yrs ago

27.01.2026 15:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
DefenShip (previously Geosyncrosity) Alpha Footage
YouTube video by Studio Variant DefenShip (previously Geosyncrosity) Alpha Footage

Showing off the new visuals with an outline shader + outlines on all text, as well as some new features such as enemy drops and better planet generation

#indiedev #gamedev #godot #shader #shaders #roguelike #space #game #alpha #gameplay

youtu.be/NlM6aE_YESE?...

26.01.2026 07:28 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image 24.01.2026 23:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

working on my planet generation shader today

should look even better before the day is over!

#indiedev #gamedev #godot #shader #procgen #planet #space #roguelike

24.01.2026 18:32 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

renamed my game, Geosyncrosity, to DefenShip. Felt like the first name was cool but too big brained for a smaller rogue like

#indiedev

22.01.2026 19:15 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Some new sounds for the UI as well as the guns

#space #game #roguelike #godot #roguelite #laser

17.01.2026 21:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Long run halted by a well placed set of shots from the enemy Plasma Fighter and Plasma Bursters

#indiegame #gamedev #godot #alpha #roguelike #bullethell #vampiresurvivors #space #rogelite #bulletheaven #dodge #game

12.01.2026 23:02 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

better smoke VFX when enemies die

#indiedev #gamedev #vfx #roguelike #bullethell #godot #videogame #alpha

08.01.2026 19:45 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Lots of work on different things in my game this week

Really liking how some things are taking shape. Working specifically on death states for enemies at the moment (shown here)

#gamedev #indiedev #roguelike #godot #bullethell

08.01.2026 07:14 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

ship customization preview

#indiegame #gamedev #godot #ui #customization #roguelike #bullethell #space

31.12.2025 01:08 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

WIP new enemy: suicide drones

#indiegame #godot #gamedev #roguelike #roguelite #space #survivor #bullethell

29.12.2025 03:53 โ€” ๐Ÿ‘ 13    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

enemy and XP orb blips are now on the minimap :)

#indiegame #gamedev #space #shaders #minimap #godot #roguelike

28.12.2025 21:26 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

camera rotation while moving

#indiedev #gamedev #godot #roguelike #action #bullethell

26.12.2025 03:12 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

lots of changes to make flying flying around feel better
- space dust
- FOV changes when speeding up/down
- Tighter camera overall
- etc

#indiedev #gamedev #space #godot #roguelike #roguelite #bullethell #sv

25.12.2025 22:02 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

the main menu is now a live-action scene

#indiedev #alpha #gamedev #godot #space #roguelike #bulletheaven #survivorlike

25.12.2025 05:54 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

wave which clears all projectiles when you level up, to prevent getting hit after

#indiegame #shader #godot #space #spacegame #bulletheaven #survivor #survivorslike #gamedev #arcade #game

16.12.2025 06:56 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Added passive repair upgrade + lots of visual changes :)

#indiegame #gamedev #roguelike #space #bulletheaven #survivors #survivorslike #galaga #arcade #shader #shaders #godot

14.12.2025 22:06 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Stars! thousands rendered, almost no performance hit

#godot #shaders #space #roguelike #gamedev #indiedev #survivorlike #survivor #galaga #arcade

14.12.2025 10:10 โ€” ๐Ÿ‘ 23    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Increased chromatic aberration now occurs as you take damage

also the waves now only begin when you kill all enemies in a current wave

#indiedev #gamedev #roguelike #godot #shader #shaders #bullethell #bulletheaven #survivorslike

14.12.2025 02:02 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

work has been crazy, but i finally got some time+energy to work on #Geosyncrosity again

Some damage VFX for the player (gonna put on the enemies soon) and some small bits of UI

Need to decide on a final UI design before doing much though

#indiegame #gamedev #godot #space #roguelike #bulletheaven

09.12.2025 23:22 โ€” ๐Ÿ‘ 11    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Finished the model for the Mine Bombers. They keep their distance from the player unlike the Plasma Fighters + Plasma Bursters

Also the Plasma Fighters have a nice green color now :)

#indiegame #gamedev #roguelike #godot #space #alpha #shaders #randomgeneration #proceduralgeneration #dev #galaga

30.11.2025 07:03 โ€” ๐Ÿ‘ 9    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Testing out the Mine Bomber's mines, pretty happy with the results so far!

Need to make an enemy model + make the AI smarter next!

#indiegame #gamedev #godot #roguelike #space #shaders #bullethell #vampiresurvivors

24.11.2025 02:54 โ€” ๐Ÿ‘ 8    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

good enough for now- still need to make the enemy which will utilize these

#indiegame #gamedev #godot #shader #explosion #roguelike #bullethell

23.11.2025 17:35 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

did not take long to start making it look good lol

#explosion #gamedev #roguelike #godot #shader #shaders

23.11.2025 17:12 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

deeper blacks for the 'smoke'

#gamedev #indiedev #godot

23.11.2025 17:10 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

beginnings of an explosion effect im working on. This is step 1 for the visual effect (will follow up with updates as replies)

#indiegame #gamedev #shaders #roguelike

23.11.2025 17:09 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

will post more on my games when work lightens up some (hopefully soon!..)

21.11.2025 22:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

thats a neat idea, not hard to imagine it either! might give it a try even if i keep my current shader :)

18.11.2025 15:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

3D geometry! I combine 2 noise textures and offset them on different axes to get a smooth all-around geometry with no seams. simple trick but very powerful

18.11.2025 14:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

okokok i wont post another until i finish the actual scene

#gamedev #godot #indiedev #space #shaders #planet

17.11.2025 21:41 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@variant-dev is following 20 prominent accounts