Upamanyu Yavalkar's Avatar

Upamanyu Yavalkar

@upawhat.bsky.social

Game Designer & Programmer | Under The Lighthouse | Working on a psychological cosmic horror game | Looking for work!

64 Followers  |  134 Following  |  39 Posts  |  Joined: 17.10.2024  |  1.716

Latest posts by upawhat.bsky.social on Bluesky

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Made my first game on the #Playdate!

Maneeka is obsessed with Nonograms and I thought that would make a great learning game to build for a system like this. I've made a 5x5 single solution puzzle, once I wrap it in a menu system and build a puzzle importer, I'll publish a blog detailing this!

09.10.2025 02:55 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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As fall approaches, we're excited to announce our next event: a special Fireside Chat with two talented alumni.

Join us on September 25th for a conversation with Jason Lacuna (Sony Bend Studio) and Mackenzie Wilson (Behaviour Interactive) about their journey.

www.eventbrite.ca/e/game-desig...

17.09.2025 21:02 β€” πŸ‘ 0    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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The Game Design Alumni Chapter has been hard at work planning the next events. Our Kick-off social on May was a great success, and we'll continue to work to connect more GBC Game Alumni.

Be sure to follow our social pages to stay in the loop! More news and event details will be announced soon!

03.09.2025 00:07 β€” πŸ‘ 2    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

If the industry looks for "all-rounder" directors, they will find us.

24.06.2025 14:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I think people underestimate their ability to help support a game just by telling a friend about it.

If I hear a designer talk about their game, I'm not usually convinced.

If my friend Will tells me to check out a game, I'm looking.

Your words, oftentimes, are just as powerful as your wallet.

22.06.2025 17:58 β€” πŸ‘ 1400    πŸ” 441    πŸ’¬ 24    πŸ“Œ 63
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Finally playing Immortality with the family! Notebook and all.

@mrsambarlow.bsky.social

04.06.2025 03:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Zine has been resized and reorganized into 16 sides for efficient use of 2 A4 sheets. Test printing soon!

31.05.2025 22:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Zine is ready with content, now onto designing the layout in InDesign. Excited for the first physical print sometime this week!

12.05.2025 21:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's all fun and games until it has to be fun and a game

27.05.2024 21:31 β€” πŸ‘ 2387    πŸ” 461    πŸ’¬ 19    πŸ“Œ 18

The zine is ready in its content. Working on the fonts and printing options. Looking into cool ways to bind this.

07.05.2025 17:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Are ya winning son? - Yes, someone played my game and liked it

Are ya winning son? - Yes, someone played my game and liked it

Living the dream (unironic)

#indiedev #gamedev πŸŽ²βœ‚οΈ #ttrpg #tabletop

22.04.2025 08:47 β€” πŸ‘ 126    πŸ” 23    πŸ’¬ 4    πŸ“Œ 0

I was recently introduced to the wonderful world of zines. I'm making my first one.

02.05.2025 20:14 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

A stark contrast to the dart board puzzle that evolves over time and is enjoyable every run.

22.04.2025 02:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

We have a super talented team building something truly special. More info soon!

20.04.2025 19:04 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Dave and Busters is an assault on the human senses.

06.04.2025 00:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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- Alien vs Bloodborne -

I worked extremely hard on this. Please take a look.

28.06.2023 00:04 β€” πŸ‘ 5126    πŸ” 1609    πŸ’¬ 116    πŸ“Œ 15

Hp Lovecraft you are a whiny bitch you saw an Italian dude once and it broke your mind, I have to read the world's most powerful and richest men's misanthropic toilet thoughts every day, full throttle non stop and I keep on trucking

10.03.2025 23:12 β€” πŸ‘ 339    πŸ” 48    πŸ’¬ 8    πŸ“Œ 3
[β€œFantasy is escapist, and that is its glory. If a soldier is imprisoned by the enemy, don’t we consider it his duty to escape? The moneylenders, the know-nothings, the authoritarians have us all in prison; if we value the freedom of the mind and soul, if we’re partisans of liberty, then it’s our plain duty to escape, and to take as many people with us as we can.”]

[β€œFantasy is escapist, and that is its glory. If a soldier is imprisoned by the enemy, don’t we consider it his duty to escape? The moneylenders, the know-nothings, the authoritarians have us all in prison; if we value the freedom of the mind and soul, if we’re partisans of liberty, then it’s our plain duty to escape, and to take as many people with us as we can.”]

Ursula le Guin, on the accusation that fantasy is an escape from reality

23.02.2025 23:44 β€” πŸ‘ 12161    πŸ” 4371    πŸ’¬ 54    πŸ“Œ 143
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A perfect start to everyone's Valentine's Day.

Carpe Dino, out now on #Steam
Please support our little team!

store.steampowered.com/app/2928050/...

#indie_dev #datingsim #gamedev

14.02.2025 17:36 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

I hope this trade war blows over before I run out of shampoo.

02.02.2025 17:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Got the player hopping around the board today

Onto setting up a win condition!

31.01.2025 06:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1
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What if your chess board had lava pits?

29.01.2025 07:07 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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TTRPGs Have More Than One Audience - Fari RPGs TTRPGs are a lot of things. They are a world you can play in. They are a set of rules to know what happens in moments of uncertainty. And, they...

Recently, I came back from a work trip and took the time to write a blog post I'm very proud of about how TTRPGs have to cater to more than one audience and how designers can use layout as a tool to do just that.

If you love article, like and repost!

farirpgs.com/posts/ttrpgs...

28.01.2025 14:40 β€” πŸ‘ 53    πŸ” 18    πŸ’¬ 3    πŸ“Œ 1

I used Trigonometry to solve a silly "problem" at work. It was successful.

To all my teachers who discouraged me from pursuing a career in STEM because I was so bad at math, suck it.

28.01.2025 06:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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While we continue to flesh out the story and gameplay mechanics for Remorse. Here's a sneak peek at what we're prototyping as a fun project on the side. I've been a little AWOL but more updates to follow on both projects #indiegame #gamedev

23.01.2025 00:41 β€” πŸ‘ 11    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
Post image 16.01.2025 18:48 β€” πŸ‘ 13808    πŸ” 3339    πŸ’¬ 43    πŸ“Œ 78

The best order of operations for any mid-scope indie game that requires funding is:

- Build it quickly & quietly assuming you'll self-publish
- Pitch to everyone
- If unsuccessful, put out a store page & start marketing
- If successful, publishers will come back to you
- If not, continue as-is

10.12.2024 15:55 β€” πŸ‘ 433    πŸ” 90    πŸ’¬ 8    πŸ“Œ 4

The Story Solution by Eric Edson has put so much of the noise in my head into perspective. The first 50 pages have given me actionable steps I can take to analyze and improve my narrative design. Excited to read more!

04.12.2024 07:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

2009, I just built my first PC. Stalker seems like a hardcore game. Runs like shit 15fps.

2024, I just upgraded my SSD. Stalker 2 seems like a hardcore game. Runs like shit 15fps.

28.11.2024 00:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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